reporust_rebootcancel

113,220 Commits over 3,959 Days - 1.19cph!

12 Months Ago
Removed param override, it didn't work how I hoped
12 Months Ago
Make "head only" the default
12 Months Ago
- Put "Always" mode only in BaseVehicle, since generic mountables should never use it. - Moved the public inspector params out of #SERVER area (can cause issues when they're inside).
12 Months Ago
Boilerplate GenericLerp implementation for crane and entity setup
12 Months Ago
Refactored a bit to remove code duplication
12 Months Ago
Minor tidy up
12 Months Ago
Merge from main
12 Months Ago
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12 Months Ago
Ask player to start tutorial when they wake up rather than when they are sleeping
12 Months Ago
If the tutorial island cannot be loaded when reconnecting for whatever reason revert the player state so they aren't left in limbo
12 Months Ago
Merge from tutorial_island
12 Months Ago
Remove old comment that's no longer true
12 Months Ago
Fixed not being able to reconnect to a server mid tutorial after being disconnected
12 Months Ago
Remove unused feature
12 Months Ago
Merge from main -> full_server_demos
12 Months Ago
Additional walkway staircase meshes Brick variant prefabs of industrial buildings a and b Harbor 1 dressing progress
12 Months Ago
Try catch all parts of demo thread (incase of error on startup) Try to create demo directory in multiple places (incase it gets deleted or changed by users) (this will also kick off a new build)
12 Months Ago
Ye ole plugin switcheroo
12 Months Ago
Restored _vertex _fragment, and some _local, suffixes to save a few variants
12 Months Ago
Final fixes
12 Months Ago
resized textures
12 Months Ago
military flamethrower LODs -basic prefab setup -LODbake textures and materials
12 Months Ago
player update. exported/set up flashlight anims, updated its flashlight entity and override controller.
12 Months Ago
Added tree.simplified_collider server convar to toggle simplified server side tree colliders
12 Months Ago
Fixed commits being missing after merging
12 Months Ago
network++
12 Months Ago
merge from full_server_demos
12 Months Ago
New merge attempt
12 Months Ago
Fixed ElevatorStatic not checking if entities have been destroyed before adding them to floorPositions
12 Months Ago
Don't record raknet packets used to establish a connection
12 Months Ago
Compile fix
12 Months Ago
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12 Months Ago
Particle Layer now dynamic on all shaders that use it; now toggable via material property block
12 Months Ago
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12 Months Ago
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12 Months Ago
Fixed devLocalCoord shader missing transparent/forward passes, optimized variants and updated modding materials
12 Months Ago
Checked in main
12 Months Ago
Removed some useless logs
12 Months Ago
player update. edited holster position for binoculars
12 Months Ago
merge from gnb_fix_mirror_fixes
12 Months Ago
merge from qol_pickafriend_color
12 Months Ago
merge from fix_pipe_tool_reconnect
12 Months Ago
merge from microphone_powerusage_fix
12 Months Ago
new version of military flame thrower viewmodel fbx - mesh to setup and get started with anims - textures not final - no world models yet
12 Months Ago
final alignment to the structure to match welds moonpool and beams detailed greybox
12 Months Ago
Metal roof textures Update
12 Months Ago
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12 Months Ago
merged from keycard_color_fix
12 Months Ago
merge from wounded_map_fix
12 Months Ago
merged from workshoplightfix