136,311 Commits over 4,293 Days - 1.32cph!

2 Years Ago
Fixed weapons staying visible while gesturing
2 Years Ago
Fade in/out menu background overrides
2 Years Ago
Fix pooling issue with zone name labels for the map
2 Years Ago
Merge from main
2 Years Ago
Fix shader error in StandardMap
2 Years Ago
Prefab Backgrounds and adding clickable item onto nomad
2 Years Ago
All Prefabs, prefabbed, animated, linked and styled
2 Years Ago
Fix screen prefabs being disabled when testing them in play mode
2 Years Ago
tightened up SAP + SAR viewmodel reload animations/ads reduced SAP movement recoil
2 Years Ago
Meta file
2 Years Ago
Skin viewer test scene now properly supports skins
2 Years Ago
Lets try that again
2 Years Ago
Replace soft mask with UITransitionEffect because soft mask was breaking when resizing
2 Years Ago
Misc item all prefabed and animated
2 Years Ago
Fix being unable to open the takeover pages for things that were already purchased Replace buy buttons with indicator that the item has already been purchased and cannot be purchased again
2 Years Ago
page footer prefab
2 Years Ago
Fix diving AK not assigned to left side of backpack
2 Years Ago
Tweak offset of smallbackpack (-0.01 Z) , bolt & hmlmg to reduce floating holstered weapons
2 Years Ago
Move coconut underwear screen back to its proper folder
2 Years Ago
Viewmodel render setup for FX/lights
2 Years Ago
Fixed edit_sky losing its values after being duplicated Also made other edit entities inherit map values whenever possible, and fixed edit_sun not doing anything on paste. Fixed crashes HL1 vort or scientist is killed by unowned combine ball Removed more useless files from build process Do not mark addons with id of 0 for download from server Just avoids the unnecessary wait time when its the only addon Fixed potential minor memory leaks with Source Engine reported via email Disable/remove Source Engine commentary system No reason to really have it.
2 Years Ago
Trying a different approach
2 Years Ago
Setup shovel for weapon racks after recent changes.
2 Years Ago
CNY Spear - fix for spears penetrating the body too much, updated holster position
2 Years Ago
Fixed final accordion bugs
2 Years Ago
Reduced more delgate allocations Accordions only generate if current listing isnt a solo listing Fixed bugs with accordions
2 Years Ago
Listings allocate delegate memory at start
2 Years Ago
Merge from main -> backpacks
2 Years Ago
3p metal detector - fix for handle becoming detached when crouching and scanning
2 Years Ago
Modified minimum accordion amount Listings handle their own animations
2 Years Ago
Setting up prefabs for view so page transition works
2 Years Ago
Added back button Ensured no listings animations close properly
2 Years Ago
shovel - made to spin when thrown, fixed collider so lands better in the world
2 Years Ago
Vendor interface removes itself to respond to map markers Refactored interaction code in map interface
2 Years Ago
Set up Coconut Underwear page transitions and prefabs
2 Years Ago
Tame the light
2 Years Ago
Reapply
2 Years Ago
Merge from main
2 Years Ago
fixed shovel world model not having lodgroup properly set up
2 Years Ago
Set dressing harbor2 progress
2 Years Ago
Additional terrain test
2 Years Ago
player update. populated the holdtype knife and knife combat override controller with updated 3p knife animation set.
2 Years Ago
Re-add the reveal animation for one prefab
2 Years Ago
Vendor listings and single vendors now sort themselves
2 Years Ago
Merge from main
2 Years Ago
Flash bulb emission colour instead of just the light effect. (needs to be reduced)
2 Years Ago
Fix headers, fix scaling text
2 Years Ago
inventory.copyto now copies the contents of the backpack All of the inventory save/load loadout convars now copy the contents of the backpack (if equipped)
2 Years Ago
Fixed UVsets in smallBackpack
2 Years Ago
Reduced scale by 20%