144,598 Commits over 4,413 Days - 1.37cph!

12 Months Ago
Chicken cage for food market
12 Months Ago
Changed spinning wheel itemname: Spinning wheel -> Spinning Wheel
12 Months Ago
Menu manager escape handling
12 Months Ago
merge from main
12 Months Ago
Increase play page sizing
12 Months Ago
Show steam profile image in footer
12 Months Ago
Correctly check for demolish support when checking flag
12 Months Ago
Switched bootstrap Image to CoverImage to support other ratios
12 Months Ago
12 Months Ago
Cart button, nav bar layout
12 Months Ago
Added an EnvironmentVolumeLOD component for disabling EnvironmentVolume components that aren't within view
12 Months Ago
Limited store skin modal work
12 Months Ago
beach chair material changes
12 Months Ago
merge from wallpaper/floor
12 Months Ago
tweaked pack image contrast and rebuilt phrases
12 Months Ago
Beach chair prefabs and cloth prefabs. LODs and Setup
12 Months Ago
Removed unused textures
12 Months Ago
chicken_pie_cleanup -> main
12 Months Ago
Slightly better buff amount
12 Months Ago
merge from main
12 Months Ago
ingame store descriptions, images, video
12 Months Ago
Dont output a percentage to the buff list since it doesnt make sense Store value in the pie and just pass it through instead
12 Months Ago
Seperate farming better genes from planter box set genes Codegen
12 Months Ago
beehive_spawn_swarm -> main
12 Months Ago
Better bee catapult ammo lods
12 Months Ago
Ensure Bee Boulder LOD matches other catapult ammo types
12 Months Ago
Primitive gamemode uses the old explosive crafting recipe for the explosive catapult ammo
12 Months Ago
beehive_spawn_swarm -> main
12 Months Ago
Removed in jar bee vfx from the bee boulder
12 Months Ago
beehive_spawn_swarm -> main
12 Months Ago
Destroying a beehive with a nucelus in it will spawn a swarm - consuming the nucleus.
12 Months Ago
UI_Window class, limited store skin modal
12 Months Ago
temporary game_text debug stuff
12 Months Ago
Remove some unnecessary items from prefab. Remove old collision test.
12 Months Ago
instant_camera_flash_fix -> main
12 Months Ago
Create flash controller, route flash setup through there instead
12 Months Ago
Ensure flash object is off by default
12 Months Ago
merge from main
12 Months Ago
merge from main
12 Months Ago
Changed implementation to only render colour pass and leave shadow culling and rendering to Unity
12 Months Ago
Added some debug ConVars
12 Months Ago
Cant untoggle currently toggled button in rust button group
12 Months Ago
Generic search bar prefab
12 Months Ago
Merge from foliage_instancing
12 Months Ago
Limited store page baseline
12 Months Ago
Process foliage cells based on validation checks in collect job, error handling for failed gpu readback, and fix for baked foliage grid
12 Months Ago
Abyss Containers - Updated textures and seaweed to vertical variant
12 Months Ago
blood bag col change
12 Months Ago
Iv blood stand, blood bag piles, standalone blood bag and iv material
12 Months Ago
merge from media_projects