reporust_rebootcancel

115,859 Commits over 3,959 Days - 1.22cph!

1 Year Ago
Moved test map spawn point
1 Year Ago
Fixed broken attack heli monitor effect - assign main cam to canvas
1 Year Ago
Fixed WeaponRack compile and simplified code
1 Year Ago
Mesh candidate. Scene backup.
1 Year Ago
Add `PlayerInventory.GetAllWornItems()` to handle backpack having it's own ItemContainer but still worn Add backpack container to CRC hash when switching clothing Taadaa now it shows on your back!
1 Year Ago
Fixed AH compass strip material issues. Fixed godrays post conflict. Few more gunner UI tweaks.
1 Year Ago
Prevent held entities from parenting to backpacks (rock attachment is cool but no thanks)
1 Year Ago
Hold E to pickup backpack instead of opening the radial menu
1 Year Ago
merge from main
1 Year Ago
merge from BoatsAtWorldEdge
1 Year Ago
protobuf conflict fix
1 Year Ago
merge from main
1 Year Ago
materials and texture setup basic mesh setup
1 Year Ago
merge from main
1 Year Ago
merge from spinner_tugboat_fix
1 Year Ago
merge from clan_chat_emoji_fix
1 Year Ago
cherrypicking convex roof corners fix
1 Year Ago
cherrypicking 85723 - Fixed "Missile Silo computer station kills you on mount"
1 Year Ago
merge from weapon_racks
1 Year Ago
Reapplied changes stomped in 85756
1 Year Ago
Ideal container when picking up and right clicking backpack
1 Year Ago
Change ability to loot in world from `ItemModWearable.backpack` to `ItemModContainer.canLootInWorld` Add `ItemModBackpack` instead of `bool backpack` in `ItemModWearable` Only allow backpack to have items added to it when it is dropped in the world (via canAcceptItem so cheats can't bypass it)
1 Year Ago
Further display clarity improvements.
1 Year Ago
Analog TV filter resolution increase for better large-screen clarity.
1 Year Ago
Rocket crosshairs and text indicators aren't the wrong kind of HDR yellow anymore.
1 Year Ago
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1 Year Ago
Fixed the gunner compass being fubar
1 Year Ago
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1 Year Ago
Add crafting recipe for small backpack
1 Year Ago
Remove "move items from backpack container to backpack item"
1 Year Ago
Add buoyancy point to fix buoyant dropped items
1 Year Ago
Added ability for items to inherit the player's rotation (so backpacks always face away from the player when dropped)
1 Year Ago
creates gibs for each weapon rack with the exception of the standing rack which already had some. zeroed prefab updated gibs script with the new gib meshes respectively
1 Year Ago
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1 Year Ago
merge from weapon_racks
1 Year Ago
Further volume chnages to prevent wall rack stacking and certain exploit behavior
1 Year Ago
Add `buoyancy` option to WorldModel that will add Buoyancy script and assign the rigidbody Switch RendererLOD to LodGroup for smallbackpack worldmodel Fix empty backpack not accepted in backpack slot PLay zipper sound when backpack is dropped but not quite working
1 Year Ago
Fixed indirect lighting in the scene view not matching play mode
1 Year Ago
Add yellow & orange variants of small backpack (via different textures)
1 Year Ago
Weapon stand angle check stricter
1 Year Ago
Merge from main
1 Year Ago
Fixed ClearAlpha being all whack on the gunner cam
1 Year Ago
small backpack .item changes
1 Year Ago
convex roof corners fix
1 Year Ago
Added small backpack skinned model/prefab
1 Year Ago
merge form main
1 Year Ago
merge from weapon_racks - DLC
1 Year Ago
network++
1 Year Ago
Allow rotation of weapon rack stand
1 Year Ago
Weapon rack pass - crafting, icons, HP, protection, desc, name, no longer appears in loot tables, volumes and sockets