159,197 Commits over 4,566 Days - 1.45cph!

9 Days Ago
Implement maximum amount of TCs placed IN SOFTCORE ONLY - maximum 3 for now - follows how the "maximum sleeping bag" system works with the amount shown on the icon & toast when you reach the limit
9 Days Ago
Tests
9 Days Ago
biofuel_idle_fix -> main
9 Days Ago
Only consume electricity when actively generating fuel
9 Days Ago
██ ▌▅▋▊▉ ▄▌▇▅▅▆ ▋▊ ▇▌▌▆▆▌ ▄▆▊█▅▊█▄ ▆▇▌ ▇▊▌▆▉▊ ██▋ ▋▄▉▋▉▉▇▄▌▊▆▆ ▌█▇▅ ▅▊▊▄ ▅▍▊▄▆▌ ▉▌▇▋▆▇▌█ ▅▄▋▍ ▍▉▆ █▆▉▅ ▉█▆▉ ▅▇▍▌▇▊▌▇▉█▊▄█ ▊▄█▌█▇ ▆▆█▅ ▊▅▌▊▋ ▄▍▋ ▇▆▇▆▇▆▉█▌ ▆▋ ▅█▆▉▋▋▅▅▆ ▄▅▍▆ ▋▆▇ ▋▉ ▍▄▆▊ ▋▇▋▄█ ▊▅▇▍ █▍▉ ▆▊ █▉▄▌ ▉▍▊▊▆▆▅█▅
9 Days Ago
Fix livestock age regressing when calf grows up into adult, and age being more and more incorrect over time because of the random variance
9 Days Ago
merge from drinkingpoint_optims
9 Days Ago
merge from drinkingpoint_optims
9 Days Ago
Fixed Spawnmenu middle mouse click regression Handle addons not providing complete data for NPC weapons * So spawnmenu doesn't get bricked entirely Fixed -force32bit trying to launch 64bit CEF Use more dynamic fallback for Infected shader * Instead of shipping edited materials, we do it in code Fix false positive with "Out of bounds bone in CIKContext" Fixed potential npc_alyx related crashes Potential fix for a crash on that one CS:S map Update Windows symstore path
9 Days Ago
merge from fix_memdump_logging -> main
9 Days Ago
merge from qol_spawn_vendors -> main
9 Days Ago
merge from replicated_convar_save_fix -> main
9 Days Ago
merge from fix_replicated_bag_range -> main
9 Days Ago
merge from fix_codelock_load_nre -> main
9 Days Ago
restore_multiline_console -> main
9 Days Ago
Bring back multiline input support to the console
9 Days Ago
merge from qol_loadout_inventory_preview -> main
9 Days Ago
Fixed UpdateWaterDrinkingPoint running when not needed: - now runs in the entity looking at tick every 0.1s - skipped when mounted, or when move speed is above drinkMovementSpeed Its a trace so it wasnt scaling well in big bases
9 Days Ago
merge from map_optims
9 Days Ago
Cache vending machines and skip rebuilding all their markers when opening the map Saves around 80ms on a server with 170 vending machines
9 Days Ago
merge from fix_apartment_teammate_door -> main
9 Days Ago
Update test list
9 Days Ago
▌▊▌▋▆█ ▅▍▅▇ ▄▋▊▅
9 Days Ago
Codegen
9 Days Ago
merge from fix_apartment_transfer_items -> main
9 Days Ago
merge from main -> fix_apartment_teammate_door
9 Days Ago
▊▌▊██▆█▍ █▅▊▄█▄█ ▌▋▉▆▆▄ ▆▅▅▍ ▍ ▊▅▅▆▄▇▌ ▋▇▋▋▄▇ ▍▄▋██▋ ▌▇▋▉▄ █▄▅▉▅█▊▉█▉▉ ▆▌▅▄▆▆▊ ▋▋▅▊▆▆▅ ▇▌▋▇▅▊▌ ▊▄▋▄▆▇▉▍ ▄▅▊ ▋█▋▍▆█▉▊▊
9 Days Ago
merge from fix_custom_item_drag -> main
9 Days Ago
merge from fix_jungle_plant_water -> main
9 Days Ago
merge from fix_sentry_modded_tag -> main
9 Days Ago
merge from fix_motorcycle_dismount_order -> main
9 Days Ago
merge from fix_client_sail_wind -> main
9 Days Ago
█▍ ▊▇▍█▍ ▍▅█▆ ▆▊▌█▉▉▇▄█▋▌█▊▍▉▄▍▇▅▇▋▌▉ ▌▆ █▆▊▇
9 Days Ago
merge from netgraph_fix
9 Days Ago
Reapplied the fix after the post-merge conflicts
9 Days Ago
merge from main
9 Days Ago
merge from prototype_arctic_trail_path_fix
9 Days Ago
- New Character Creator Layout - Stop the icon preview characters looking dead (they had no eyes in their sockets) - Fix numerous build errors - Remove eyebrows category - Add underwear category
9 Days Ago
Missed files
9 Days Ago
merge from console_autocomplete_improvements
9 Days Ago
merge from lookatboat_optim
9 Days Ago
Clean: remove stale todo Don't think I need to fiddle with asset scenes in this case Tests: none, trivial change
9 Days Ago
Cache LandmarkInfos so we only rebuild them when necessary
9 Days Ago
Update: ignore auth messages if already authed Tests: using a temp servervar triggered reauth while on Craggy - got rejected
9 Days Ago
▉ ▍▌▊ ▇▊▇█▄▅▋ ▍▍▍▉▍▇▌▉▌ ▉▊▊▊▇▉█ █▊█▅▆▍▅▌ ▉▇▊▋ ▊▇▆ ▍█▉ ▄▅ ▇▌ ▉▇▌▉▄ ▋▍▇ ▅▇▋▅▍▋▉ ▄█▍▌▅▄ ▊▊ ▅▌█ ▆▊▅▅▆█▄▉▅▅▆▋▍▇▍▆▆▇▍█
9 Days Ago
Fix after merge
9 Days Ago
▇▍▌▉▋▌▌ █▌█▇ ▅▄▋▉▋▅▊▆▍▅▅▍▅▇▅▌▆▍██▊▍▌▇▅▄▌▍▍▊█ ▆▆▆▆▋▆▌▅▅ ▇ ▆▍▋▅▄ ▊▆ ▊▄▊▉█▄ ▋▅▅▇█ ▊▆▊▇▆▊ ▍▊▍▄█▊▇▋▆▄▇ ▍▄▆ ▄█▊▇▍▄ ▍▌▆▉▄▉▌█▉▌▋▍▋▄▅█▊▅▆█▇ ▋▅▍▇▅▅▅▇ ▆▊▆▇▆▋ ▅▇█ ▄▌▌▌▅▇ ▇█▆▍▄▊▋ ▉▅▉▋▆▊▆▅▌ █▊ ▄▇▆█▉█▇ ▄▄▆ ▄▇▉█▉▋▊▌ ▍▅▄▋█▄▅▌███▅▆▅█▅ ▋▌▅▌▌▋▉ ▍▊▉█▋▍▇ ▊▍▊▆▍
9 Days Ago
Increase livestock lead break distance from 7 to 15m, show familiarity and gender by default
9 Days Ago
▋▅▋▍█▆▉▍ █▇ ▅▌▍▆█▌▍▋ ▆▋▋██ ▅▄▆▆ ▇▄▄▇▌▋▋▇ ▍▉▌█▆ ▇▊▉ ▍▊▉▋▅ ▊▋▌▄▄▇▅▇▊▉▌▆▍▅▌█ ▄▇ ▄▅▌█▆▄▆ ▍█▅▍███ ▉▅▋▆▅▇▋ █▊▄▇▄ ▍▆▆▆▌▄▍▇▉▉▆ ▅▉▋ ▋▅▍▄▇▆▄█▊▌▇▉▆▋▉ ▊▉▌▅ ▆▅▄▊▅▆▌ ▉▅▌▄▌▊ ▋█▉▊█▉▊ ▄▍▉▉▇
9 Days Ago
Add logging to memsnap commands - indicate if you are on a release builds and they won't work (keep the commands listed though instead of removing them) - log a message after they run - print to server console / logfile / rcon if the dump worked