194,205 Commits over 4,079 Days - 1.98cph!

47 Days Ago
Fixed large wood box prefab conflict
47 Days Ago
Adding camera animation to boomerang content
47 Days Ago
Always fully play attack anim. Anim state transition tweaks.
47 Days Ago
Lighting progress
47 Days Ago
Merge from snakes
47 Days Ago
Merge from jungle_update
47 Days Ago
Merge from wip_gameplay
47 Days Ago
Increase client aware trigger size
47 Days Ago
Merge from parent
47 Days Ago
Merge from jungle_update
47 Days Ago
merge from store-ui-2025-April
47 Days Ago
merge from blurryfxfix
47 Days Ago
merge from main
47 Days Ago
Don't spawn trees in rivers
47 Days Ago
Client compile fix
47 Days Ago
Very rough looking vine extending logic
47 Days Ago
further underwater progress
47 Days Ago
Increase max distance of vines by 10m, rework vine swing spawn location
47 Days Ago
Merge from main
47 Days Ago
Re-enable wind and fix instanced foliage motion vectors
47 Days Ago
Hide client side errors if its a generic network exception
47 Days Ago
Added forestside topology 12 units around the vine tree to stop other trees spawning too close to the vine tree and blocking movement
47 Days Ago
merge from softcore_update - 118201 Fixed vending machine corpse not repairable in doorways
47 Days Ago
Merge from parent
47 Days Ago
merge from softcore_update/deployable_corpse/open_interaction_fix/
47 Days Ago
Remove client Open interaction when a container is empty (so its not obstruction the way to dropped items indefintely)
47 Days Ago
Merge from stringpool_warning_fix (also includes latest main)
47 Days Ago
Possible fix for string pool warnings - ensure we use lower case bone names at runtime when looking in the string pool
47 Days Ago
Fixed vending machine corpse not repairable in doorways
47 Days Ago
Reapply spawn point change Add debug.vineswinginghighlight command
47 Days Ago
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47 Days Ago
merge from softcore_update/deployable_corpse
47 Days Ago
merge from softcore_update/containers_auth
47 Days Ago
Use CanBuild instead of IsBuildingAuthed Optimisation, only one CanBuild server call per check
47 Days Ago
aztec rifle blockout progress
47 Days Ago
- Fix turrets working with new arrow system Took a while with multiple rewrites
47 Days Ago
Try to avoid Lua errors with DButton
47 Days Ago
merge from softcore_update/containers_auth
47 Days Ago
Compile fix
47 Days Ago
merge from fix_copy_paste_steam_networking -> main
47 Days Ago
Fix copy paste not working on steam networking - switch copy paste to use channel 2 (same as admin UGC content) rather than adding another lane to steam networking
47 Days Ago
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47 Days Ago
merge from softcore_update/containers_auth
47 Days Ago
Simpler containers auth checks
47 Days Ago
Fix FlexAspectRatio ignoring aspect ratio when second part of the ratio is <= 1 Fixes stretched palette on neon sign paint UI
47 Days Ago
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47 Days Ago
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47 Days Ago
merge from high_walls_skins
47 Days Ago
Set GibSimulator as IEditorComponent, fixed missing GibSimulator warning logs
47 Days Ago
Fixed TC still spawning their corpses when destroyed by their owners