130,410 Commits over 4,201 Days - 1.29cph!
    
    
    
        
            
            
            
                
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                Let's try that again, merge from obisidian knife
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from discord_item (with item ID filled in)
                
                
                
                
             
         
        
        
            
            
            
                
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▊▅▋▊▊: ▊▍▄ ▋▍▍▅ ▊▌▄█
                
                
                
                
             
         
        
            
            
            
                
                merge from softcore_update
(groundwatch_caching branch)
                
                
                
                
             
         
        
            
            
            
                
                merge from softcore_update/deployable_corpse/groundwatch_caching
                
                
                
                
             
         
        
            
            
            
                
                Speed croc a bit when it's on its way to destroy a twig foundation or attack a player that's barely out of navmesh
                
                
                
                
             
         
        
            
            
            
                
                Fix croc attack damaging even when not connecting when player is unreachable
                
                
                
                
             
         
        
        
            
            
            
                
                Cherry pick 118253: Fix npc movement potentially continuing to tick past their death if the invoke handler cleanup is delayed
                
                
                
                
             
         
        
            
            
            
                
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▄▄▅▌▅: ▆▄▉ ▄█▆▊ ▊█▇▌▊ ▇▌▍ █▌▅▆▅▆▊ ▉▍▍▍▊▋▉ ▆▊▍▆▇█▇▅ ▋▄▆█ ▆▌▉▋▇▅ ▇▍▋ ▅▌▍▋▌▊▉▊
                
                
                
                
             
         
        
            
            
            
                
                Fix npc movement potentially continuing to tick past their death if the invoke handler cleanup is delayed
                
                
                
                
             
         
        
            
            
            
                
                ▉▌▇▅█▆: ▉▄▄▇▆▆ ▊▍▋▋▅▍█▍█ ▄▄▆▌ ▍▋▊▊▋ ▊▇▉ ▉▆▇▉█▍▉▄.▇▇▆▍▅▇▅▍▊█▋▅ ▅██ ▌▄▆▉▉▌▇▇.▊▌▋▄▊▇▅▋▍▍▍▅▋
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▉▋▌▄▊: ▋█▅ ▅▌▉ ▍▍▍ ▋▊▊▄ ▆▌▇▄▉
                
                
                
                
             
         
        
            
            
            
                
                boomerang -> jungle_update
                
                
                
                
             
         
        
            
            
            
                
                viewmodel - ADS reloading fix
                
                
                
                
             
         
        
        
            
            
            
                
                merge from softcore_update
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118244 Fixed corpses not decaying because they're immortal
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118245 merge from softcore_update/containers_auth
                
                
                
                
             
         
        
            
            
            
                
                merge from softcore_update/deployable_corpse
                
                
                
                
             
         
        
            
            
            
                
                merge from softcore_update/containers_auth
                
                
                
                
             
         
        
            
            
            
                
                Fixed corpses not decaying because they're immortal
                
                
                
                
             
         
        
            
            
            
                
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▋▍▋▋▋: ▆▅▉ ▍▇▇ ▆▇▆ ▅▄▉▅ ▅▉▌▍
                
                
                
                
             
         
        
            
            
            
                
                Refreshed LODs lighthouse
                
                
                
                
             
         
        
            
            
            
                
                Put some missing vine kits in scene
                
                
                
                
             
         
        
            
            
            
                
                Continuing work on piper nigrum vines
                
                
                
                
             
         
        
            
            
            
                
                merge from softcore_update
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118237 Combined bed corpse gib meshes
Fixed bed gibs colliding with corpse
Disabled player collisions on bed, towel and bag corpses
                
                
                
                
             
         
        
            
            
            
                
                merge from softcore_update/deployable_corpse
                
                
                
                
             
         
        
            
            
            
                
                Combined bed corpse gib meshes
Fixed bed gibs colliding with corpse
Disabled player collisions on bed, towel and bag corpses
                
                
                
                
             
         
        
            
            
            
                
                Fixed TC purchasing its anti gried upkeep after saving 50% of its loot in a corpse
                
                
                
                
             
         
        
            
            
            
                
                exported updated sprint, run, trot and walk tiger animations that match the latest gait speeds
                
                
                
                
             
         
        
        
            
            
            
                
                ▌█▍▇ ▄▆▅▍▅ ▉▋▇▊▆▇▋▋ ▅▊▉▆▆▉▄▋▇▆ ▌▋▍▌ ▍▊▋▄▍▄▊█▇██▄ ▊▄▍█ ▊ ▋█▋▇▌▊▄ ▊▌▌▉ (▊▄ ▇▅▅ ▊▋▊'▌ ▆▇▋▄ ▊▆▅▋ ▆▍▍▋▍▊)
                
                
                
                
             
         
        
            
            
            
                
                Merge: from parallel_validatemove/stable_playercache
Promoting stable player cache version as main dev direction
Tests: none, no conflicts
                
                
                
                
             
         
        
            
            
            
                
                Adding camera animation to boomerang content
                
                
                
                
             
         
        
            
            
            
                
                Always fully play attack anim.
Anim state transition tweaks.
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                Increase client aware trigger size
                
                
                
                
             
         
        
        
        
            
            
            
                
                merge from store-ui-2025-April
                
                
                
                
             
         
        
        
            
            
            
                
                Don't spawn trees in rivers
                
                
                
                
             
         
        
        
            
            
            
                
                Very rough looking vine extending logic
                
                
                
                
             
         
        
            
            
            
                
                further underwater progress
                
                
                
                
             
         
        
            
            
            
                
                Increase max distance of vines by 10m, rework vine swing spawn location