reporust_rebootcancel

153,972 Commits over 4,536 Days - 1.41cph!

3 Months Ago
merge from demo_compat_convar_default
3 Months Ago
merge from raid_window_map_widget_fix
3 Months Ago
merge from softcore_bed_corpse_respawn
3 Months Ago
Wearables/held items should never have shadow casters triangles but make the distinction in the triangle count display text if that is ever the case
3 Months Ago
Fix turning still being active while moving, add head/spine limits to fix weird neck issues when aiming straight up + make turn in place more natural
3 Months Ago
Unoccupied occupied shop texts
3 Months Ago
monument blocker - trolley - materials
3 Months Ago
Reduce allocations in navmesh save/load
3 Months Ago
monument blocker - trolley -- fixed material issue & added vertexpaint for rust on fence material
3 Months Ago
merge from terrain_ignore_fixes
3 Months Ago
apartments complex s2p
3 Months Ago
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3 Months Ago
Points for running excavator go to the clan who last accessed the diesel fuel storage (before if clan 1 countered clan 2 and inserted more diesel to keep it running, the points would keep going to clan 2)
3 Months Ago
over-fitting basement terrain ignore volumes
3 Months Ago
Only validate on load, no need to validate repeatedly
3 Months Ago
Fix bear and chicken not working on tutorial island
3 Months Ago
fix turn anim blending, they were previously blending between all anims rather than just the closest two angles
3 Months Ago
Add score event for using a red keycard (5 points)
3 Months Ago
Add score event for destroying the patrol helicopter (50 points)
3 Months Ago
Clan points balance pass - Removed scores for killing players in other clan, destroying tool cupboards - Removed score penalties for for being killed by player in another clan, killing unarmed players - Destroying bradley 10 -> 50 - Looting a hackable crate 5 -> 10 - Running excavator 10 -> 3 (its per diesel fuel consumed) - Looting an elite crate 10 -> 5
3 Months Ago
Additional checks
3 Months Ago
adding a interactive wheel version for the WTP monument with explicit gear control on the model
3 Months Ago
Show pool power bar on the ui
3 Months Ago
New, decently cleaned up test pool ui
3 Months Ago
Added rentable shops to apartment complex computer (wip)
3 Months Ago
merge from main
3 Months Ago
Fixed the low framerate shadow issues with shadow caching enabled
3 Months Ago
Disable wielding items on swings/roundabout
Rin
3 Months Ago
phrases part2
Rin
3 Months Ago
phrases
3 Months Ago
exported updated crouch anims
3 Months Ago
Bugfix: add using on actionResult to avoid leaking Tests: none, trivial change
3 Months Ago
merge from glowing_wallpapers - correct steam icon for glowing wallpaper pack
3 Months Ago
Fixed zfighting vent in large apartment, ran s2p
3 Months Ago
Scaled down the Darts Mat to fit inside a 1x1 foundation
3 Months Ago
First pass animation set for smoke signal refresh
3 Months Ago
Fixed colliders on penthouse mezzanine to smooth movement on stairs
3 Months Ago
Fixed the tooltip for the experimental shadow caching setting
3 Months Ago
glowing wallpaper pack final store icon - still need to plug in rest of media
3 Months Ago
player maintained water holes - added a spigot coming up from the pipes
3 Months Ago
Merge from PlayerMaintainedMonuments
3 Months Ago
Rebuild phrases
3 Months Ago
Merge: from jobs3_as_default - Update: UsePlayerJobs is set to 3 by default Tests: booted craggy and verified server var
3 Months Ago
Merge from main
3 Months Ago
Update: default UsePlayerUpdateJobs to 3 - codegen Tests: booted craggy, console returned 3
3 Months Ago
Added LODs and WM to the halloween costume
3 Months Ago
Fixed Rentable Shop B incorrect door rotation when shop is closed (again) https://files.facepunch.com/raul/1b3011b1/Unity_PwpiplugHe.mp4
3 Months Ago
merge from main
3 Months Ago
attempt to fix tarp draw distance by reverting non changes on prefabs in scene - displayed draw distance was correct apartment complex s2p
3 Months Ago
Fix playground entities not immortal S2P apartment complex