reporust_rebootcancel

111,285 Commits over 3,928 Days - 1.18cph!

46 Days Ago
Added lookingAtColliderNoPenalty in BasePlayer Set as the real collider the player is looking at, before we apply distance penalties based on available interactions Useful when you want precise interactions on vehicles with many colliders (like the catapult)
46 Days Ago
Admin Stats: - Setup ui dialog panel - Wired up open/close through admin panel - Prefabs for panel setup
46 Days Ago
exported updated wolf attack ledge animation
46 Days Ago
Admin stats entry layout
46 Days Ago
blurring a slightly larger radius than the carve
46 Days Ago
updated exports for view and worldmodel
46 Days Ago
cleanup (wrong namespaces and nested jobs)
46 Days Ago
removed unused sculpture convar
46 Days Ago
each carve is followed with a box blur on the region, gives a much more natural result and makes the spherical carves come out much less square
46 Days Ago
Basic UI Setup
46 Days Ago
Catapult ammo projectiles speed and gravity tweaks
46 Days Ago
roof conditionals link
46 Days Ago
increase time before simplification starts - flickers less between hits with slower tools
46 Days Ago
Deleted old towing test prefabs
46 Days Ago
jungle building skin - prefabs for roof conditionals
46 Days Ago
manifest
46 Days Ago
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46 Days Ago
merge from main
46 Days Ago
running simplification on editor-generated default block - re-generated block
46 Days Ago
Super minor refresh to existing vending admin panel: Layout, alignment and some minor styling changes
46 Days Ago
adjusted deploy volume obb on ice sculpture
46 Days Ago
Merge from ai_wolf_iteration
46 Days Ago
re-baked default ice block
46 Days Ago
better editor support for marching cubes
46 Days Ago
merge from main
46 Days Ago
More door upgrade checks
46 Days Ago
merge from main
46 Days Ago
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46 Days Ago
Restored monument marker font
46 Days Ago
Improve the fidelity of the wolf high jump using a bespoke animation Add a telegraph before jumping Make it dodgeable with enough space by running before the wolf lands Give more time to hit the wolf before it jumps back
46 Days Ago
workcart_box_fix_2
46 Days Ago
- Fixed box appearing under workcart - Swapped item storage to item storage type rather than box storage
46 Days Ago
Don't allow gates with a lock to be upgraded. NRE fix.
46 Days Ago
increased sculpture grid resolution
46 Days Ago
More robust checks when firing catapult projectile, make sure boulders ignore the catapult when sweeping Tweaked projectile spawn point, speed and gravity Replaced placeholder art on boulder projectile prefab
46 Days Ago
exported updated wolf attack ledge animation
46 Days Ago
Hook up sounds
46 Days Ago
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46 Days Ago
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- ▊█▌▇▊▆▉ ▄▇▊▍▋▍▊▋▍ ▊█ ▊▌▆▄▄▄▄ (▆▆▌▉ ▆▋ ▇▋▉ ▌▄▅▅▄▌▅) - ▄▇▊▌ ▇▅▋▇▇▍▆▄▆▉ ▊▇▌▆ █▄▋ ▉▄ ▌▉▄█▋▊▌█▇▋
46 Days Ago
added early return when trying to load a sculpture data-set with a non-matching size
46 Days Ago
marked marchingcubemanager to not be destroyed on load (fixes ice disappearing when after disconnecting from a server)
46 Days Ago
codegen
46 Days Ago
Fix catapult boulder exploding instantly in some cases
46 Days Ago
Consolidate some code, cleanup. Setup upgrade menus.
46 Days Ago
Removed unused audio components on the catapult
46 Days Ago
Never cull battering ram wheels
46 Days Ago
assigning new ice material to block
46 Days Ago
manifest + code gen