reporust_rebootcancel

130,029 Commits over 4,140 Days - 1.31cph!

11 Months Ago
scaling flow forces with shore distance (needs more tuning)
11 Months Ago
Update: Add console switch to enable sound pooling - Disabled by default while I'm investigating ongoing NREs in the area Tests: spawned 20 scientists and killed them. Ran around placing 100 barricades. Cut down 2 trees. Telemetry showed no pooled sound modulators.
11 Months Ago
Travelling vendor calculates the correct starting distance
11 Months Ago
edited blunderbuss viewmodel animations to prevent the shoulder clipping into view because the FOV and positioning of the gun was changed.
11 Months Ago
water treatment plant
11 Months Ago
Tin can alarms can no longer be picked up without building privileges
11 Months Ago
world_update_2 -> main (print statement was annoying!)
11 Months Ago
Removed spammy debug print statement
11 Months Ago
world_update_2 -> main
11 Months Ago
radioactive_water -> world_update_2
11 Months Ago
Bubble up rads called on server only
11 Months Ago
11 Months Ago
11 Months Ago
Ensure patrol helicopter will crash at new Radtown and Mining Outpost
11 Months Ago
world_update_2 -> main
11 Months Ago
radioactive_water -> world_update_2
11 Months Ago
Prevent bubble up from throwing an NRE
11 Months Ago
Phrase update
11 Months Ago
Merge: from main Tests: none
11 Months Ago
merge from localization
11 Months Ago
Fixed more input field text size regressions: player report, crafting menu skin picker, spray can
11 Months Ago
Restored map marker edit popup "Enter text" text size Fixed truncated strings
11 Months Ago
Fixed F7 report popup texts size again
11 Months Ago
merge from world_update_2
11 Months Ago
Fix missing small wooden box item/scene setup
11 Months Ago
Frontiersman turntables
11 Months Ago
11 Months Ago
Merge from main
11 Months Ago
merge from main
11 Months Ago
11 Months Ago
11 Months Ago
nuclear missile silo
11 Months Ago
Backups
11 Months Ago
Merge from main
11 Months Ago
Parent merge
11 Months Ago
More code clean up
11 Months Ago
Merge from world_update_2
11 Months Ago
Functional but terrain gen weirdness remains.
11 Months Ago
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radioactive_water -> world_update_2
11 Months Ago
Radioactive water is finally supported in backpacks: - Radioactive poll requests 'bubble' up through children to parents - ItemModContainerRads now looks at parent changes as well as item parent changes - Huge amount of debugging and messing around
11 Months Ago
merge from world_update_2
11 Months Ago
merge from main
11 Months Ago
merge from seaweed_dressing
11 Months Ago
Added BuildOptions.CleanBuildCache back to our build options (removed this previously to reduce build time, test if this fixes our random build issues)
11 Months Ago
Swapped TerrainTopologySet to TerrainTopologyAdd for all affected rocks and cliffs to fix water issues Adjusted TerrainHeightSet radiuses to include fade to prevent gaps underneath
11 Months Ago
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