197,741 Commits over 4,140 Days - 1.99cph!

7 Days Ago
Changed 'heart' icon on server listings. Fixed server browser entries instantly opening when trying to scroll through listings with the mouse. Fixed new canvas mode causing issues with keyboard locking and buttons not working properly.
7 Days Ago
Iterating Cirrus clouds zero'd out for now.
7 Days Ago
fixed bugs with lods on dlc lights
7 Days Ago
Setup UI_Window support for flex element state swapping Move Home and Session pages over to canvas alpha instead of GameObject setactive
7 Days Ago
Fixed VRAD Lightmap crash due to static props using out of bounds skins Fixed VRAD always forcing verbose to true Fix "must be compiled with $staticprop" error in VRAD too (was VBSP only) Since `-allowdynamicpropsasstatic` is not a thing in VRAD, it will just always allow such props. VBSP controls whether such props are written to the .BSP file, so it should be all good anyway, since VRAD only loads the model list from the BSP.
7 Days Ago
Fixed VRAD Lightmap crash due to static props using out of bounds skins Fixed VRAD always forcing verbose to true Fix "must be compiled with $staticprop" error in VRAD too (was VBSP only) Since `-allowdynamicpropsasstatic` is not a thing in VRAD, it will just always allow such props. VBSP controls whether such props are written to the .BSP file, so it should be all good anyway, since VRAD only loads the model list from the BSP.
7 Days Ago
Update: projectile tests against players with shields Test: ran new unit tests
7 Days Ago
Reducing material IDs in floating walkway kit. Added ubiquitous moss via blends.
7 Days Ago
Have scientist only ask their closest ally to help in a rush, not the whole squad
7 Days Ago
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7 Days Ago
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7 Days Ago
Setup Rust Plus modal, show when you press learn more
7 Days Ago
wall strip light mount . Updated spotlight and added gibs.
8 Days Ago
Crate crafting modal update
8 Days Ago
Refactor to WindBlocked. Include clearance checks in front and behind of sails so that they need room to catch wind.
8 Days Ago
A bit more cleanup
8 Days Ago
refillvitals, refillvitalsall, heal will now also revive players if they are injured. This can be disabled by passing in "--no-recover" as the first argument.
8 Days Ago
Sails only work if they're outside
8 Days Ago
texture update
8 Days Ago
floating city barge
8 Days Ago
- Replace f1 grenade with smoke grenade - Add support for custom expiration time for blackboard facts
8 Days Ago
- Add option to specify priority of voice lines - Encapsulate speaking logic into a separate component
8 Days Ago
Update: rewrite TestProjectileWater to attempt to hit a player in water Tests: ran new TestProjectileWater - pass all
8 Days Ago
Setup development server logo
8 Days Ago
Improve output formatting, use pooling
8 Days Ago
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8 Days Ago
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8 Days Ago
Update: extract all miss cases from projectile tests into separate case It takes the same path internally, so no point in rerunning the same test case Tests: ran all proj tests - pass
8 Days Ago
Fixed weird extra image padding on the right
8 Days Ago
Fixed issues with th ebutton highlight on navigate Add non graphic element behind server browser scroll bar to allow scrolling with mouse (still too sensitive with entry clicks) Remove cover fill and fade on connection modal
8 Days Ago
Opening an internal URL will also toggle its corresponding navigation button (if it exists) Some more fixes for async main menu loading
8 Days Ago
M15 Pistol - Added cinematic 4k textures
8 Days Ago
upped fridge workshop texture size to 2048
8 Days Ago
Hide interaction modal in bootstrap
8 Days Ago
Experiment with async menu loading when going back to main menu on disconnect.
8 Days Ago
Merge from parent
8 Days Ago
merge from manual_anchor
8 Days Ago
Merge from main
8 Days Ago
Crafting modal prefab variant steam inventory scroll fixes
8 Days Ago
Fixed store weekly modal state, blocking store clicks on start
8 Days Ago
Store padding and mask fixes
8 Days Ago
Steam inventory warning modal 1:1 with the mockup
8 Days Ago
Clicking the leave button on the steam inventory warning popup puts you back in the home tab
8 Days Ago
Merge from multi_wallpaper_block_spray_fix
8 Days Ago
Can now accurately free spray on blocks that have multiple wallpaper renderers (neighbouring triangle roof pieces)
8 Days Ago
Changed steam inventory cloth wood and metal icons compression formats to fix some bleeding artifacts
8 Days Ago
merge from serializable_fields_cleanup
8 Days Ago
Fixed serializable fields compiled out in VisualFoodSettings, HorseSaddle, HorseLeadingRope, RidableHorseAnimation, BaseSiegeWeapon and RidableHorse
8 Days Ago
Merge from workshop_render_fixes
8 Days Ago
Switch to maximum graphics settings when taking a workshop icon, switches back to prior settings afterwards Also switch the time of day and sky rotation accordingly Fixed blank workshop icons when on Low settings