241,043 Commits over 3,867 Days - 2.60cph!

1 Year Ago
Remove unused, clean up
1 Year Ago
Update global_networked_bases/2021
1 Year Ago
Initial Commit
1 Year Ago
Progress
1 Year Ago
v_mp5: improved ironsights entry/exit additive animations + anim-driven pose has 200ms blend (from 350) https://files.facepunch.com/maxlebled/1b2111b1/2023-08-21%2018-04-13.mp4
1 Year Ago
Fix NRE in ServerDll.UpdateServerDetails if playing locally, my bad
1 Year Ago
added lods and updated viewmodel updated textures and set sizes setup basic world and viewmodel prefab
1 Year Ago
Fixed match time being incorrect in MatchCard (just didn't implement it)
1 Year Ago
merge from main
1 Year Ago
Fix nullref inside RecipeLibrary if no recipes exist on an item Interaction refactor "Foundry simple" shader w/ point filtering Placeholder resource node model Basic resource node ent
1 Year Ago
Add MapName and Gamemode to MatchCard update
1 Year Ago
Emissive & lighting setup
1 Year Ago
Enable instanced placeholder on static sam sites Fix normal sam site missing base platform in placeholder mesh
1 Year Ago
Fix rotated building blocks not updating visual 15s cooldown when sending rotated building block globally
1 Year Ago
Update global_networked_bases/2021
1 Year Ago
Rename `InstancedEntityScheduler` to `VirtualEntityScheduler`
1 Year Ago
Workshop menu scaling
1 Year Ago
Fixed cargoship light fixtures materials
1 Year Ago
ferry terminal S2P
1 Year Ago
tweaked the splat mask on ferry terminal to blend correctly
1 Year Ago
Settings scaling fixes
1 Year Ago
harbors s2p
1 Year Ago
misc tweaks and fixes to the harbor_2 loot spawns
1 Year Ago
Fixed non-refractive transparency; cleanup
1 Year Ago
Loading screen legal text scale / contrast Submit queue button scaling Campaign description contrast WIP settings page scaling
1 Year Ago
Fixed screen space refraction misses w/ fallback to sky
1 Year Ago
Auto-scale header button prompts
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
Merge Main -> Save241
1 Year Ago
Added TextSizeHelper in Editor For Steam Deck font size guideline
1 Year Ago
Merge Main -> Experimental
1 Year Ago
Comment only
1 Year Ago
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1 Year Ago
Rename killfeed folder
1 Year Ago
Add DialogModal, pop up a dialog warning user about outdated server when trying to join
1 Year Ago
Pass gamemode version tag to ServerList so games can decide what to do with servers that are out of date
1 Year Ago
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1 Year Ago
Add Vector2.Abs, to be consistent with Vector3
1 Year Ago
Unsaved
1 Year Ago
Added a convar to disable the landing animations
Leaderboard backup, run #5357
1 Year Ago
Added position support for the animated screen shake
1 Year Ago
Update first person landing animation to match third person anim Fixed hands staying visible after landing
1 Year Ago
Snappier landing animation when landing the parachute
1 Year Ago
Merge Main -> Experimental
1 Year Ago
More transition rule changes
1 Year Ago
Reinstate my custom-shader-based fix for the attack heli gunner UI because some gun components clip through even at a minimum distance
1 Year Ago
Improvements, fixes
1 Year Ago
Testing out a heavy landing animation, implementing via a full body non looping gesture that's triggered by the server on landing Fixed an issue where the animator would transition to the parachute mounted animation instead of the deploy animation