250,310 Commits over 3,959 Days - 2.63cph!

4 Months Ago
Fix warning in PluginData Fix item text in HUD not being localized
4 Months Ago
Fixed shipping source to all the citizen clothes unnecessarily
4 Months Ago
cave_medium_hard terrain anchor tweaks to prevent it spawning too close to river
4 Months Ago
merge from fix_monument_scenes_osx -> main
4 Months Ago
Disable monument scenes by default due to issues with unix paths, path capitalization & lighting breaking inside certain monuments
4 Months Ago
▄▌▆▅▌ ▊▌▆▊ ▆▍▌▇█▍▌█▅▄▌_▅██▅▉▅_▊▌▌
4 Months Ago
PhysicsSpring.Maximum defaults to float max
4 Months Ago
WIP pistol aimpose setup (using python as test)
4 Months Ago
Fixed not being able to switch to weapons that aren't using v2
4 Months Ago
If Graphics.RenderTarget is not overriden, let it return the actual output rendertarget so you can fetch MSAA textures without copy ( you're going to shoot your own balls using this if you dont know what you're doing ) Fix Depth::GetLinear and add Depth::Linearize
4 Months Ago
Leaderboard backup, run #14332
4 Months Ago
Adjusted spine look ratios, lower spine bones now rotate more than upper spine bones Fixed aim pose scene weapon selector sometimes not working, fixed clear weapon button not working
4 Months Ago
Merge from parent
4 Months Ago
Merge from parent
4 Months Ago
Update player animator
4 Months Ago
Rubert and Ginnle NPC anims
4 Months Ago
initial commit spawn soldier uncommented more ammo item
4 Months Ago
More merge fixes
4 Months Ago
Client and None compile fixes
4 Months Ago
Merge fixes
4 Months Ago
Ground slam ability
4 Months Ago
Merge from main
4 Months Ago
Fixed underlying skin meshes getting re-enabled when zooming in and out on the binoculars IViewmodelComponent can now modify the position of the viewmodel in world space, updated all implementations
4 Months Ago
Merge from main
4 Months Ago
Ground Slam temp anim
4 Months Ago
better controller support
4 Months Ago
Added <bold> <shake> and <wiggle> tags
4 Months Ago
Reset z velocity on dive
4 Months Ago
Updated playground
4 Months Ago
Shader supports object triplanar Slidecube scales planar
4 Months Ago
Parent merge
4 Months Ago
Del missing asset metas
4 Months Ago
Merge from main
4 Months Ago
Animations is now a list that can apply to multiple targets. DefaultAnimation still targets SpeakingObject for convenience Pre-calculate parsed dialogue at the start of each entry, so box doesn't resize with the dialogue Added support for <anim:x> tags in dialogue
4 Months Ago
[pick] Fix Depth::GetLinear and add Depth::Linearize fix DepthMinMax on ortho projections, fixes tiled lights on ortho projections https://files.facepunch.com/sampavlovic/1b3011b1/ZiyxdtwHc1.png
4 Months Ago
disable dynamic pricing on waterwell npc
4 Months Ago
Clothing Updates
4 Months Ago
null
4 Months Ago
Update .gitignore Basic animation set up for cutscene
4 Months Ago
Fix ortho projection for CalculateScreenTiles
4 Months Ago
Updated Journal styling again. Resources -> Tiles Updated a few Tiles, added Bricks Added Stonecutter Added Stonecutting Skill Added Brick Wall, created Default Tile Item Removed all Tile Item prefabs and created generic Tile Placer prefabs which tile placing items use Added Free Shipping Skill Created PreviewTile and created Icons for Tile Resources Added Industrial Table and Industrial Skill Fix Required Skills on all Skills and on SkillsPanel Moved PlaceSound to TileResource Added .sbox to gitignore Give CraftingRequirements [InlineEditor]
4 Months Ago
Added color input/kv for `func_water_analog` Episodic headcrab models They have ceiling animations for ep1 + lamarr merged model Fix missing Ladder.WoodStepRight/Left soundscripts (ep2) Merged gman model Remove missing skins from certain PHX props concrete_barrier00.mdl concrete_barrier01.mdl box_torpedo.mdl box_amraam.mdl Minor code cleanup
4 Months Ago
▆▋▊▄ ▋█▌▅▍▆▍▆▅▊▇▄▉▉▍▅▅ ▅▄▌▌▋ ▍▇ ▇▄▋▉ ▉▆▋▉▉▆ ▅▇ ▆▍▌▊ ▊▋█▋▅▉▆▅▌▅▅ ▄▊ ▌▅▍█
4 Months Ago
All paths (road / rail / powerline) avoid mountain topology
4 Months Ago
Added radius check to SpawnHandler.CharDistribution
4 Months Ago
▊▌▉▇▇▌▉▊▉▅▋▌ ▅▄▆▅ ▆▊▌▍▋ █▉▋
4 Months Ago
lowered tea sell order probability and increased refill rate to repopulate much slower
4 Months Ago
Climbable surface Remove unused asset Triplanar on opacity Update playground
4 Months Ago
merge from main
4 Months Ago
adjusted DPV health adjusted waterwellshopkeeper inventory