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110,901 Commits over 3,897 Days - 1.19cph!

59 Days Ago
- Adjusted wind amplitude - Adjusted connection points
59 Days Ago
Fixed TransformLineRenderer NRE
59 Days Ago
Enable horse siege harness if is towing flag enabled
59 Days Ago
lowered guide mesh pivot to be the ground rotated back door up removed wheels off of rear door
59 Days Ago
Fixed the siege harness in testridablehorse after the merge
59 Days Ago
further marching cubes work - separating sculpting data from marching cubes view through a sampling interface - pruning pass after initial generation to merge duplicate vertex data (21k verts to 3k verts in current test setup) - some vertex generation changes that would let us interpret non-boolean datasets better
59 Days Ago
Battering ram constructable prefab stages
59 Days Ago
switched jagged array lookup table to multidimensional, should play nicer with native code when I convert it later
59 Days Ago
merge rom dpv_player_animation_edit
59 Days Ago
merge from trainyard_water_tower_fix
59 Days Ago
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59 Days Ago
merge from train_caboose_disposal_error
59 Days Ago
re-enabled flowMovementScale on kayak
59 Days Ago
merge from main
59 Days Ago
Applied PostIK to the updated SMG FX prefabs.
59 Days Ago
Merge from ai_wolf_iteration
59 Days Ago
Add placeholder wolf eating sounds
59 Days Ago
Fix pragma restore 414 being in the wrong place
59 Days Ago
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59 Days Ago
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59 Days Ago
Updated battering ram entity path to models, added mesh decals scripts, switched gibs path
59 Days Ago
Updating battering ram frame models
59 Days Ago
Merge from ai_wolf_iteration
59 Days Ago
Remove unused fields, redundant checks, and fix issue where compoosite transitions are not cloned properly
59 Days Ago
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59 Days Ago
Mag drop stuff
59 Days Ago
Merge from main
60 Days Ago
Fixed ADS shell ejection anim event. Mag eject event hits right when the mag scaling begins.
60 Days Ago
Fixed above ground pool water being invisible inside canyons
60 Days Ago
Mag drop.
60 Days Ago
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60 Days Ago
Unparented mag drop from the bolt.
60 Days Ago
Barrel attachment offsets Ejection tweak.
60 Days Ago
Also hide side flash in ADS.
60 Days Ago
Bounding box fix.
60 Days Ago
Various viewmodel fx polish/fixes.
60 Days Ago
Anim event fix.
60 Days Ago
World space fix.
60 Days Ago
Accesorized SMG fx tweaks
60 Days Ago
compile fix
60 Days Ago
merge from siege_weapons
60 Days Ago
Code cleanup, comments Deleted old prefabs
60 Days Ago
Ballista reloading client prediction
60 Days Ago
Parent merge
60 Days Ago
Merge from main
60 Days Ago
Merge from main
60 Days Ago
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60 Days Ago
BallistaGun now inherits from BaseVehicleSeat and is spawned as a seat Fixes a lot of annoying issues and decouples it even more
60 Days Ago
60 Days Ago
SMG muzzle prefab updates & regression fixes.