reporust_rebootcancel

113,301 Commits over 3,959 Days - 1.19cph!

10 Months Ago
Formatting changes
10 Months Ago
Added support for saving of database and removing items
10 Months Ago
Merge from unity_2022.3.24
10 Months Ago
BaseCombatEntity.Hurt uses pooling for HitInfo
10 Months Ago
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10 Months Ago
merge from qol_rotate_vending_machine
10 Months Ago
merge from tutorial_gun_unlock
10 Months Ago
merge from mission_improvements_may_24
10 Months Ago
restore 96033 mission_improvements_may_24
10 Months Ago
Compile fix
10 Months Ago
Item / ItemManager use pooling
10 Months Ago
Remove zones
10 Months Ago
subtract mission_improvements_may_24 - compile fix
10 Months Ago
merge from mission_improvements_may_24
10 Months Ago
merge from ai_zone_leak
10 Months Ago
merge from minigun_fixes_may_24
10 Months Ago
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10 Months Ago
Added profiling and stat command to investigate potential zone leaking.
10 Months Ago
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10 Months Ago
merge from patrol_helicopter_health_reset
10 Months Ago
Eliminated BaseCombatEntity.Hurt GC alloc
10 Months Ago
Fixed BaseProjectile.DelayedModsChanged profiler sample mismatch
10 Months Ago
some walkways set model fixes (sg's, holes) better staircases for radtown storage building large s2p
10 Months Ago
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10 Months Ago
Fix target detection triggers for turrets on nexus ferry being very far away from the turrets
10 Months Ago
Fix foundation not replacable under a roof - ensure foundation can't be placed clipping into roofs https://files.facepunch.com/jakerich/DiEvbg8FtDsQvCkQ/ZXt1WMKFWMUmUu0d.png https://files.facepunch.com/jakerich/ba6PAFGqdbJdQgs8/xFa89R274Dbx7H8o.png
10 Months Ago
Fixed reload option when selecting a minigun in the inventory not translating properly
10 Months Ago
Adjust prompt on minigun reload tip to mention workbench lvl 2/3
10 Months Ago
Award tutorial gun achievement when opening the rate rather than via physics trigger, should be more reliable?
10 Months Ago
S2P both stables and fishing villages
10 Months Ago
Fix 'Saved = true' being set for the new function
10 Months Ago
Add `refresh_nickname_cache` to force manual refresh of steam nicknames
10 Months Ago
Force the nickname cache to refresh when connecting to a server to give steam every chance in the world to download nicknames
10 Months Ago
Script setup on tools
10 Months Ago
More map marker size adjustments
10 Months Ago
Remaining throwables w/ script setup
10 Months Ago
Fixed one of the cake candles getting blown out out when you run far
10 Months Ago
Don't allow missions to end if the player doesn't have enough slots in their inventory for all of the rewards (includes any applicable bonus rewards) Show an error toast in this case Toasts can now appear while the player is in a conversation
10 Months Ago
Shrink vending machine clusters that are too close to mission marker clusters
10 Months Ago
Conversation screen can now be closed with escape
10 Months Ago
Fix nexus map not filling the screen when zoomed out on ultrawide displays
10 Months Ago
Added support for 'AssetModificationProcessor' interface, which now keeps track of added and removed assets, allowing the tracker to process those entries
10 Months Ago
Refresh list of nicknames every 30s for the first 2 minutes of gameplay, then move to refreshing steam nicknames every 5min
10 Months Ago
Fix client crash when loading clan score events
10 Months Ago
Fix minigun deleting ammo when it runs out of durability and deletes itself (by putting ammo into inventory)
10 Months Ago
Add `breakheld_almost` command to put the held item to 1 durability
10 Months Ago
Fix unable to replace foundation under half height floor after the foundation is destroyed - exclude floors from normal deploy volume - add smaller build volume the exact size of the foundation specifically for floors https://files.facepunch.com/jakerich/8JGYPyRbYbgdmtWo/5QcMFMEycMJf4bG7.png
10 Months Ago
Merge from unity_2022.3.24
10 Months Ago
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10 Months Ago
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