159,976 Commits over 4,566 Days - 1.46cph!

14 Days Ago
Merge from terrain_config_load
14 Days Ago
Compile fix
14 Days Ago
pt_boat_turret_rewrite -> main
14 Days Ago
Fixed animal footstep sounds not playing until its first idle animation finished
14 Days Ago
merge setflags_fix
14 Days Ago
enable for triangle frames and foundations as well
14 Days Ago
Merge from render_pipeline_testing
14 Days Ago
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14 Days Ago
simplified 3-triangle closest point test to a single triangle for XZ and then clamping Y to the prismatic extents, more accurate and cheaper
14 Days Ago
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14 Days Ago
Fixed PT boat turrets not being able to be reloaded after rewrite
14 Days Ago
10 year old bug: Call OnFlagsChanged if SetFlagLocal gets called from CLIENT only ifdefs, it already gets called in editor with CLIENT && SERVER which is causing bugs to only show up when the server code is missing.
14 Days Ago
Merge from terrain_config_load
14 Days Ago
Terrain config swap state debugging
14 Days Ago
main -> pt_boat_turret_rewrite
14 Days Ago
storage box - fix component storage box bounds causing block by wall
14 Days Ago
Merge from batch_renderer_group
14 Days Ago
Fixed boars bulls cows and wolves having 4 left foot
14 Days Ago
merge from console_autocomplete_improvements
14 Days Ago
Ignore actively animated building block entities when calculating headroom for player movement - fixes awkward autocrouch when overlapping on a closing door
14 Days Ago
Fix console autocomplete match scoring, now suggests shortest / exact match first
14 Days Ago
merge from animated_entity_headroom
14 Days Ago
merge from main
14 Days Ago
electronic chessboard - model updates - texture updates - prefab updates
14 Days Ago
Rename ai.seed convar to ai.debug_seed so it doesnt clash with server.seed
14 Days Ago
merge from Livestock_animals
14 Days Ago
merge from main
14 Days Ago
merge from automated_testing/client
14 Days Ago
Compile fix
14 Days Ago
Fix command autocomplete realm sometimes being wrong
14 Days Ago
merge from automated_testing/client
14 Days Ago
Updated new tests
14 Days Ago
merge from main
14 Days Ago
merge from main
14 Days Ago
renamed skull wall light folder to skull wall lamp, rebuilt manifest, updated engine.json for spooky decor bundle, added temporary store icons
14 Days Ago
Merge from livestock_potential
14 Days Ago
Fixed failing tests
14 Days Ago
Merge from light_fixes
14 Days Ago
Fix prefabID on c
14 Days Ago
merge from ghostshiptodlighting
14 Days Ago
Reapply the stomped test testlist
14 Days Ago
merge from Livestock_animals/livestock_hotfixes/playercolliders/trigger_pushback
14 Days Ago
merge from main stomped TestLivestockPrefabs
14 Days Ago
merge from storepage_plaguedoctor
14 Days Ago
merge from cargolightingfix
14 Days Ago
merge from elevatorlightfix
14 Days Ago
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14 Days Ago
Wire and decal pass for Small Random Room K. Fixed broken boiler room prefab links.
14 Days Ago
merge from world_setup_hierarchy
14 Days Ago
Fix light c and d wiring: All lights were referencing the red light