145,519 Commits over 4,413 Days - 1.37cph!

13 Days Ago
Updated some legacy input code to use the new input system
13 Days Ago
mosaic from previous hackweek
13 Days Ago
Lights only at night. More B fixes.
13 Days Ago
Layer fix
13 Days Ago
Merge fixes
13 Days Ago
Refactored stuff for the layer warning.
13 Days Ago
Merge from main
13 Days Ago
Subtracting dont_bake_on_load
13 Days Ago
Renamed Pie partial class file
13 Days Ago
merge from main
13 Days Ago
First floor fix
13 Days Ago
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13 Days Ago
New tier 1 healing item - Medical honey bandage https://files.facepunch.com/LukeD/2026/05/Unity_eO0Pwpt7V0.mp4
13 Days Ago
update manifest
13 Days Ago
Use MinimalBatchRendererGroup shader
13 Days Ago
RRP: Add MinimalBatchRendererGroup shader
13 Days Ago
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13 Days Ago
Basement fixes
13 Days Ago
Generator, switch and light use the new IO system Got a simple circuit working
13 Days Ago
Removed debugging command Tests passing - menu entry imageId and sprites load correctly
13 Days Ago
Apartments complex basement progress
13 Days Ago
merge from BDU_set
13 Days Ago
Clear movement properies on ballistic helmet
13 Days Ago
Submit identity array as visibleInstances, allowing BatchRendererGroup to function
13 Days Ago
Entity bridge first pass Added debug commands
13 Days Ago
Merge from PlayerRigUpdate2
13 Days Ago
Mid length hair male conditional meshes
13 Days Ago
merge from main
13 Days Ago
Added custom pie menu support (baseline)
Rin
13 Days Ago
spawn tweak
Rin
13 Days Ago
Spawning now working https://files.facepunch.com/Rin/2026/05/Unity_QshT01tMHr.mp4
13 Days Ago
updated legarmor icon
13 Days Ago
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13 Days Ago
Added leg armor and helmet worldmodels. updated item prefabs and created icons updated icon manifest
13 Days Ago
13 Days Ago
merge from main
13 Days Ago
Merge from main
13 Days Ago
adding new version of the apartment corridor
13 Days Ago
Drain calculation pass New evaluators: battery and and,or,xor logic gates
13 Days Ago
updated CodeAnalyzer - better perf
13 Days Ago
Added Creative Mode status HUD icon, debug.setcreative_ui which shows/hides the creative mode HUD icon Added creativeforceoffoverlay - for media, disables the overlay forcefully
13 Days Ago
network_profiler_improvements_3 -> main
13 Days Ago
slapdash serialized property mismatch fixes
13 Days Ago
merge from f1_savecategory
13 Days Ago
merge from server_warnings_fix
13 Days Ago
merge from digitalclock_pool_fix
13 Days Ago
merge from copypasteloadouts_deleteconfirmation
13 Days Ago
updated CodeAnalyzer.dll - better path exclusion
13 Days Ago
merge from ugc_teleportbutton
13 Days Ago
merge from console_autocomplete_fix2