201,593 Commits over 4,171 Days - 2.01cph!

26 Days Ago
merge from main
26 Days Ago
Revert other assets
26 Days Ago
Revert materials and models
26 Days Ago
26 Days Ago
Climate for new falloff
26 Days Ago
Merge from foliage_transmission_shadowing
26 Days Ago
Weather updates
26 Days Ago
Remove debug code
26 Days Ago
Optimize TryGetDefinitionFromEntityName by building a mapping for it at build time Editor falls back to building the map on first reference to not slow down booting Might help reduce the lag spike when the local player dies
26 Days Ago
Merge from hardcore_refresh
26 Days Ago
Alow greater SHDO intensity values, bring fade distance a little closer
26 Days Ago
Baselines for new atmosphere distance ramping
26 Days Ago
Remove outpost respawn point mission provider from hardcore (he had no missions to provide anyway)
26 Days Ago
Fixed floating lights in bandit town when marketplace is deleted due to a game mode
26 Days Ago
NRE fix
26 Days Ago
Initial work for Rust Plus hookup
26 Days Ago
main_menu -> main
26 Days Ago
Compile fix
26 Days Ago
new_menu -> main
26 Days Ago
Horses for sale are now immortal (not an issue in vanilla due to safe zones)
26 Days Ago
Halved all ammo drops from killing NPC's (see server.npcAmmoLootMultiplier, set to 0.5 for hardcore)
26 Days Ago
Fix tech tree lines being able to render on top of the tech tree nodes if the order of the tech tree nodes has been modified Layout change on T2 hardcore for buckshot/shield
26 Days Ago
Removed respawnTimeAddition convar Added respawnTimeAdditionBag and respawnTimeAdditionBed convars, controls respawn rates per respawn type (campers are counted as beds) Adjusted respawn time to 15m for bags and 10m for beds in hardcore
26 Days Ago
If you try to connect to a premium server without premium then show a 'get premium' button on the connect modal
26 Days Ago
Merge from main
26 Days Ago
Reduce ammunition crafting cost multiplier to 5x (was 10x)
26 Days Ago
Fixed store page overlay aspect ratio, updated all pages
26 Days Ago
Enable global chat
26 Days Ago
Don't show the player icon on the map Don't show underground layers on the map
26 Days Ago
Short Filter Tag Support: Can collapse all filters and still have a rough idea on whats selected via a short tag displayed after the filters Can default to enabled/disabled, or the actual text of whats presse
26 Days Ago
Merge from main
26 Days Ago
m15 pistol sounds
26 Days Ago
Demo button shows up if you have the demo folder with demos in it
26 Days Ago
Fixed string parsing error when opening skins worth more than 1000 pounds in the inventory
26 Days Ago
Fixed skin viewer not resetting materials correctly with old skins
26 Days Ago
Fixed general store description in inventory screen, we now pulled the translated one instead of steam's one
26 Days Ago
Fixed a bug that would cause certain filters to turn themselves off if you hovered the mouse inside and then outside of the button regions
26 Days Ago
Redo all of the tooltips for each of the filters
26 Days Ago
Update Server Entry tags to use the new tooltips
26 Days Ago
Remove transition from session page
26 Days Ago
Standardise play mode filtering tooltips
26 Days Ago
Change shadow update group init order
26 Days Ago
merge from main
26 Days Ago
Fixed legacy furnace skin viewer issues
26 Days Ago
Cleaned up demo window
26 Days Ago
Merge from main
26 Days Ago
update base stor eprefab, improve tags design
26 Days Ago
Working in the new haze falloff feature WIP.
26 Days Ago
Walkway progress / scaffolding stairs
26 Days Ago
Demos & play using same search styles