reporust_rebootcancel

105,880 Commits over 3,806 Days - 1.16cph!

6 Months Ago
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6 Months Ago
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6 Months Ago
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6 Months Ago
folder meta
6 Months Ago
Moved things around in the right folders and deleted old prefabs
6 Months Ago
IdentifierConfig UI screen converted to use IOConfig base class
6 Months Ago
Merge from main
6 Months Ago
player update. pump action shotgun anim set exported/setup. root keys removed from w shotgun attack, deploy and reload anims
6 Months Ago
fixed broken mannequin materials
6 Months Ago
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6 Months Ago
Removed treewind.cs.meta
6 Months Ago
Moved TreeWind.cs
6 Months Ago
Optimisations and simplifications of LODing code
6 Months Ago
Refactored IO config UI screens to let them use the same base class and base prefab Updated texts for consistency, fixed typos Now supports numpad enter key to confirm
6 Months Ago
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6 Months Ago
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6 Months Ago
merge from save248
6 Months Ago
S2P harbor_1 and harbor_2
6 Months Ago
Enabled IsDynamic on crane rope ladder prefab (so it persists through entity save / load)
6 Months Ago
Merge from main
6 Months Ago
merge from save248
6 Months Ago
S2P harbor_1 and harbor_2
6 Months Ago
Merge from main (needs S2P, see next commit)
6 Months Ago
merge from Military Flamethrower_2024
6 Months Ago
Fixed caboose light switches
6 Months Ago
Ticked IsDynamic on rope ladder of the harbor1 crane S2P
6 Months Ago
merge from minigun_backpack_init_fix
6 Months Ago
merge from moonpool-reflection-fix
6 Months Ago
merge from toolcupboard_retroskin
6 Months Ago
merge from patrol_helicopter_revision
6 Months Ago
merge from main
6 Months Ago
merge from - RC
6 Months Ago
merge from harbor_outofbounds_fix
6 Months Ago
Fixed another, more rare NRE that can happen with Binoculars
6 Months Ago
ServerListManager.EnqueuePings NRE fix
6 Months Ago
6 Months Ago
Greatly reduced zone stale time - should prevent non time averaged scores from having a crazy effect
6 Months Ago
Setup for smooth scoring system
6 Months Ago
player update water pistol held positon and holdtype override controller edit
6 Months Ago
Minor edit
6 Months Ago
Fixed still pedalling sometimes when stopped, adjusted pedal ratio
6 Months Ago
Minor performance improvement for UpdatePushLiquidTargets (code review)
6 Months Ago
Use gears for the pedal animation, like a real pedal bike rider would. New separate placeholder engine audio sets for motorbike and bike
6 Months Ago
Keep pedals flat as the pedal axle turns
6 Months Ago
Pedals rotate, matching drive wheel rotation at a specified ratio
6 Months Ago
Materials
6 Months Ago
Added pedals to the pedal bikes and IK'd driver feet to them
6 Months Ago
Both real wheels of the trike are now power wheels, and all wheels of pedal bikes are brake wheels. Fixed lack of friction of right-rear trike wheel
6 Months Ago
Added pedal bike and pedal trike to my test map
6 Months Ago
Added placeholder pedal bike and pedal trike rideable entities. Manifest update