reporust_rebootcancel

142,251 Commits over 4,413 Days - 1.34cph!

2 Years Ago
Reverted vm cam idle clip to 2 frame duration
2 Years Ago
Better naming for vm cam clips
2 Years Ago
Redone convars for controlling physics timesteps on the server and client. For some reason these currently break the automated code gen.
2 Years Ago
Disabled root motion on camera animation setup for SAR and P17 viewmodels. Added deploy vm camera animation for SAR.
2 Years Ago
Turn off root motion on viewmodel camera animator
2 Years Ago
Fixed SAR reload sounds being out of sync
2 Years Ago
Added SAR vm camera anims for reload and admire. Moved vmcamera idle to root directory for reuse across viewmodels.
2 Years Ago
Fix missions UI always appearing when a player connects to a server with BaseMission.missionsenabled set to false
2 Years Ago
Oops, revert bootstrap physics tick rate commit
2 Years Ago
Pedal bike more responsive steering etc
2 Years Ago
Pedal bike inertia tensor edit. Allow easier x-axis tilt, but being careful not to bring back physics jitter.
2 Years Ago
Pedal bike suspension and max RPM edits
2 Years Ago
Merge from parent
2 Years Ago
Add support for the new has ammo layer on newer viewmodels to the Viewmodels test scene
2 Years Ago
Set waterlogged point for all bike types
2 Years Ago
Rename legacy animator field
2 Years Ago
Add admire support to the Viewmodels scene
2 Years Ago
Remove admire->idle transition
2 Years Ago
Add ViewmodelCameraAnimationSync component to sync the camera anim to the regular viewmodel anim Setup on p17
2 Years Ago
Added P17 vm camera anim clips for testing
2 Years Ago
Better parameters in FindAssets method, fix compile errors after merge
2 Years Ago
Merge from main (reviving this for hackweek)
2 Years Ago
Manifest
2 Years Ago
Merge Main -> Bikes
2 Years Ago
Fixed a couple of flicker cases
2 Years Ago
Added new LOD visualiser Now culls LOD levels outside of fade zones
2 Years Ago
Fixed Coffin storage adaptor socket position
2 Years Ago
worker house wip files
2 Years Ago
Remove debug spam
2 Years Ago
merge from main -> fix_eventrecord_pooling_error
2 Years Ago
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2 Years Ago
merge from fix_industrial_tc_deleting_items
2 Years Ago
merge from tc_onkilled_nullcheck
2 Years Ago
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2 Years Ago
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2 Years Ago
Fixed potential NRE when TCs are killed
2 Years Ago
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2 Years Ago
Support using cached servers for servers in favorites.cfg on the favorite servers tab
2 Years Ago
We travelling!
2 Years Ago
Add debug print outs for steering
2 Years Ago
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2 Years Ago
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2 Years Ago
improved sks shader settings and textures to improve shading of the sks
2 Years Ago
exported blunderbus viewmodel wip animations
2 Years Ago
some adjustments
2 Years Ago
blunderbuss world model and lods initial prefab setup
2 Years Ago
Fixed submarine windows ignoring new fog parameter
2 Years Ago
Fixed issues with rigidbodies. Increased target throttle
2 Years Ago
Merge from main
2 Years Ago
Added function to print material property blocks Also tracks registered shader uniforms (as MPBs don't tell you what's in them) Fixed TreeLOD so that continually setting shader values now works (didn't due to changing 'CurrentDistance' value)