193,713 Commits over 4,079 Days - 1.98cph!

1 Year Ago
merge from missing_lightlod_finder
1 Year Ago
3rd person eject fix
1 Year Ago
Same thing for no shadow lights missing their AmbientLightLOD component
1 Year Ago
Added a tool iterating over all the project prefabs, flagging any lights with shadow enabled and no LightLOD component (found a shitton of potential issues)
1 Year Ago
SKS attachments and FX
1 Year Ago
Reimplemented movement tilt
1 Year Ago
Added smooth time. New direction calculations
1 Year Ago
Heli now sways rotation
1 Year Ago
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1 Year Ago
master house wip
1 Year Ago
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1 Year Ago
Re-implementing wire slack
1 Year Ago
merge from water-fog-scatter-strength
1 Year Ago
Merged wiretool_fixes2 into wire_slacking
1 Year Ago
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1 Year Ago
merge from chat_ui_fix
1 Year Ago
merge from patrolheli_npc_fix
1 Year Ago
merge from heli_changes_3_fixed
1 Year Ago
merge from ship_patrol_path_vis
1 Year Ago
merge from fix_demolish_radial_menu_order
1 Year Ago
Added art for prisoner hood overlay
1 Year Ago
Merge from map_perf_improvements2
1 Year Ago
Fixed NRE when reopening a map with clustered vending machines
1 Year Ago
Update RTC description and subtitle
1 Year Ago
reduced small rubbish skip AO map size, set lid colliders to convex
1 Year Ago
Player can now be looted while surrendering
1 Year Ago
Add surrender gesture action See BasePlayer.CurrentGestureIsSurrendering
1 Year Ago
Revert lootpanel.bbq prefab
1 Year Ago
Added the ability for a looping gesture to hold their gesture after cancelling for a set number of seconds so we cna show the animation ending Converted the friendly gesture into a looping gesture (just cut up the existing anim for now, it looks bad) Applied to viewmodel and third person animations Manifest + some hood texture file metas
1 Year Ago
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1 Year Ago
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1 Year Ago
Fix editor starting a new session on the death screen (I had to enable this for the sleeping_death_info_safezone branch, no longer needed)
1 Year Ago
Updated store page headers to webm/vp8 clips
1 Year Ago
Merge main -> Bikes
1 Year Ago
Merge from main
1 Year Ago
Add some null checks to the oven loot panel to try and work around these warmup issues
1 Year Ago
Unsaved meta files
1 Year Ago
Merge from main -> analytics_server_profiling
1 Year Ago
Fixed stuttering Item Store and Hero (main menu) videos by disabling Skip On Drop, allowing the video to ignore any timing issues and just keep playing all frames when looping
1 Year Ago
Don't show the duplicate bone name message if they're both triggers
1 Year Ago
Manifest
1 Year Ago
Merge main -> Bikes
1 Year Ago
Default every single SQLITE table to `fastmode` = true - `fastmode` also sets synchronous pragma from FULL -> NORMAL
1 Year Ago
Fix the demolish option being the default option when opening radial menu even though it's the last option
1 Year Ago
Full manifest rebuild
1 Year Ago
Don't show the patrol path if the cargo ship isn't active Don't show the patrol path if the cargo ship has begun it's egress Don't show the path for a harbor if the cargo ship has already docked at that harbor Removed the tooltip text changing on the cargo ship map marker - it no longer makes sense now that we have multiple docking spots and we now have better information from the ship path
1 Year Ago
Merge from main
1 Year Ago
Client compile fix
1 Year Ago
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1 Year Ago
Removed the IgnoreCollision, let fireballs collide with each other again