138,867 Commits over 4,474 Days - 1.29cph!

11 Days Ago
Merge from satellite_crash
11 Days Ago
S2P dome, large oil rig
11 Days Ago
Merge: from main
11 Days Ago
Bugfix(tests): make sure PerfIsNoClipping properly cleans up spawned gameobjects - also cleaned up some leftover deltaTime arrays in tests This was messing up tests further in the queue Tests: ran AH perf and unit tests
11 Days Ago
Merge from playermaintainedmonuments
12 Days Ago
Added livestock scene to dev menu
12 Days Ago
Merge from roof.bottom.line conditionals consistency pass
12 Days Ago
Merge from Piano_AnimFix
12 Days Ago
Merge from apartment_complex_monument (swing jumping)
12 Days Ago
Merge from swing_launch
12 Days Ago
Fixed redundant RendererLOD on door.hinged.industrial_a_e Fixed missing MeshCull on CCTV yaw mesh
12 Days Ago
Merge from main
12 Days Ago
Merge from scene_check_tool
12 Days Ago
Fixed HLOD renderers appearing as renderers without LODs in scene checker
12 Days Ago
Removed old tools, now replaced with unified SceneChecker
12 Days Ago
Merge from main
12 Days Ago
Fixed some water catcher panel help issues
12 Days Ago
S2P sphere tank + HLOD
12 Days Ago
Added a display of which modules will be spawned on the test cars in the vehicle editor Saves having to click through into the scriptable object
12 Days Ago
Updated dome setup with new art Moved the fuel pump models into the entity itself
12 Days Ago
Merge from shadow_caching_tooltip_fix
12 Days Ago
Merge from shadow_caching_framerate_fix
12 Days Ago
Merge from shadow_caching_ambientlightlod_fix
12 Days Ago
Merge from main
12 Days Ago
Merge from apt_cctv_culling
12 Days Ago
Merge from fix_trap_displacement
12 Days Ago
Merge from fix_buffer_upload_mode
12 Days Ago
Merge from fix_demo_culling
12 Days Ago
Removed console input field character limit
12 Days Ago
merge from console_inputlimit_fix
12 Days Ago
Tweak turn in place settings, add response curves for ads/non ads, hook up playback speed as a parameter so we can bump it up if you're turning fast.
Rin
12 Days Ago
merge from jumpsuit_occupation_under_fix
Rin
12 Days Ago
merge from abyss_hazmat_helmet_view_fix
Rin
12 Days Ago
merge from clantable_snapping
Rin
12 Days Ago
merge from vm_stack_size_fix
12 Days Ago
Spotlight LOD fix
12 Days Ago
Fixed pre cliff bake sometimes not using the right seed and made re-anchoring more reliable, now using select to re-anchor rather then attempting to re-anchor string inputted prefab names everywhere
12 Days Ago
Ensure pool ui closes in demos (when not in first person)
12 Days Ago
Added abyss helmet meshes to SkipInFirstPersonLegs list
12 Days Ago
merge from main
12 Days Ago
Merge from PlayerMaintainedMonuments/powergrid
12 Days Ago
New powerline effects turn on/off with powergrid
12 Days Ago
Add remaining Black Mesa map icons Some more Black Mesa entities Minor entity cleanups & fixes * Found some more necessary nullptr checks when at entity limit * Removed env_debughistory entity and its associated concommands (Already did nothing) Pull Request: Ability to hide disabled tools https://files.facepunch.com/rubat/2026/July09-2929-AlarmingJavalina.mp4
12 Days Ago
merge from ui_disconnect_cleanup
12 Days Ago
Fixed nameplates and pie menu not being cleared on disconnect
12 Days Ago
Merge from PlayerMaintainedMonuments
12 Days Ago
Manifest
12 Days Ago
merge from charm_craft_fix
12 Days Ago
When crafting an item, if the prefered charm id isnt a charm, set and save it to 0 (no charm) Fixes not being able to craft items sometimes
12 Days Ago
Merge from main