197,741 Commits over 4,140 Days - 1.99cph!

4 Months Ago
merge from craft_update -> aux2
4 Months Ago
merge from item_ownership -> crafting_update
4 Months Ago
Fix give command not setting item ownership
4 Months Ago
Set item ownership from the player deploying it when placing stackable items - fixes industrial crafters not having an owner to assign items to
4 Months Ago
Fix item ownership throwing an error if the username is null
4 Months Ago
Fixed AR2 spamming 3rd person reload sound when no ammo Unhide sv_maxspeed Added some internal/hidden inputs to npc_rollermine in the FGD Holdtype & player animations for Bugbait Also removed some clientside weapon stubs for non existent weapons Citizen Suitcase/Package, Annabelle/Alyxgun holdtypes Added trigger_tonemap Doesn't work yet, due to network compatibility env_tonemap_controller Master flag will also be supported
4 Months Ago
make ambient configurable again, add ambient saturation param, add weather profile lighting overrides
4 Months Ago
bamboo scaffold kit
4 Months Ago
Fixed NRE when smelting empty cans
4 Months Ago
Merge from train_tunnel_altitude_2
4 Months Ago
Code cleanup and comments, split BaseOven into two files
4 Months Ago
Viewmodel update
4 Months Ago
Merge from armor_slots
4 Months Ago
Deleted unused leather insert item
4 Months Ago
Merge from main
4 Months Ago
Cocoknight Setup
4 Months Ago
Applied new colours to all pie entity, view and world model configs.
4 Months Ago
merge from crafting_update -> item_ownership
4 Months Ago
merge from crafting_update
4 Months Ago
VisualFoodSettings prefab attribute
4 Months Ago
Test
4 Months Ago
Merge from cookingv2
4 Months Ago
Merge from cookingv2/food_events
4 Months Ago
Tweaks. More debug log removal.
4 Months Ago
adjusted srgb setting for AO
4 Months Ago
merge from triggerbase_exclude_layers
4 Months Ago
client compile fix
4 Months Ago
Remove debug log
4 Months Ago
improved lods on io research table
4 Months Ago
merge from triggerbase_exclude_layers
4 Months Ago
setup for hiding/showing third person pie models at correct times
4 Months Ago
Bugfix: Use valid index in WaterTestFromVolumes Tests: detected during staging demo playback with useparallelupdatejobs - reran the demo, no more NREs
4 Months Ago
merge from io_research_table
4 Months Ago
base tree pass
4 Months Ago
vendor_listing_changes -> crafting_update
4 Months Ago
codegen
4 Months Ago
Show an clones genetics on the vendor UI. Lets people see the genetics before they buy (Also shows the grade of a nucleus)
4 Months Ago
Merge from tiger
4 Months Ago
Merge from main
4 Months Ago
merge to main
4 Months Ago
Updated Bee Grenade World Model Material so its not as transparent as before
4 Months Ago
Move printwipeid command into #if SERVER
4 Months Ago
Merge: from parallel_validatemove - Fixers a couple rare bugs leading to missing data from FullServerDemo recordings - More work on BasePlayer.SErverUpdateParallel, still disabled - Editor-only: Added a couple unit tests - Editor-only: ServerDemoPlayer - disable error spam during demo playback, improve log format - Editor-only: ServerDemoPlayer - automatically authenticate connections during demo playback Tests: played back demo from staging server, recorded a couple new demos in local editor
4 Months Ago
Merge: from main Tests: none, no conflicts
4 Months Ago
merge from wipe_id_command
4 Months Ago
Bugfix: Initialize WaterSystem coarse grid on clients - Also make it safe for scenes that don't have a water setup (like playground) Tests: tested with a separate client connecting to server - saw that Client was initializing everything correctly in the right order
4 Months Ago
Merge from tiger
4 Months Ago
Added Bee Grenade 4K Textures
4 Months Ago
fixed LODs on io research table