192,970 Commits over 4,049 Days - 1.99cph!

37 Days Ago
fix decals RTs when 0 decals
37 Days Ago
merge from softcore_update
37 Days Ago
merge from main
37 Days Ago
merge from softcore_update/deployable_corpse
37 Days Ago
Fixed hammer model scale preview scaling bones multiple times Unhide sv_hl2mp_weapon/item_respawn_time Also made mp_weaponstay work for map spawned entities Added prop_disable_distance_fade to console switches Also made cheat convars be disabled if sv_cheats=0 HTTP calls the fail function with -disablehttp Fixed ep2 props overriding hl2 content unintentionally Updated a bunch of HL2 map icons To better represent the areas on them/be more recognizable and less dark Touch up episodic icons as well Added missing TF2 map icons console quick switch adjustments Having cheat cvars be disabled is annoying, since they still work in singleplayer Also just remove prop_disable_distance_fade from this, as I don't feel like it belongs
37 Days Ago
auto-set file prefix from prefab name
37 Days Ago
merge from respawn_changes -> softcore_update
37 Days Ago
account for alpha tested overlays
37 Days Ago
Description update for all 'Construction' items.
37 Days Ago
security gate fixes. lods, collision, prefabs
37 Days Ago
Fixed wrong max item count on box corpses, so they don't spill items into the world when spawning
37 Days Ago
Container corpse now retains skins, gibs are skinned as well
37 Days Ago
Added AO map for Wood Storage Box
37 Days Ago
Merge: from main
37 Days Ago
Merge from workshop_normal_and_compression_fix
37 Days Ago
Merge from jungle_update
37 Days Ago
Merge from snakes
37 Days Ago
Setup player speed modifier limits. Fix some wip modifier limit code.
37 Days Ago
Much cleaner move towards. Just update and delta time rather than fixed
37 Days Ago
Merge from main
37 Days Ago
First pass on client prediction. Going simple to begin with: custom extrapolation
37 Days Ago
Fixed boxes, furnace and locker gibs not being skinned when spawned Added locker corpse
37 Days Ago
Add new NegativeEffects modifier source type. Add separate vitals display panel for active negative effects. Set snake modifier source to NegativeEffects, shows in new panel instead of dart modifiers. Reduce snake reposition transition time.
37 Days Ago
Massively reduce snake bit slow duration.
37 Days Ago
exported all tiger animations after skeleton namespace update
37 Days Ago
Merge from jungle_update
37 Days Ago
Merge from jungle_update
37 Days Ago
Fix a merge issue causing double modifier modifications
37 Days Ago
renaming tiger bones to correct namespace
37 Days Ago
Server compile fix for upload_icons_range merge
37 Days Ago
final dart radiation dart viewmodel and worldmodel viewmodel and other prefabs updated including new icon
37 Days Ago
More sensible scan range
37 Days Ago
Merge from quality_level_squash
37 Days Ago
Remove all quality levels except one
37 Days Ago
Merge: from players_cmd_clean - Removes obsolete columns Tests: ran the command in a local editor session
37 Days Ago
Buildfix: restore server ifdefs Tests: compiled in editor
37 Days Ago
Clean: remove obsolete columns from players cmd - Also rewrote it using the new API Tests: ran in a local session in editor, tested both text and json versions
37 Days Ago
Experimentations with forced drop off at ends as well as 0 scan range and radius
37 Days Ago
Added AO map to LR300 Rifle
37 Days Ago
Fix compilation due to renaming of FastDebugDraw to InstancedDebugDraw
37 Days Ago
Added electric furnace corpse Container corpse creator tool now set the ingredient to half the original craft
37 Days Ago
Merge: from profiling_improvements Tests: took a snapshot in editor
37 Days Ago
Update: updated profiler binaries - Built from 7b1b923e Contains additional filters for BaseNetwork::ShouldNetworkTo, BaseEntity::ShouldNetworkTo and entire Facepunch.Network.Subscriber class Tests: took a snapshot in editor
37 Days Ago
fridge_additions -> main
37 Days Ago
Add whitelist system to fridge, add bota bag there instead
37 Days Ago
Revert bota bag back to item so the crafting UI doesnt break
37 Days Ago
Merge: from main
37 Days Ago
Corpse creator set show health info to false by default
37 Days Ago
Tweaked corpse required ingredients to repair to be 50% of their initial crafting costs Disabled show health info on all corpses
37 Days Ago
merge from main