143,763 Commits over 4,413 Days - 1.36cph!

11 Days Ago
Merge from main
11 Days Ago
Fix new AIs not moving when ConVar.AI.useUnityNavmesh is set to 1
11 Days Ago
merge from main -> apartment_complex_monument
11 Days Ago
S2P'd some stuff to fix compact ceiling light regression.
11 Days Ago
Reapply the increased building blocked + added safezone from the merge
11 Days Ago
Added some self checks in launcher DLLs * Probing for potential issues with deep install locations, maybe this is why some clients can't init CEF on game launch? * Bumped PATH buffer in the launcher DLLs Many minor cleanups More cleanups Added some bounds checks to networking code Make ragdolls respect setlightingorigin input again Double bone cache limit
11 Days Ago
Merge from 3p_spectator_improvements
11 Days Ago
Fix potential NRE when starting debug camera
11 Days Ago
merge from main
11 Days Ago
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11 Days Ago
merge from apartment_complex_monument/prototype -> apartment_complex_monument
11 Days Ago
Make ragdolls respect setlightingorigin input again Double bone cache limit
11 Days Ago
Take scrap from the apartment every 30m for rent payment
11 Days Ago
Remove TC prefab from medium apartment
11 Days Ago
merge from main
11 Days Ago
merge from main
11 Days Ago
merge from automated_testing
11 Days Ago
Fixed local client player being killed by the tests TearDown (entity snapshot clearing)
11 Days Ago
removed duplicate asmdef refs
11 Days Ago
Added baked textures for the LODBakerTestPrefab
11 Days Ago
Fixed a texture format issue within the LOD Baker that was preventing the correct texture slice from being sampled
11 Days Ago
Fix oilrigs not having navmesh when outside of map bounds
11 Days Ago
Apartment bed prefabs and lods
11 Days Ago
BDU set models, materials and textures added. Set up prefabs for all bdu/ballistic items.
11 Days Ago
Updated the LOD Baker to take into account per-mesh instance transformations and materials
11 Days Ago
Potential fix for ResetPath error spam
11 Days Ago
merge rust_relay_server -> main
11 Days Ago
edited 3p sprint update anim
11 Days Ago
Update second gingerbread npc, should fix nre
11 Days Ago
Skinning update for wooden armour jacket
11 Days Ago
Update source entity of wolf corpse, should fix broken head trophy
11 Days Ago
Merge from viewmodel_early_disable_fix
11 Days Ago
Move viewmodel clear config file
11 Days Ago
merged main -> rust_relay_server
11 Days Ago
vendingmachine_ui_refresh -> main
11 Days Ago
Reconfigured the LOD Baker GUI to work based on mesh instances with a prefab rather than meshes themselves, as you may want to bake multiple of the same mesh with different materials or transforms
11 Days Ago
Fix the weird input font
11 Days Ago
Changed vending machine loot panel over to a light + transparent theme to better go with the rest of the ui
11 Days Ago
Fixed passed/failed filter text width
11 Days Ago
Throw if the scoped convar doesn't have a SetOveride (methods)
11 Days Ago
Fixed scoped convars being case sensitive Failing to find a convar now throws, will fail the test if throwing during SetUp/TearDown or in the test body
11 Days Ago
Merge from viewmodel_early_disable_fix
11 Days Ago
Fix issues with third person anims still stopping early on molotov, bandage and syringe
11 Days Ago
Industrial Storage - added final lowpoly and bakes, rebuilt manifest
11 Days Ago
exported edited 3p jump animations and added correct jump anim to player animation controller
11 Days Ago
vendingmachine_ui_refresh -> main
11 Days Ago
Missed file
11 Days Ago
Fix 100 issues with the search bar in the sell order creator
11 Days Ago
merge main -> rust_relay_server
11 Days Ago
encryption changes