161,161 Commits over 4,597 Days - 1.46cph!

12 Days Ago
Fixed light occludees and LODs not being marked as dynamic when their entity is parented. Setting an entity dynamic only reached active children, so inactive renderers stayed static Fixes lamps on player boats disappearing after moving away from where they were switched on
12 Days Ago
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12 Days Ago
Submitting WIP work on random room small A to switch branches
12 Days Ago
Fixed the lighting on the confetti particles
12 Days Ago
wip
12 Days Ago
merge from automated_testing
12 Days Ago
Removed TestMethodAsync, we use TestMethod for all test methods now
12 Days Ago
Building block tests checking the roof overhangs only block deployables
12 Days Ago
scrap king - ramps gibs updated
12 Days Ago
merge from main
12 Days Ago
Fixed lights switched on beyond their culling distance flashing at full brightness before turning off
12 Days Ago
merge from ambientlight_lod_fix
12 Days Ago
re-order and split checks in Trans_HasThreatTarget so that female livestock don't run any targeting checks, large part of idle fsm cost
12 Days Ago
Merge: from lifestoryworkqueue_nre_fix - Bugfix for ObjectWorkQueue processing destroyed UnityEngine.Objects Tests: ran unit tests
12 Days Ago
merge from skinviewer_cartbutton_fix
12 Days Ago
Fixed skin viewer showing a cart button when open from the steam inventory
12 Days Ago
New(tests): add a bunch of sanity unit tests for ObjectWorkQueue Tests: ran unit tests
12 Days Ago
Smoother transition between viewmodel and predicted grenade when dropping
12 Days Ago
Bugfix: ensure right operator== is invoked when checking work items Tests: booted craggy
12 Days Ago
Merge from main
12 Days Ago
- Ensure the client can accurately figure out the network lod of an entity rather than guessing - Make startId/gridSize/baseCellSize constants iin the grid rather than being in the prefab
12 Days Ago
code clean up
12 Days Ago
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12 Days Ago
scrap king block updates
12 Days Ago
Merge from main.
12 Days Ago
Merge from render_pipeline_testing
12 Days Ago
Merge from main
12 Days Ago
Fix material remap on viewmodel arms
12 Days Ago
Merge from main
12 Days Ago
Fix non admin players being killed in halloween dungeons
12 Days Ago
Merge from livestock_animals
12 Days Ago
Update croc pie to use new animal repellent modifier Create recipes, rich version, UI bits
12 Days Ago
Merge from main
12 Days Ago
Disable pass culling in WaterRendererFogPass, needs to set the _UnderwaterFogEnabled constant
12 Days Ago
Merge from main
12 Days Ago
Merge from duck_jump_collision_check
12 Days Ago
Subtract 168514, go back to a single raycast
12 Days Ago
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Rin
12 Days Ago
merge from hoster_override_bone_retarget
12 Days Ago
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Merge from main
12 Days Ago
Merge from hempcolourblind
12 Days Ago
Rebake the hemp impostor, now matches visually Added an impostor accessibility bake component to bake out textures of alt materials
12 Days Ago
Merge from main
13 Days Ago
Merge from hempcolourblind
13 Days Ago
Merge from main
13 Days Ago
Initial commit for animal renaming Port over work from hackweek_horse_naming Can now rename horses, misc minor improvements for renaming chickens
13 Days Ago
Merge from main