156,476 Commits over 4,536 Days - 1.44cph!

12 Months Ago
Moved static driftwood out of autospawn folder to fix log spam
12 Months Ago
Setup new cannon models
12 Months Ago
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12 Months Ago
merge from analytics_puzzle_reset -> main
12 Months Ago
Update: testing code to try to trigger NREs. so far unsuccessful Need to switch away from the task for a bit, will get back to it later today Tests: 2p session, used spectate_loop to see what happens on 2nd player end - no NREs
12 Months Ago
exported/setup small engine anims with updated rig
12 Months Ago
merge from garagedoor_optims
12 Months Ago
Match LOD settings with skinned mesh
12 Months Ago
smoothing groups from uv islands on garage door blocks unskinned
12 Months Ago
Changing Jenkinsfile step flow to match original Rust Pipelines
12 Months Ago
Closed and open garage door meshes impl
12 Months Ago
prison barge, environment volumes polish
12 Months Ago
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12 Months Ago
food barge, environment volumes polish
12 Months Ago
Merge from vram_monitoring
12 Months Ago
Merge from main
12 Months Ago
Recalculating UV distribution metrics correctly for path lists to fix mipmip streaming issues with roads and rails
12 Months Ago
medical barge, environment volumes polish
12 Months Ago
supplies barge, simplified environment volumes down to 3
12 Months Ago
Manifest
12 Months Ago
Code gen
12 Months Ago
Very initial setup for small engine deployable
12 Months Ago
RPG HV Ammo - Reduced max texture size to 1k
12 Months Ago
Revert change to EditorSettings
12 Months Ago
Adding extra joints to small engine rig
12 Months Ago
Merge from naval_update
12 Months Ago
merge from deployable_cannon
12 Months Ago
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12 Months Ago
string lights red and green materials bunch of lighting on barges and docks
12 Months Ago
Add "wait" command support, to help test an unrelated bug. Allows for chaining commands, waiting x frames, then chaining another set. for e.g. "teleportpos; wait 3; teleportpos;"
12 Months Ago
pt_boat_gun_setup -> naval_update
12 Months Ago
Turret placement setup
12 Months Ago
merge from main
12 Months Ago
Merge from main
12 Months Ago
Update water bottle anims
12 Months Ago
adding cannon animator for world anims
12 Months Ago
Cannon and character animations - first pass
12 Months Ago
merge from main
12 Months Ago
Blueprint fragment despawn rareity set
12 Months Ago
garage door unskinned meshes for flavien
12 Months Ago
merge from print_topologies_command
12 Months Ago
merge from fix_map_mismatch
12 Months Ago
Subtract merge from outboard_motor
12 Months Ago
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12 Months Ago
merge from puzzle_reset_ignore_invis
12 Months Ago
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12 Months Ago
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12 Months Ago
Updated LOD settings for Charity plushies
12 Months Ago
trying reduced sail thrust 3000->2000
12 Months Ago
Added exit time to damaging attacks