reporust_rebootcancel

129,998 Commits over 4,140 Days - 1.31cph!

12 Months Ago
Merge SpawnMargins -> world_update_2. Compound and Launch Site S2P to merge in my changes.
12 Months Ago
Draw vislog spheres as circles to reduce clutter
12 Months Ago
Add parameter to drive vislog time between saves to disk, have NPCs log their position and state
12 Months Ago
Restore wolf health if it stays out of combat for a very long time
12 Months Ago
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12 Months Ago
-Metal shield textures update
12 Months Ago
Merge: from main Tests: none
12 Months Ago
Applied the new wallpaper sockets to the other building blocks Manifest
12 Months Ago
Setup HC revolver for all weapon racks. Removed duplicate, unused LODGroup from HCR worldmodel root object.
12 Months Ago
Hook up ragdoll
12 Months Ago
Merge from main (skin bundles, so switching branches doesn't take forever)
12 Months Ago
merge from clearinventory_improvements
12 Months Ago
merge from terrain_collision_interact_fix
12 Months Ago
merge from skin-bundles-2024-09
12 Months Ago
merge from WorldModels
12 Months Ago
Delete UI.Inventory.controller, not used at runtime and prints warnings when opening the editor
12 Months Ago
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12 Months Ago
Fixed more armoured passenger module collider holes
12 Months Ago
Update the inner lake topology of craggy island so it renders water
12 Months Ago
Parent merge
12 Months Ago
Parent merge
12 Months Ago
Disabled deployment of Ice Throne on Tugboats (it uses a non-convex mesh collider)
12 Months Ago
Merge from spraycan_shippingcontainer_qol
12 Months Ago
Shipping container block colour is now saved as ClientInfo so will persist across servers and through client restarts
12 Months Ago
Raised waterlogged point on motorbike and sidecar bike significantly
12 Months Ago
Fix spray can not appearing in crafting menu if player searches "can" We search descriptions as well in that menu and too many items have the word "can" in the description, flooding the results (we only take the first 60 results)
12 Months Ago
Merge from main
12 Months Ago
Merge from nametags_random_colour
12 Months Ago
Server now sends a player network upate when a player enteres or leaves a team, fixes the teamID being out of date on non-local clients until the player enters and exits network range Caused some inconsistent esp name colouring
12 Months Ago
Merge from main
12 Months Ago
NRE fix, increased inside checks distance
12 Months Ago
Merge from world_update_2
12 Months Ago
Merge from main
12 Months Ago
Reworked wallpaper sockets, they now use Socket_Specific instead of ConstructionSocket Added SocketMod_Inside, requiring the construction to be placed inside a base (applied to the hard-side wallpaper)
12 Months Ago
high caliber revolver sounds
12 Months Ago
Merge from main
12 Months Ago
Poster backup
12 Months Ago
merge from world_update_2
12 Months Ago
further progress on river to ocean blending
12 Months Ago
Wallpaper deployable on building block hard-side, only when inside the base Any hard-side wallpaper exposed to the outside world is removed Very wip
12 Months Ago
merge from main
12 Months Ago
Backup
12 Months Ago
better default locker specular
12 Months Ago
Progress
12 Months Ago
Base flame
12 Months Ago
Updated Procedural Map_Cliff_DecorUniformTest to use PlaceCliffsUniform Updated cliff_hills_test to remove slope scale from Terrain Anchors (testing if this is even still required)
12 Months Ago
Added Z rotation to PlaceCliffsUniform
12 Months Ago
Working files.
12 Months Ago
More proxy test settings