reporust_rebootcancel

127,271 Commits over 4,109 Days - 1.29cph!

10 Days Ago
Merge from main
10 Days Ago
fix cloud config override issues
10 Days Ago
add all cloud configs to list on climate
10 Days Ago
fix inconsistencies loading weather preset/cloud config on server vs client
10 Days Ago
10 Days Ago
Fix NRE in LifeInfographicStat.GetText when it is enabled before UIDeathScreen is set up
10 Days Ago
underground fog
10 Days Ago
Better initialisation flow for hardcore map, stops parts of it running when booting up in vanilla
10 Days Ago
Merge from main
10 Days Ago
merge from main
10 Days Ago
merge from new_menu
10 Days Ago
Added debug.resetfogofwar
10 Days Ago
Store search bar first pass Polished the navigation
10 Days Ago
Namings for final vcloud profiles.
10 Days Ago
10 Days Ago
Final consistency pass for legacy vs volumetric modes.
10 Days Ago
Fix some search bugs
10 Days Ago
Fix NRE
10 Days Ago
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10 Days Ago
Do correct reset filter - used the wrong method
10 Days Ago
Automatically hide mode when you go into official categories Simply replace ping sorting with last played sorting automatically on history tab (still need to replace column content) Dont select vanilla by default
10 Days Ago
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10 Days Ago
Added oriented dimensions calculation, used to auto set PlayerBoat entity bounds during boat creation. Added DebugDrawDimensions.
10 Days Ago
Some code cleanup
10 Days Ago
Bounds fix
10 Days Ago
Fix (swap) movement properties for heavy legs and chest
10 Days Ago
Store general tab navigation
10 Days Ago
better meshes for pips
10 Days Ago
locker workshop guide fix
10 Days Ago
Add lightup pips when entering code in hazmat codelock skin
10 Days Ago
Storm stuff & related.
10 Days Ago
merge from marker_buttons
10 Days Ago
Reset fields on mountables and prefab attributes, craggy island still has more issues I need to fix before its playable again. Jank fix for empty types in code gen by counting fields.
10 Days Ago
merge from reduce_log_history
10 Days Ago
merge from turret_minigun_fixes
10 Days Ago
10 Days Ago
New: DemoBuildingsViewer(Tools/Demo Buildings Viewer) - utility to extract buildings from a demo and create a scene of them - Fixed VisualFoodSetting.PreProcess to nominate for deletion, instead of destroying directly Currently only looks at keyframe 0 to detect building entities, which doesn't seem like enough Tests: used a client demo from a release server to spawn a bunch of building scenes
10 Days Ago
Check drop data in hero update
10 Days Ago
Home Screen: Only show twitch drop tile if there are on going twitch drops Show how long is left until drops end Only update modal window UI when we need to
10 Days Ago
merge from indirect_instancing
10 Days Ago
Adding pilot hazmat test with burst cloth
10 Days Ago
Store general tab navigation wip
10 Days Ago
Resetup player profile and premium icon
10 Days Ago
Enable GPU instancing and Read/Write on 5913 assets
10 Days Ago
Use culture to translate shorthand values before we display them
10 Days Ago
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10 Days Ago
Remade Server Browser: Swap single browser logic for multi-browser like the old menu. Remake mode categories as large toggle buttons. Reintroduce OR and AND behaviour into each toggle group - use second tier transform parent as the check for when to toggle. Add shorthanded player counts.
10 Days Ago
Fix inputs being registered twice with domain reload disabled, everything in Playground seems to work at this point. I can hop into playmode within 7 seconds which is awesome.
10 Days Ago
merge from main