135,810 Commits over 4,293 Days - 1.32cph!

1 Year Ago
Fixed demo recorder off-centered popup
1 Year Ago
Increase the maximum number of output containers a water container to push water into (3 -> 12) Fluid splitters and combiners can now be rotated
1 Year Ago
Merge from tutorial_map_fix
1 Year Ago
merge from demorecorder_ui_improvements
1 Year Ago
Fixed borders not matching the game window size Disabled input field focus when checking auto fill Tweaked input field selection color
1 Year Ago
Fixed tutorial missions missing an icon on the map screen Fixed tutorial island sometimes not being visible on the map due to map clamps
1 Year Ago
compile fix
1 Year Ago
Remove debug print
1 Year Ago
merge from wire_slacking/optimisations
1 Year Ago
NotifyLOD component on hose prefabs
1 Year Ago
updated motorbike skinning
1 Year Ago
Code cleanup, comments
1 Year Ago
Motorbike chain now animates
1 Year Ago
Fixed wire length calculation
1 Year Ago
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1 Year Ago
weekly skins setup
1 Year Ago
merge build_leave_bundles_symlink -> monument_scenes
1 Year Ago
Stop deleting the Bundles directory or symlink in the output directory when doing normal build - bundles still get overwritten when building asset bundles - prevents you from nuking your bundle folder when testing local builds
1 Year Ago
Added support for damage textures on all the bikes, using a pure white mask for now (damage shows everywhere)
1 Year Ago
Merge from optimize_asset_warmup_tunnels -> monument_scenes
1 Year Ago
Skip asset warmup on all underground train tunnel prefabs
1 Year Ago
Motorbike: - rig updates - 1st skin pass + lods - Set up gauge, fuel and mph dials & anims - Prefab updates
1 Year Ago
work on materials for radtown storage warehouse. checklist of stuff sorted for lod0
1 Year Ago
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1 Year Ago
Fixed client compile error
1 Year Ago
Fixed vendor front spacing and placement
1 Year Ago
Fixed dodgy serverside references causing duplicate vendor fronts and turrets Vendor fronts should now be spawned in the correct position Setup work for new icon Prefab changes
1 Year Ago
2-stage exhaust prefab. Idle+Driving.
1 Year Ago
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1 Year Ago
Resolve model materials going into negative refcounts This is a specific case where error models are "hotloaded" into non error models.
1 Year Ago
wip handcuff viewmodel animation and rig edited
1 Year Ago
Lighting prefab update.
1 Year Ago
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1 Year Ago
Added RemoveExistingTopology option to Monument component
1 Year Ago
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1 Year Ago
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1 Year Ago
sb toolcupboard update prefab setup with various scripts (will need adjusting) finalised textures lods and gibs
1 Year Ago
fixed scale and rotation issues on smartswitch and electric heater. Reset deploy rotation on electric heater. Set smartswitch to meshlod and set up lod values
1 Year Ago
merge from heli_groundheight_fix -> main (stops heli error spam)
1 Year Ago
Heli now uses fixed height again
1 Year Ago
Added and Setup Rectangle Table Prop Prefab Added Vintage Desk Prop Model
1 Year Ago
Stubbed on destroy code
1 Year Ago
Fixed broken protobuf file