userEzMeowcancel

2,597 Commits over 3,408 Days - 0.03cph!

6 Years Ago
update move trajectory update smoke texture / particle fix VS text fading back in on intro anim
6 Years Ago
update move trajectory offsrt and color
6 Years Ago
adjusted fog distance with new near clip plane fixed minor UI bug on match intro / fixed player 2 portrait being flipped...again...
6 Years Ago
update unit jump curve/timing modify jump tween ease smoke FX now play at the start of the jump up action update trajectory shader
6 Years Ago
update unit animation controller to work better with the jump jump now set move float to 1 and then back to 0 at the end of the corroutine
6 Years Ago
update mission notification /toast UI
6 Years Ago
WIP mission panels update UI on several window for consistency, added team color to career slot save update icons
6 Years Ago
getting latest
6 Years Ago
update customization UI adding description tweak space environment, updated texture compression settings
6 Years Ago
tweak customiztion UI/ camera angles changed some material/ texture compression
6 Years Ago
update customization editor UI / test camera
6 Years Ago
update customisation editor UI
6 Years Ago
cleanup test prefab in the scene, and fixed background star material
6 Years Ago
customisation UI rework
6 Years Ago
more UI fix / disabling profile button when the option panel is up
6 Years Ago
tweak unit squad editor, hopefully fixed team color
6 Years Ago
update squad editor UI , adding naviagation arrow fixed some bug when opening the squad editor after the career mode
6 Years Ago
scene cleanup
6 Years Ago
tweak temple A flame update WIP squad editor UI rework
6 Years Ago
avatar face icon renderer stuff adding face icon adding icon shader (adding the outline in the shader) tweak temple environment model to attenuate the bright spot in the middle cleaned some unused material
6 Years Ago
update temple map lighting adding layer to separate lighting element tweak space environemnt model to avoid UV distortion tweak post process
6 Years Ago
Updated icon render script to render explosion (WIP) icons (explosion FX will need a pass anyway)
6 Years Ago
updated grabber prefab/model/rig to fix the ghost shader problem with the attack anim
6 Years Ago
updated grabber attack, extended the arm and removed the line renderers
6 Years Ago
adding biter attack FX
6 Years Ago
update igniter attack FX tweak impact timing on arc projectiles
6 Years Ago
tweak trajectory to avoid clipping for straight line update charger Fx
6 Years Ago
tweak trajectory / tutorial marker getting latest
6 Years Ago
update trajectory line adding trajectory shader/ texture
6 Years Ago
missing booster model sources
6 Years Ago
adding booster FX, animation event
6 Years Ago
update booster prefab adding booster model/mat/texture/anim etc... tweak logo creation UI, adding hat to the logo creation
6 Years Ago
adding trophy base /cleanup
6 Years Ago
update hat material update customisation UI
6 Years Ago
added avatar platform model/texture with variation added some hat material variation/tweak existing one
6 Years Ago
update WIp avatar plaform/mat/fx/shader set texture compression
6 Years Ago
missing files
6 Years Ago
update hats texture
6 Years Ago
adding avatar hat /icon cleaning files tweak icon render
6 Years Ago
update lighting setup and glow on the avatar platform prefab adding avatar layer for elements affected by the light update rice texture
6 Years Ago
adding avatar body materials/textures
6 Years Ago
remove test avatar from main scene
6 Years Ago
update avatar shader adding face variation mat/texture
6 Years Ago
fixing crowd material tweak avatar controller animation exit time
6 Years Ago
tweak avatar anim controller
6 Years Ago
adding face animation , update anim controller, linked to emote script update platform glow
6 Years Ago
missing avatar mat, WIP stuff
6 Years Ago
update WIP avatar texture/material/shader/prefab for skin /face customisation
6 Years Ago
fixed customisation menu display
6 Years Ago
fixed customisation menu scrollbars tweaked cat hat