145,406 Commits over 4,413 Days - 1.37cph!

16 Days Ago
Adding extra mortar anim for sweep and reload attack at 00
16 Days Ago
empty_country_fix -> main
16 Days Ago
merge from main -> apartment_complex_monument
16 Days Ago
Fix countries not being shown in the drop down country selection window
16 Days Ago
merge from rfreceiver_modding_fix
16 Days Ago
Fixed duped packs in the steam inventory menu if purchased when the game was closed
16 Days Ago
merge from steaminventory_newitem
16 Days Ago
merge from main
16 Days Ago
mortar projectile flight sound implementation
16 Days Ago
Fix shop name input being at a weird position when opening the dialog window
16 Days Ago
Ensure 'remove all' popup closes if you disconenct
16 Days Ago
Support UI popup with empty string titles
16 Days Ago
Fixed a bug in VPC to do with game conditionals * It was setting the GMOD conditional only for projects AFTER (and including) server/client.DLL which caused unintended files to be included in 64bit builds due to order of projects being different engine.dll and dedicated.dll builds for 64bit + minor changes * Fixed srcds_win64.exe trying to load 32 bit DLLs * Some minor changes from x86-64 for consistency and cleanliness Build server.dll 64bit
16 Days Ago
Fix dodgy shadow on apply, modify and discard buttons
16 Days Ago
Fix broken open transition
16 Days Ago
Add debug output to VPC warning
16 Days Ago
empty_country_list_fix -> main
16 Days Ago
Debug commands to test whats going wrong with geolocation - Codegen - Rebuild phrases
16 Days Ago
Re-enable `canPlaceInsideRocks` on the terrain checks of foundation prefabs
16 Days Ago
Fix MacOS not rebuilding VPC
16 Days Ago
Undo changes to foundation prefabs since the merge messed up at some point and they ended up with 2x MeshRenderer components throwing strange errors
16 Days Ago
Merge some changes from main * VPC change, minor VPC script changes * Fixed tier1, tier0 exclude VPCs causing warnings during project gen
16 Days Ago
merge from efficiency_desc
16 Days Ago
Efficiency upgrade description change, on the right branch this time
16 Days Ago
Fixed not being able to connect a wire to a door controller when the door is open
16 Days Ago
Subtract new navmesh
16 Days Ago
Readd god rock & anvil rock to craggy
16 Days Ago
Fixed efficiency description to a generic now that it includes explosives /satchels
16 Days Ago
Codegen
16 Days Ago
merge from computer_io_no_passthrough (very minor, parameter change only)
16 Days Ago
remove computer station passthrough, slightly move input plug to line up better with model
16 Days Ago
Reapply Antihack.cs #if SERVER changes
16 Days Ago
merge from main -> fix_foundation_clipping_rocks
16 Days Ago
ServerSetFrequency changes in RFReceiver to make it easier for Oxide to patch the method
16 Days Ago
Fixed lunar wall dividers all named Wall Divider Pack Added a new key for the pack
16 Days Ago
Fixed barrels and shelves showing the new hidden base redirect item in store pages
16 Days Ago
Manually bumped up the renderer bounds of feet, hands, and torso. Fixes parts disappearing in niche situations.
16 Days Ago
Fixed the mess with ice throne showing as Ice King Pack
16 Days Ago
merge from storepage_abyss_fix
16 Days Ago
merge from storepage_frontier_fix
16 Days Ago
Fixed hazmats named Abyss Pack in the abyss pack store page Added a proper token for Abyss Pack
16 Days Ago
Various kiosk fixes
16 Days Ago
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16 Days Ago
Kiosk lighting
16 Days Ago
increase max player sprinkle
16 Days Ago
Added missing railroad planter box to the frontier DLC store page Also fixed triangle planter redirect
16 Days Ago
Final volume checks
16 Days Ago
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16 Days Ago
allow mortar to be picked up without hammer (flag if the pickup prompt becomes annoying)
16 Days Ago
Use player volume rather than player score. This prevents servers with 1/2/3 players that have hit max player count from being put up the rankings