125,608 Commits over 4,171 Days - 1.25cph!

1 Year Ago
Merge from main
1 Year Ago
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1 Year Ago
Merge from elevator_vehicle_parent
1 Year Ago
Added trike to office lift allowed list
1 Year Ago
Updated office_ceiling_light_a prefabs to include new mesh. Added new materials and textures. Let there be light!
1 Year Ago
updated, created and added AO for the following models: AK47u (two materials missing AO) Bone Knife Cleaver Big Double Shotgun Eoka Pistol F1 Grenade Flamethrower Hacksaw Sickle Hammer Hatchet M249 Mace Machete Nailgun Paddle Pickaxe Pipe Shotgun Salvaged Axe Salvaged Hammer Salvaged Ice Pick Spas 12 Stone Spear Sword Sword Big Thompson Toolgun Torch Wooden Spear Weapon Module - Flashlight Weapon Module - Holosight Weapon Module - Muzzleboost Weapon Module - Lasersight Weapon Module - Muzzlebrake Weapon Module - Silencers Weapon Module - Small Scope
1 Year Ago
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1 Year Ago
Boomerang Material Update
1 Year Ago
added shoals to junkpile_water prefabs
1 Year Ago
merge from seaweedtest
1 Year Ago
A range of shoal prefabs. Critter displacer added to main camera. Surface culling still buggy (WIP)
1 Year Ago
Replace coroutine by invokes, pool the lists, also allow new montages to cancel currently playing one
1 Year Ago
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1 Year Ago
Add pedal trike to vehicle whitelist
1 Year Ago
soft bush rustle sounds have faster falloff
1 Year Ago
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1 Year Ago
Allow new wolf to deal damage and drop a corpse
1 Year Ago
Merge from event_record_pool_increase -> main
1 Year Ago
Increase EventRecord pool size from default of 512 -> 16k
1 Year Ago
blow pipe blowdart art
1 Year Ago
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1 Year Ago
More accurate terrain anchors for hill cliffs
1 Year Ago
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Jungle ruin stone albedo test
1 Year Ago
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1 Year Ago
Merge from fix_reserved_slots_expiry -> main
1 Year Ago
Fixed reserved slots not expiring until a player joined the queue (or server) without a reserved slot Fixed a player able to use expired reservation to join (incase the first fix doesn't work)
1 Year Ago
fish spawn rate tweaks
1 Year Ago
merge from tincan_alarm
1 Year Ago
Cancel wire deployment if the player died Demo NRE fix
1 Year Ago
Fixed the wire deployment DDraw lines ghosting (applied the same fix to the WireTool)
1 Year Ago
player update. sks set up
1 Year Ago
Tweaked the deploy volumes to allow closer placement from other deployables Improved wire through walls checks
1 Year Ago
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1 Year Ago
Updated office_ceiling_light_b texture resolution
1 Year Ago
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1 Year Ago
Distributing dismount points across ragdoll bones for more reliable dismount without offset issues
1 Year Ago
code review changes - client state initialized from networked parent entityref - removed some redundant client flag setting - eye positions levels out after ragdolling ends
1 Year Ago
added shoal fish to env_fish on main camera and tweaked numbers and values of all fish
1 Year Ago
Undo flexcontroller changes to see if they cause the crashes Limit flex counts to 1k to avoid crashing There will be a warning when the limit is hit now.
1 Year Ago
Limit flex counts to 1k to avoid crashing There will be a warning when the limit is hit now.