reporust_rebootcancel

113,307 Commits over 3,959 Days - 1.19cph!

10 Months Ago
Fix minigun deleting ammo when it runs out of durability and deletes itself (by putting ammo into inventory)
10 Months Ago
Add `breakheld_almost` command to put the held item to 1 durability
10 Months Ago
Fix unable to replace foundation under half height floor after the foundation is destroyed - exclude floors from normal deploy volume - add smaller build volume the exact size of the foundation specifically for floors https://files.facepunch.com/jakerich/8JGYPyRbYbgdmtWo/5QcMFMEycMJf4bG7.png
10 Months Ago
Merge from unity_2022.3.24
10 Months Ago
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Reorganized electric wire shaders and added optional per-vertex culling based on arbitrary/OBB volume
10 Months Ago
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10 Months Ago
extra rain gutter sizes, side of rahouse large staircase model/prefab updated buildings, update scene
10 Months Ago
player update. watergun set up
10 Months Ago
player update. smg anim set edits
10 Months Ago
Removing Unity.AI.Navigation package since we're using a customized version of the old one
10 Months Ago
Make all colors in "PickAFriend" menu the bright version Decide if we want to show dark colors for offline players later
10 Months Ago
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10 Months Ago
Kayak fix for "Setting linear velocity of a kinematic body is not supported."
10 Months Ago
Add some comments
10 Months Ago
Fix line deleted in merge
10 Months Ago
Merge from main -> reduce_server_tags/compact
10 Months Ago
Added watch interface to 'WhatUsesThis.cs'
10 Months Ago
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10 Months Ago
rain gutters set greybox
10 Months Ago
radtown gate ladder volume radiation volumes, temporary loot spawns initial cover pass on the outdoor
10 Months Ago
10 Months Ago
SteamNewsSource http -> https
10 Months Ago
Added a map marker for mission providers, displays how many missions are currently available from that provider for the local player
10 Months Ago
Merge from unity_2022.3.24
10 Months Ago
Strip all UnityEngine.AI components from clients (attempt to fix warning spam)
10 Months Ago
Added an automated error checker for conversations, looks for legacy conversation features and can automatically update them to the new system eg. converts a conversation node with a custom action "assignmission lumberjack" to the new AssignMission action with a proper reference to the lumberjack mission Updated all converations
10 Months Ago
Fixed dialogue graph nre when domain reloading Dialogue graph now persists through domain reloads Dialogue graph now zooms to fit all nodes whens opening
10 Months Ago
Mission editor now detects missing accept/failed/victory effects and shows appropriate warnings Also added some buttons to automatically assign the default effects
10 Months Ago
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10 Months Ago
server.tutorialEnabled is now replicated The tutorial button in the main menu will no longer appear ift he player isn't conencted to a server with the tutorial enabled Once connected to a valid server the section in the options menu shows a button that will close the menu and prompt the player to start the tutorial, without needing to die Removed the text mentioning that a players sleeping bags will be destroyed when starting teh tutorial, this is no longer true
10 Months Ago
Set alpha cutoff to 0 on the tutorial island material, prevents alpha noise causing holes in the terrain in some map size/position combinations
10 Months Ago
Merge from unity_2022.3.24
10 Months Ago
OnParentChanging velocity adjustment is skipped on kinematic rigidbodies to fix: "Setting linear velocity of a kinematic body is not supported."
10 Months Ago
Replaced RenderSettings.customReflection with ReflectionProbe.defaultTexture
10 Months Ago
Compile fix
10 Months Ago
10 Months Ago
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Fix for workshop normal issue
10 Months Ago
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10 Months Ago
Merge from unity_2022.3.24
10 Months Ago
Namespace fix
10 Months Ago
Merge from unity_2022.3.24
10 Months Ago
Serialization fixes
10 Months Ago
Merge from unity_2022.3.24
10 Months Ago
Removing UnityEngine.Profiling.Memory.Experimental references
10 Months Ago
Override throttle for crash