146,922 Commits over 4,444 Days - 1.38cph!

4 Days Ago
Update(tests): add unit tests that can catch invalid substring calls in StartsWith/EndsWith Tests: ran them, EndsWith fail (as reported)
4 Days Ago
Hide skirt skinning pass
4 Days Ago
Snow mobile animation updates to work with new character
4 Days Ago
Merge: from main
4 Days Ago
Clean: remove a missed todo note Not worth the effort to chase it, current code is okay Tests: none, trivial change
4 Days Ago
fix broken water reflections when using DLSS or render scaling
4 Days Ago
Give barricades blocker its own protection property asset
4 Days Ago
Adjusted events, set sprint to play at 1.126 to account for the additional 2 frames in the updated anim
4 Days Ago
Merge: from main
4 Days Ago
Merge: from client_clientrpcs
4 Days Ago
Clean: removed generic ClientRPC methods - rewrite ClientRPCPlayerList into ClientRPCList All except for 2 calls now rely on Rust.CodeGen Tests: compiles
4 Days Ago
Hide skirt clipping improved. Updated .fbx and prefabs.
4 Days Ago
Setup MonumentBlocker script with support for different gibs at different destruction stages Make new entity prefab for barricades monument blocker Modify resources dispensed by the barricades monument blocker Remove ResourceStages from StagedResourceEntity, data here has since been migrated to StagedResourceEntityInfo and no discernable reason to still have it
4 Days Ago
Added Keyboard World Model and LODS Added Keyboard Combined Material and Textures for World Model and LODS
4 Days Ago
Clean: rewrite all obsolete ClientRPC calls into RpcTarget form - removed all obsolete ClientRPC calls Tests: editor compiles
4 Days Ago
Hide poncho skinning pass and fixing BDU shirt skinning
4 Days Ago
merge from areacheck_parent_fix
4 Days Ago
merge from coconut_underwear_fix
4 Days Ago
merge from BDU_Kevlar_TextureResolutionPass
4 Days Ago
merge from Halterneck clipping fix
4 Days Ago
merge from JacketClipping_fix
4 Days Ago
merge from skinny_pants_fix
4 Days Ago
merge from hazmat_downed_vision_fixes
4 Days Ago
merge from no_aa_no_dithering
4 Days Ago
merge from playerboat_unbeaching_revert
4 Days Ago
Fixed an issue with the SkyboxPass that was causing it to render without a depth buffer when active
4 Days Ago
added eye view adjustment submesh to arctic and nomad hazmats
4 Days Ago
Tweaked notif window anims
4 Days Ago
Merge from Main
4 Days Ago
Briefly show an "unsuitable location" error popup
4 Days Ago
Removed the URL parsing in Message, we now have a URL field
4 Days Ago
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4 Days Ago
added eye view adjustment submesh to makeshift hazmat
4 Days Ago
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4 Days Ago
set renderers properly in male bun wearable
4 Days Ago
Fixed an issue that was causing the color grading to be disabled in RRP
4 Days Ago
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4 Days Ago
Fixed clipping between heavy plate pants and boots. updates fbx and prefabs
4 Days Ago
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4 Days Ago
Added support for color grade masking via a new volume component and hooked up the settings for all volumes that require that feature
4 Days Ago
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4 Days Ago
mesh tweaks to male and female pants
4 Days Ago
Implemented new popup notif type
4 Days Ago
reverted boat unbeaching change
4 Days Ago
simplifying props prefabs, reducing amount of transforms
4 Days Ago
merge from main
4 Days Ago
Pretend gibs for barricade blocker, update to mani
4 Days Ago
Fixed notifications title being ignored by the client (now used by the popup notifs)
4 Days Ago
Updated rotation of the apartment door mats so it's 000 in unity.
4 Days Ago
simplifying props prefabs, reducing amount of transforms