137,249 Commits over 4,474 Days - 1.28cph!

11 Days Ago
Optimized oven textures.
11 Days Ago
Culling layers.
11 Days Ago
Finalized large lighting
12 Days Ago
Large apartment lighting progress. Moved candles and heater to lighting prefab.
12 Days Ago
Removed server runtime tests from Jenkinsfile as they are going to be separated from "standard" pipelines
13 Days Ago
raid_window -> softcore_updates_jul_26
13 Days Ago
Swap raidStatusSet to be lazy loaded instead
13 Days Ago
Fix elevator floor numbers also only being sent to clients but not persisted across server restarts
13 Days Ago
Change elevator icons from Lobby -> Floor 0 and Basement -> Floor -1 (US vs EU I think)
13 Days Ago
Add the extra enums to support this
13 Days Ago
added textures for glowing graffiti concrete tiles and updated neon carpets
13 Days Ago
Add icons for floor 0 & floor -1
13 Days Ago
Merge from main
13 Days Ago
Merge from hideheldentity_hack_embrace
13 Days Ago
Cleanup
13 Days Ago
merge from prototype -> apartment_complex_monument
13 Days Ago
Batch tc network updates over a few frames instead
13 Days Ago
Remove notepad panel from apartment key (leftover from door key) and set apartment key to prefer hotbar
13 Days Ago
Add code support for items to prefer hotbar even if they aren't equippable or consumables (so the apartment key can prioritize hotbar for now)
13 Days Ago
Fix master key not working after server restart - actually caused by the apartment door -> room reference not being loaded after server save (was only loaded on client)
13 Days Ago
Update the raidable flag of every tc when the raid window opens or closes rather than leaving a permanent check loop on
13 Days Ago
Optimise SendNetworkUpdates in chainsaw, the original sin for this bug Remove invoke delegate allocations across chainsaw
13 Days Ago
Merge from main
13 Days Ago
merge from apartment_complex_monument/stove
13 Days Ago
Tweaked stoves cooking speeds
13 Days Ago
Minor DMXSerializers changes from TF2 Fixed a bad check in CUtlBuffer that affected DMXConvert
13 Days Ago
Small stove cooking visuals
13 Days Ago
Altered checks for step runs in Jenkinsfile, in order to add automated editor tests as part of the normal pipeline
13 Days Ago
Stove cooking visuals
13 Days Ago
Added CSoundPatch.GetSoundName Added some physics object related safeguards Added 3 new formats for render.Capture * "rgba", "rgb" and "bgra" - each return raw image data bytes in given format
13 Days Ago
merge from apartment_complex_monument
13 Days Ago
Fix entity item ownership not preserved through reskin
13 Days Ago
change charge to increase by 1 each tick instead of increasign by power consumed, easier to configure
13 Days Ago
Fix another issue which would cause any held entity to not be hidden if entering network range of a player performing a looping gesture Fix all the invoke delegate allocations in BasePlayer-Gestures
13 Days Ago
Fixed missing softcore modal background
13 Days Ago
merge from softcore_modal
13 Days Ago
Fix compile error
13 Days Ago
Change SteamClientWrapper.GetAvatarTexture to return the Rust logo for streamer mode or as a fallback instead of null Fixes clan UI showing real avatars when streamer mode is enabled
13 Days Ago
Don't grey out the floor you are currently one once the elevators close, as this requires you to go down & up if you don't get out of the elevator within 10s
13 Days Ago
Auto close the clan member details panel on tab change or clan UI close
13 Days Ago
merge from prototype -> apartment_complex_monument
13 Days Ago
Compile fix
13 Days Ago
Block doors/gates from receiving damage outside a raid window
13 Days Ago
Tweak apartment vendor conversation - update phrases - fix fail to purchase apartment dialogs not hooked up
13 Days Ago
Clear furniture inside apartment inside PreProcess so it's can't double add furniture spawns in future if preprocess is ran before builds
13 Days Ago
Fix apartment furniture not spawning in the correct position when renting a room after server restart - caused by calculating localPosition manually instead of using transform.TransformPoint() which takes into account rotation of the apartment room
13 Days Ago
merge from automated_test_entity_bounds_fixes
13 Days Ago
merge from /misc_prefab_fixes
13 Days Ago
games minifridge - textures updated - materials updated
13 Days Ago
Extended the DeployVolumeOBB on woodframe.standing to extend along the whole face of the frame (also fixes it being able to be placed through floors). All `Deployable_WorldSpaceBounds_NotSignificantlyLargerThanDeployVolume` tests now pass :tada: