193,713 Commits over 4,079 Days - 1.98cph!

1 Year Ago
Fixed storage adaptor
1 Year Ago
Fixed reversed search light
1 Year Ago
Fixed powered water purifier
1 Year Ago
Added DontCollapseRenderer gameobejct tag for a quick way to opt out of the collapse process Applied to industrial crafter
1 Year Ago
Merge Bikes -> Aux2. Why is Au2 capitalised but not main? What kind of operation are we running here?
1 Year Ago
Adjusting pedal bike physics
1 Year Ago
Fixed pedal bike bounciness
1 Year Ago
Fixed scale not being applied (this should also be fixed, disabling for now)
1 Year Ago
Fixed skull trophy error
1 Year Ago
Don't apply collapsing to renderers with rotated LOD transforms (we couple probably support this but disabling it easier for now)
1 Year Ago
Fixed RendererLOD collapsing disabled components (these technically don't work for lods at all and will never change their visual based on distance, so we should fix them) Enabled RendererLOD component on the vending machine
1 Year Ago
Merge from main
1 Year Ago
Fix incorrect information being passe to vending machine loot panel right after closing the map
1 Year Ago
Replaced all menu background videos with VP8 versions.
1 Year Ago
Subtract 97383
1 Year Ago
Fix markers duplicating if the vending cluster is opened and closed too quickly
1 Year Ago
Merge from main
1 Year Ago
Pedal bike cogs now rotate appropriately
1 Year Ago
WireColorSettings back to FileSystem.Load, but done correctly by inheriting BaseScriptableObject
1 Year Ago
Fixed ignited fireworks delayed by the server limit never firing
1 Year Ago
Coastal rocks progress
1 Year Ago
Merge main -> Bikes
1 Year Ago
Prisoner Hood world models
1 Year Ago
Added prisoner hood icon
1 Year Ago
More null checks
1 Year Ago
Fixed potential ClientIOLine NRE
1 Year Ago
Changed WireColorSettings scriptables loading
1 Year Ago
Fix pooling warning message by manually marking events uploaded in CSV as submitted to analytics Change TimeSpan to be sent at nanoseconds instead of float seconds (for new analytics data points)
1 Year Ago
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1 Year Ago
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1 Year Ago
Restored powerline cable material shader
1 Year Ago
Don't include invokes with zero calls in a frame
1 Year Ago
Ensure csv files have .csv extension
1 Year Ago
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1 Year Ago
Minor refacto for clarity
1 Year Ago
GMad.exe: On windows, pause on error when using drag'n'drop Added NPC:GetArrivalSpeed / NPC:GetArrivalDistance Restore HL2 use sounds with `gmod_suit 1` Added ability for traces to use a table of class names as filter They can be mixed and matched with entities as well.
1 Year Ago
subtracting 97426 wiretool_fixes2 - Staging brick
1 Year Ago
Fixed melee weapons (other than pickaxes) playing their impact animation despite not hitting anything
1 Year Ago
fix 2
1 Year Ago
Track execution time per invokes
1 Year Ago
flame spread fix candidate
1 Year Ago
Add subtle wind offset and sway
1 Year Ago
blunderbus viewmodel animations export and animated camera setup
1 Year Ago
merge from heli_global_bridge_client_fix
1 Year Ago
restoring 97366 merge from heli_global_bridge_client_fix
1 Year Ago
merge from wiretool_fixes2
1 Year Ago
merge from hackweek_renderlod_collapse
1 Year Ago
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1 Year Ago
merge from horse_fixes
1 Year Ago
merge from cargo_time_hotfix