195,841 Commits over 4,110 Days - 1.99cph!

17 Days Ago
Made it easier to pick up rugs
17 Days Ago
updated wallpaper viewmodel and set up in view and world
17 Days Ago
Iterating configs.
17 Days Ago
bucket variation blockouts with potato and apple variants
17 Days Ago
Fixed ceiling and flooring skinnable prefab path
17 Days Ago
Remove unneeded buffer flag
17 Days Ago
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17 Days Ago
Merge from main
17 Days Ago
Add `ignoreversiontag` convar that allows the client to show every version of server in the browser - lets you see release servers when on higher network version in the editor
17 Days Ago
- updated compass viewmodel rig with latest mesh, set materials - viewmodel prefab updates
17 Days Ago
merge from main
17 Days Ago
exported v wallpaper deploy_rigid animation
17 Days Ago
Fixed the wallpaper outside check on decay tick
17 Days Ago
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17 Days Ago
jobified splatting, takes a big chunk off of processing time
17 Days Ago
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17 Days Ago
Removed DLSS debug logs
17 Days Ago
Prevented an infinite load loop when loading a scene in Client Server mode that has startServer set to false on the GameSetup component
17 Days Ago
Fix alignment issues with indirect args on different devices
17 Days Ago
Updated beehive outside checks following last changes
18 Days Ago
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18 Days Ago
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18 Days Ago
merge from fix_ammo_count_not_updating -> main
18 Days Ago
Fix "Unload Ammo" button not showing after a gun is reloaded if the ammo is in the main inventory while gun is in hotbar
18 Days Ago
Added missing physimpact sound definition to 26 items
18 Days Ago
Fixed inside socketmod checks orientation
18 Days Ago
Changed old placeholder inventorygrabsound and inventorydropsound from a bunch of items
18 Days Ago
bloody bucket and diy hammock blockouts
18 Days Ago
Continuing colour blockin on floating walkways
18 Days Ago
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18 Days Ago
merge from erosion
18 Days Ago
moved order of erosion to be between cliff placement and medium rock formation placement to get better seated rock placement
18 Days Ago
added wallpaper combined rig and hooked up to wallpaper viewmodel prefab, all are in the same rig now. tweaked ceilingpaper diffuse so the grunge is different to the floorpaper
18 Days Ago
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18 Days Ago
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18 Days Ago
Added indirect lighting back to reflection probe rendering
18 Days Ago
More wallpaper checks
18 Days Ago
Allow modular car population to spawn in forest and forestside at the roadside
18 Days Ago
merge from fixcars_hab_fix
18 Days Ago
merge from jungle_ruins_c terrain fix
18 Days Ago
merge from cave_large_sewers_fix
18 Days Ago
merge from erosion
18 Days Ago
merge from naval update
18 Days Ago
Merge from main
18 Days Ago
floating walkway progress
Rin
18 Days Ago
Phrases
18 Days Ago
Fixed more strange spacing on larger sets of server listings
18 Days Ago
Wire up server entries UI Tag system Precache all tags Fixed some strange spacing on larger server listings
18 Days Ago
Late night refactoring
18 Days Ago
Ensure scroll starts at 0 Ensure server tabs are set to toggle Ensure gamemode tabs are set to toggle