141,247 Commits over 4,505 Days - 1.31cph!

20 Days Ago
merge from sculptures
20 Days Ago
updated stone sculpture final icon and added square images to steam item
20 Days Ago
Fix stool chair anim mask being off when using items without a viewmodel/3p hold type
20 Days Ago
Skull Wall Torch - initial config
20 Days Ago
forgot world model prefab
20 Days Ago
cut holes in tunnels for spawnable train area to connect to
20 Days Ago
fog machine now has a proper world model updated .item prefab updated fog machine lods
20 Days Ago
Merge from PlayerMaintainedMonuments
20 Days Ago
adding side tracks for spawnable trains
20 Days Ago
pull specific pass out of material instead of drawing all passes
20 Days Ago
Bigger env volumes for new station to fix visibility issues and errors
20 Days Ago
Merge from PlayerMaintainedMonuments/powergrid
20 Days Ago
Remove stale references to powerline entities in various scenes, WhatUsesThis now returns expected result
20 Days Ago
Fixed missing station links
20 Days Ago
Change water treatment plant spawn priority to highest
20 Days Ago
Remove usages of now unused powerline entity from various scenes S2P harbor1, harbor2, trainyard, gas station, warehouse
20 Days Ago
Updated store sculpture mdoels
20 Days Ago
pool_tweaks -> game_room_dlc
20 Days Ago
merge from Fixed SmallBackpack Workshop Model
20 Days Ago
sensitivity changes
20 Days Ago
Fixed SmallBackpack workshop model
20 Days Ago
Crate spawn fixes
20 Days Ago
Added stone sculpture to the skin viewer
20 Days Ago
Change door in new power plant loot room to use new colourless security door Update the loot in the room
21 Days Ago
merge from sculptures
21 Days Ago
small optim for better cache friendliness
21 Days Ago
merge from aiming_module_rename
21 Days Ago
Rename aiming module name + desc
21 Days Ago
LODs and gibs for Halloween Wreath
21 Days Ago
Add soem softness to the corner movements
21 Days Ago
Merge from PlayerMaintainedMonuments
21 Days Ago
merge from main
21 Days Ago
Make Rust/Standard SRP-Batcher compatible
21 Days Ago
Ensure mouse movement cant move faster than A/D movement
21 Days Ago
Stone sculpture store page wip
21 Days Ago
added bobber.worldmodel fishing tackle now references proper worldmodel instead of burlap sack
21 Days Ago
Fix pooltable playable NRE
21 Days Ago
netting now has a proper world model and lods.
21 Days Ago
Bar ganes pack store page wip
21 Days Ago
Merge from main
21 Days Ago
removed told prefab
21 Days Ago
added a small tunnel section, did some cleanup of files, replaced old small tunnels with new ones
21 Days Ago
Remove _RRP multi_compile keyword
21 Days Ago
Re-add _UsingRRP dynamic branch
21 Days Ago
Merge from foliage_displacement_alloc_fix
21 Days Ago
Remove alloc from foliagedisplacement
21 Days Ago
bandages now drop correct bandage model that closely resembles icon.
21 Days Ago
merge from main
21 Days Ago
merge from spray_sorting
21 Days Ago
Post merge fixes: Re-add pad button translation Fix gamepad menu cursor