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132,987 Commits over 4,293 Days - 1.29cph!

45 Days Ago
Fixed spawnislandhere, spawnghostshiphere and spawnfloatingcityhere commands not triggering EntityParentSettings
45 Days Ago
Do not save the boats spawned by ghost ship hackable crates
45 Days Ago
merge from hackablecrate_boats_fix
45 Days Ago
Variable Zoom Scope LOD0 Refresh
45 Days Ago
Added a null check in EnableScientistBrains for safety
45 Days Ago
Fixed loading issue with ghost ship hackable crates Changed how we spawn the AI boats when starting to hack a ghost ship crate
45 Days Ago
edited vm lr300 space anims
45 Days Ago
Fixes and optimisations for can accept mission checks
45 Days Ago
ore box updated with preliminary material and baked lowpoly geo
45 Days Ago
merge from deep_sea
45 Days Ago
Cocoknight armor repose
45 Days Ago
merge from boat_building
45 Days Ago
Holding shift disables rotation snapping
45 Days Ago
exported updated lr300 3p anims
45 Days Ago
re-added decal mask 0 to space station skin
45 Days Ago
Merge from parent
45 Days Ago
merge from boat_building
45 Days Ago
removed TOD lighting from balloon prefabs again and set it on the text shader instead
45 Days Ago
subtracting 137641 - got errors on play
45 Days Ago
Merge from naval_update
45 Days Ago
Spotlight to prefab.
45 Days Ago
Fixed deep sea exit portal compass marker going crazy when entering the portal
45 Days Ago
Added an option to the TMP depth offset shader materials for applying scene lighting
45 Days Ago
Codegen
45 Days Ago
balloon skinviewer 3d model and prefab
45 Days Ago
Various PT boat related.
45 Days Ago
Merge from boat_deployables_rotation_snap_improvements
45 Days Ago
Merge from wheel_fixes_wip
45 Days Ago
45 Days Ago
Fix waiting for reload bugs
45 Days Ago
added wallpaper icons
45 Days Ago
enabled tintbytimeofday on balloons
45 Days Ago
Changes on the trigger emitter script and change on casino area emitters
45 Days Ago
merge from main
45 Days Ago
Sunglasses Blocky reposed
45 Days Ago
Fix incorrect overriden terrainSizes in island prefabs, and remove displacement manager from tropical foliage spawns
45 Days Ago
Add editor option terrainIgnoreDeepseaFlag to DeepSeaEditorScene to use source terrain textures instead of deepsea textures (which have not been created) when forcing deepsea
45 Days Ago
Reduced boat building UI scale
45 Days Ago
Restored deep sea islands terrain mesh layers, needs to be Terrain S2P all islands
45 Days Ago
merge from deep_sea
45 Days Ago
merge from deep_sea
46 Days Ago
BallistaGun cleanup
46 Days Ago
Fixed not being able to place deployable bypassing build permission on boats you're aren't authed on, in the deep sea (ladders)
46 Days Ago
Optmizied remaining improvised walkway colliders
46 Days Ago
merge from deep_sea
46 Days Ago
Removed all the wallpaper sockets from boat building blocks
46 Days Ago
merge from naval_update
46 Days Ago
auth_radius and deauth_radius commands work with player boats
46 Days Ago
Optimized improvised walkway colliders
46 Days Ago
radtown crates birthday balloons setup