223,908 Commits over 3,684 Days - 2.53cph!

14 Days Ago
.meta files
14 Days Ago
TTT: add TTTShowSearchScreen hook More consistent Vector/Angle optional argument handling You can now do Vector( nil, 1, 2 ) and get the expected output. If you need to do that for some reason. Material() function can use .cache files from steamworks.Download
14 Days Ago
Remove all atlas downsampling bullshit, not even being used Backport shadowcache from CS2
14 Days Ago
Fix servers not always removing from favorites.cfg
14 Days Ago
Make CTextureManagerVulkan::GetTextureResource warning only when passed handle isn't invalid, matches behaviour of similar methods BufferedDescriptorSetVulkan: Handle handles with no data properly, e.g 2 queued texture updates where the 2nd one is replaced data in the handle
14 Days Ago
Codegen
14 Days Ago
Missing files
14 Days Ago
Add batch publisher to asset browser context menus draw icons in the asset list name instead of the icon
14 Days Ago
Update test1.prefab
14 Days Ago
Update test1.prefab
14 Days Ago
Update test1.prefab
14 Days Ago
Test
14 Days Ago
Fixed regular switch still showing 1 power usage in the UI
14 Days Ago
Don't clear chat + style + scrolling
14 Days Ago
Tools: Menu.ParentMenu, Menu.RootMenu So you can do stuff like menu.RootMenu.Close() Variable node editing (Facepunch/sbox-issues#5125)
14 Days Ago
Merge from main
14 Days Ago
Use StringTable.Remove instead of StringTable.Entries.Remove when removing Connection from ConnectionInfoManager. Fixes Facepunch/sbox-issues#4983
14 Days Ago
merge from spawn_changes
14 Days Ago
Fixed Smart Switch referred as Switch when looking at IO connection handles
14 Days Ago
Fixed Smart Switch not deployable ~1 meter below ceilings
14 Days Ago
Flip controller contexts once a frame instead of multiple times, breaking Pressed/Released tests when scoping multiple times a frame
14 Days Ago
playerupdate. exported/set up speargun anim set
14 Days Ago
Init JsonUpgrade early (fixes sbox/issues/1513)
14 Days Ago
Render dynamic envmap probes in editor sceneviews too
14 Days Ago
steal chat box + display items picked up
14 Days Ago
Increase air movement correct name on item printer fix glow showing when not looking update scene
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merge from io_entity_snapping/fixes/2
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Update base.fgd Update main_menu.properties Minor fixes via LuaLS Deprecated function fixes, type mismatches, extra unused arguments, etc. Convar descriptions Fixed NPC related kill achievements Prevent tiny amounts of damage (< 0.1) taking a whole armor point Fixed inflator tool not working on NPCs (Regression from #1890) Improvements to Spawnicon Editor Convenience buttons to rotate the model, set LOD to highest. Fixed addon presets not importing correctly DCategoryCollapse disabled state visual support Fixed depth issues with DModelPanel when 2+ are overlayed Fixes and changes regarding "Demo To Video" functionality Fix Lua errors when Spawnicon context menu is used after icon removal Visually disable server disabled Sandbox tools Permission system related UI improvements
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Remove full paths from "Adding Filesystem Addon" Fix floating GMAs not loading correctly
14 Days Ago
Variable renaming fix
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14 Days Ago
merge from electricity_power_fixes/2
14 Days Ago
Danger zone backend now supports a parent and handles local positions
14 Days Ago
Compile fix again, codegen
14 Days Ago
Proposed fix for heli clipping through the map when the server has low fps
15 Days Ago
Variable renaming
15 Days Ago
15 Days Ago
merge from electricity_power_fixes/2
15 Days Ago
merge from tc_reskin_storageadaptor_fix
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restoring 95641
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Compile fix
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Compile fix
15 Days Ago
Make control sheet labels draggable (Facepunch/sbox-issues#5129)
15 Days Ago
Merge property or variable get / set nodes (#1507)
15 Days Ago
Make control sheet labels draggable