141,393 Commits over 4,383 Days - 1.34cph!

11 Months Ago
merge from main
11 Months Ago
Pressing enter while searching in the settings menu now cycles through all the matches
11 Months Ago
Flash setup
11 Months Ago
Hemp material tweaks
11 Months Ago
Wild hemp variant that should be more visible in the jungle
11 Months Ago
- Lock execution behind `commandblock.commands_enabled` convar, default to off - Show toast to player opening the menu while disabled to let them know - Add `commandblock.use_player` convar option - if enabled, commands will run using the last player who set them, allowing for a wider range of commands to be used
11 Months Ago
Minor cleanups Fixed crashes to do with particle loading There will be a console warning when an invalid particle is loaded. Invalid particles will be ignored. Fixed UTF-8 characters in console cmd name appearing as ? Fixed crashes with point_worldtext
11 Months Ago
Don't highlight text inside rich tags
11 Months Ago
Added a setting to TMP_InputField to prevent losing focus when pressing submit
11 Months Ago
Beach Chairs Prefabs, models, textures, preliminary LODS
11 Months Ago
Fixed OneActiveSibling component yelling when entering playmode with a prefab opened
11 Months Ago
Fixed overlap issues when highlighting a string
11 Months Ago
re-exported all food containers and ammo containers to now have lods and proper materials optimised lods to use mesh lods
11 Months Ago
Settings search now highlight matching letters/words Added HighlightText in RustText, can be useful in other screens
11 Months Ago
fix submarine underwater fog (WaterWindow)
11 Months Ago
removed unused asbestos tile albedo and materials
11 Months Ago
Merge from macos_env_volume_issues
11 Months Ago
Removed commented out code
11 Months Ago
Removed code that prevents environment volume positions being calculated properly on Metal
11 Months Ago
Fix incorrect initial steering offset
11 Months Ago
11 Months Ago
Fix protobuf types being unable to be Autosaved/loaded properly (Trailing empty bits at the end were causing it to be rejected, so im required to use a byte array of exact size) Removed array pool logic, just cache it per class. Should stay similarly sized and only allocate once per object so overall impact should hopefully be low
11 Months Ago
merge from wallpaper/floor
11 Months Ago
Fixed legacy wood roof wallpaper not showing up for all variants
11 Months Ago
Generic search bar Added a cancel button to clear the current search
11 Months Ago
Open/close sail radial menu options
11 Months Ago
Sails default to closed. Show (very) placeholder open or closed sail visuals depending on Flag_Extended status
11 Months Ago
absestos tile c and d icons
11 Months Ago
rendered out latest flooring icons
11 Months Ago
Add Flag_Extended to sails, true when sail is open. Calculate max thrust dynamically based on number of currently open sails. Apply "gasPedal" automatically when at least one sail is open so that the boat moves forwards without player input.
11 Months Ago
Abyss Containers - Added seaweed to vertical variant ♥
11 Months Ago
merge from wallpaper/floor
11 Months Ago
Updated the environment volume compute buffer to use float4s instead of float3s to avoid possible stride errors on Metal
11 Months Ago
Assign parent boat to steering wheel on boat creation. Basic deployable steering wheel control of parent boat steering.
11 Months Ago
compass viewmodel - removed old mesh from prefab and set new root - reduced transtion blend time to fix issue with deploy not playing correctly
11 Months Ago
Better settings menu search results
11 Months Ago
Add parent trigger. Set boat rotation to match boat building station. Sail thrust tweaks. Quick refactor.
11 Months Ago
Fixed some shader issues caused by having too many interpolators in the UnityStandardCore file
11 Months Ago
merge from main
11 Months Ago
Merge from foliage_instancing
11 Months Ago
Return old Protobuf SyncVar instances to the pool
11 Months Ago
Merge from main
11 Months Ago
merge from wallpaper/floor
11 Months Ago
merge from inputfield_rtl_fix
11 Months Ago
Swap to partial event hooks. Works with intelisense better than the frankenstein event with matching method
11 Months Ago
fixed uvs on triangle up and down to work with full roof
11 Months Ago
roof wallpaper uv/mesh fixes to triangle up and down
11 Months Ago
merge from wallpaper/floor
11 Months Ago
Minor container roof triangle clipping fix
11 Months Ago
Sail and steering wheel test deployables. Calculate total thrust upon ship building completion, using the number of sails and their thrust values.