239,713 Commits over 3,837 Days - 2.60cph!

7 Months Ago
Order packages by newest first by default News list on contest page
7 Months Ago
Added pages for collections, referenced by, dependencies Collections list their content on the front page
7 Months Ago
Fix manifest exception
7 Months Ago
Leaderboard backup, run #10036
7 Months Ago
Exception fixes Manifest update
7 Months Ago
Hide the red background behind the gather % bar, only show the white bar graph
7 Months Ago
Populate some missing TypeSerializedField virtuals (fixes Facepunch/sbox-issues#5042)
7 Months Ago
Tweak aimcone simulation to show accurate aimcone stat
7 Months Ago
Support serializing field containers
7 Months Ago
Fix Facepunch/sbox-issues#5048, Facepunch/sbox-issues#5044
7 Months Ago
Reword aim cone -> spread to match ammo description Reorder stats for guns
7 Months Ago
Scope to the active scene when running commands
7 Months Ago
Show "0%" gather instead of hiding the UI to make it easier to compare gather of different tools Hide gather if the tool / weapon can't gather anything at all
7 Months Ago
Move primitive builders to Editor.MeshEditor
7 Months Ago
Add units to ammo info panel Move spread below other ammo stats so it's easier to compare ammo types Add m/s as a unit
7 Months Ago
Change aimcone slider scale from 0-4, reverse slider direction Save info panels as disabled
7 Months Ago
added chainlink_fence_b + artdev developments
7 Months Ago
Fix slider range being 0-1 instead of 0-100
7 Months Ago
Fix weapon gather effiency not multiplying by 100 Fix weapon attack speed being 1 decimal point instead of 2
7 Months Ago
Refactor previous code changes to be configurable in the prefab - can now switch between meters, seconds, degrees or percent in ui prefab - can configure decimal point override Split display of weapon mod "Accuracy" info into Aimcone, Hip Aimcone & Sway
7 Months Ago
SteamAudio traces happen in c#, tweak reflection settings, tweak transmission settings
7 Months Ago
Citizen - Mascot Skin New Mascot Skin with colour variations
7 Months Ago
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7 Months Ago
Show melee range as "-0.25m" or "+1.1m" instead of "1.5m" - probably going to change it to percentage instead Remove bar from attack range Fix melee attack speed bar going right to left
7 Months Ago
Remove all references of OpiumSoundEvent, won't be needed
7 Months Ago
Missed unsaved .cs file
7 Months Ago
Hook up separate viewmodel camera, hook up independent fov settings https://files.facepunch.com/tony/1b0211b1/sbox-dev_t3Xve3ReGZ.mp4
7 Months Ago
Change Fire Rate & Attack Rate from "450" -> 0.13s - renamed attack rate -> attack speed for melee weapons Change Gather from "30" -> 80% - don't show gather speed, only show gather efficiency % Change Accuracy from "4" -> "0.2° - 1.8°" - shows min & max aimcone value based on recoil - old value only took into account the bullet's accuracy, not the weapon's accuracy Add meters on the end of range (450 -> 450m)
7 Months Ago
Fix not being able to open the player prefab
7 Months Ago
Tweak upload paths Skip non public packages in charts Add some more material and model categories Remove contest package type, which we turned out not to need Update manifest upload path Tweak image upload path
7 Months Ago
Leaderboard backup, run #10012
7 Months Ago
Add upload queue for demos Rate limit the uploads to avoid saturating server's bandwidth
7 Months Ago
Added BP icon if a BP is being sold Fixed bug causing BP to be added to both selling and currency tooltip
7 Months Ago
Fixed boat vendor again - I could've sworn I've fixed this 3 times already
7 Months Ago
Fixed bug causing RustText to not be enabled on listings taken from pool Market terminal no longer allocates to allow clusters to be clicked
7 Months Ago
tutorial end cinematic audio tweaks
7 Months Ago
Large Furnace: Nudged bounce light distance down a tiny fraction to fix a little ground bleed.
7 Months Ago
Disable audio reflective until I can fix it (snd_steamaudio_num_bounces 16 to enable)
7 Months Ago
Fixed merge fuckery in flare material.
7 Months Ago
Mixing thread locks the c++ sound mutex when mixing
7 Months Ago
Tweak audio sample function so we can find out why it's crashing
7 Months Ago
Also include changeset & hostname for debugging
7 Months Ago
Include network protocol in demo header
7 Months Ago
viewmodel foregrip attachments added https://files.facepunch.com/rickgreeve/Screenshot_1.jpg https://files.facepunch.com/rickgreeve/Screenshot_2.jpg
7 Months Ago
Fix sound system going silent after playing local sound in the middle of your ears
7 Months Ago
Disable error reporting in test mode Fix NRE in SoundPointComponent when SoundEvent is null
7 Months Ago
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7 Months Ago
Merge from main -> full_server_demos
7 Months Ago
Fix not using FreeList() when adding proper pooling
7 Months Ago
Fix mixing thread crash