145,308 Commits over 4,413 Days - 1.37cph!

10 Months Ago
merge from tutorial_webm_fix
10 Months Ago
merge from respawn_hide_cancel_button
10 Months Ago
merge from battlefield_tag_overflow_fix
10 Months Ago
Update VPhysics Changes IPhysicsObject interface - Added `virtual float GetBuoyancyRatio( void ) const = 0;` at the end. Adds PhysObj:GetBuoyancyRatio Lua function
10 Months Ago
Fix sorting by 'mode' not working Sorting code cleanup
10 Months Ago
servers marked as 'battlefield' and 'build' will be battlefield servers
10 Months Ago
Stop Battlefield tag from overflowing
10 Months Ago
Bug fixes - ensure its hidden at the right point
10 Months Ago
Hide the cancel button when trying to respawn so players wont accidentally hide cancel
10 Months Ago
Code cleanup
10 Months Ago
Fix tutorial modal video not playing correctly for some people
10 Months Ago
Improvised walkways progress
10 Months Ago
cleanup to try and find the bug
10 Months Ago
Merge from main
10 Months Ago
merge from new_menu2
10 Months Ago
merge issue fix
10 Months Ago
wip logs
10 Months Ago
main -> new_menu2
10 Months Ago
Hide ddraw when the main menu is opened
10 Months Ago
merge from fetchDLCprice_error_fix
10 Months Ago
merge from storesearch_fix
10 Months Ago
merge from rustbutton_nre_fix
10 Months Ago
Add damageFX for minicopter
10 Months Ago
merge from store_pilotpack_fix
10 Months Ago
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10 Months Ago
merge from safe_menudata
10 Months Ago
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10 Months Ago
Replace twitch rivals old header with new generic header
10 Months Ago
Extra safety with JSON file handling. Nuke it if it looks funny. Try run normally without blocking menu startup even if its corrupt.
10 Months Ago
Fixed missing media in store pilot showcase
10 Months Ago
merge from scene_warmup_fixes
10 Months Ago
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10 Months Ago
merge from connect_modal_nre
10 Months Ago
merge from pilotpack_storepage
10 Months Ago
merge from skinviewerquality_fix
10 Months Ago
merghe from christmaslights_fix
10 Months Ago
merge from skinviewer_connect_fix
10 Months Ago
merge from connect_modal_dont_cache
10 Months Ago
Prevent connect modal from ocassionally throwing an NRE
10 Months Ago
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10 Months Ago
Bugfix: Parallel Occlusion marks entity snapshots as out of order Since we can send them from muiltiple threads, they are unordered - this would cause a client disconnect previously. Not anymore Tests: none yet, need to try validating with server demos
10 Months Ago
Set the new map on the RHIB to use the same shader and basic setup as map views in the server browser
10 Months Ago
Update: Escape hatch for Server sending entity messages out of order - Client skips ordering validation based on message contents Needed for the parallel server occlusion, useful for other places Tests: local SERVER+CLIENT session, though no code uses this yet
10 Months Ago
edited chainsaw anim.controller and added strike to chainsaw effects folder
10 Months Ago
Use a single shared 200 x 200 texture to keep costs down
10 Months Ago
Show the real ingame map on a RHIB screen
10 Months Ago
Simplify SwapCamera. Removed an orbit camera lock position. Reordered orbit camera lock positions to go to the player first
10 Months Ago
prison update
10 Months Ago
Clean: removing dead param from SendAsSnapshot I need the param for different logic, and it's been lost in the sauce since 2015. Tests: editor compiles
10 Months Ago
Updated fluorescent light icons