195,809 Commits over 4,110 Days - 1.99cph!

18 Days Ago
apple/corn/orange/potato crate A versions LODs pending prefab setup
18 Days Ago
Tweaks and cleanup
18 Days Ago
SyncVars -> Aux3
18 Days Ago
Try to ensure editor weaving process isn't running on build
18 Days Ago
added blue light skin asset, tweaked light intensity , rebuilt manifest
18 Days Ago
Fix #SERVER compile error for attack helicopter `timeReloadHeldDown`
18 Days Ago
Merge from normal_map_correction_tool
18 Days Ago
iv stand,blood bag pile and single blood bag scale blockouts
18 Days Ago
merge from Cocoknight_gloves_update
18 Days Ago
Cocoknight armor fixes
18 Days Ago
merge from qol_attack_heli_ammo_select -> main
18 Days Ago
Fixed the last few normal maps in the skins repo
18 Days Ago
patrol_helicopter_rotation_fixes -> main
18 Days Ago
Sanitise patrol helicopter spotlight rotations
18 Days Ago
merge from iofeedback_fixes
18 Days Ago
merge from TeaToken_Andgrammar
18 Days Ago
merge from main
18 Days Ago
bee_catapult_bomb -> main
18 Days Ago
merge from wallpaper/floor
18 Days Ago
Compile fix
18 Days Ago
Changed pick up and drop sounds Fixed error in Tech Tree 0
18 Days Ago
merge from wallpaper/floor
18 Days Ago
Minor folder changes
18 Days Ago
Added Bee Catapult Bomb On impact it spawn groups of Bee Swarms. Setup icons, catapult setup and entities. Manifest
18 Days Ago
Nuked _GroundTests folder
18 Days Ago
merge from main
18 Days Ago
engine.json update
18 Days Ago
User interface settings tab done Added new categories to organize the settings a lil bit New tooltips
18 Days Ago
Testing floating walkways WIP
18 Days Ago
Fixed the majority of broken normal maps in the skins repo
18 Days Ago
syncvars -> aux3
18 Days Ago
Try and skip setter injection on the client by checking the subtarget
18 Days Ago
main -> syncvars
18 Days Ago
Wallpaper floor & ceiling pack - updated material values, changed patterns and colours, fixed alignment with guide mesh in wood patterns
18 Days Ago
New tea token and grammar correction
18 Days Ago
main -> bee_catapult_bomb
18 Days Ago
cleaned up floor and ceiling wallpapers, removed unsed ones, set up defaults, reapplied to model prefabs so correct ones display, created steam pack and id, renamed token descriptions for all, assigned temporary icons
18 Days Ago
Merge from large_demolishing
18 Days Ago
Fix spawn issues by stopping invalidation while still computing cells
18 Days Ago
Screen tab
18 Days Ago
Do my analytics TODO
18 Days Ago
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18 Days Ago
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18 Days Ago
merge from fix_copy_paste_steam_networking
18 Days Ago
merge from wall_shelf_centered
18 Days Ago
Merge from main
18 Days Ago
Water catchers
18 Days Ago
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18 Days Ago
merge from main
18 Days Ago
Added the following items to the list of items that can be demolished (within 10 mins): Watchtower Barricades Wind generator Paddling pool