145,726 Commits over 4,413 Days - 1.38cph!

20 Days Ago
Merge from main/bowless_crossbow
20 Days Ago
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20 Days Ago
code support for tertiary charm prefab setup
20 Days Ago
Add the apartment furnace to the large apartment
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Turn the wood stove in the large apartment into a furnace
20 Days Ago
Optimized the way the timer works for limiting the shadow caching framerate
20 Days Ago
merge from misc_vendingui_fixes
20 Days Ago
merge from mortar_prototype
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merge from deployable_snapping_fix_3
20 Days Ago
Removed interleaved shadow rendering implementation as this is now handled via the framerate limiting. Also, added defaults for distance-based framerate limiting to be enabled by default when shadow caching is enabled.
20 Days Ago
merge from empty_country_list_fix
20 Days Ago
merge from defaultsortingorder_update
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Use actual PerInstanceData buffer instead of IndirectArgs in BatchRendererGroup
20 Days Ago
Merge from /indirect_instancing
20 Days Ago
Fixed an issue where the lights wouldn't refresh correctly after changing the max shadow lights
20 Days Ago
Remove now obsolete IGraphicsBuffer wrapper
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Use newer GraphicsBuffer instead of ComputeBuffer
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exported 3p holdtype animation sets with names beginning C after updating 3p running/jog anims
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More lighting
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20 Days Ago
Update: resubmit original pool mutex implementation in a separate branch Makes it easy to test across extra benchmarks Tests: ran unit and perf tests
20 Days Ago
Rebuilding the shadow map cache render texture pools when the max shadow lights convar changes
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20 Days Ago
Codegen
20 Days Ago
Mortar animations on the v4 rig
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20 Days Ago
exported 3p holdtype animation sets with names beginning with A and B after updating 3p running/jog anims. Also set player animation controller timescale for the sprint to 1
20 Days Ago
Restoring this branch from yesterday I had to delete (sorry)
bot
20 Days Ago
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20 Days Ago
Subtracting 150318
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Fixed an issue with flickering point lights caused by them having different shadow biases
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Subtracting 150367
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Subtracting 150376
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Subtracting 150380
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Subtracting 150385
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Subtracting 150388
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blowpipe charm position tweak
20 Days Ago
Merge from terrain_lowering_nms_large_cave
20 Days Ago
Restoring a bunch of commits from yesterday I had to delete (sorry)
20 Days Ago
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merge from main
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Subtracting 150838 (reapplying new navmesh)
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20 Days Ago
Merge from terrain_lowering_nms_large_cave (reapply)
20 Days Ago
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Subtracting 150878 (new submesh subtract) i.e. reapplying new submesh
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Modified Jenkinsfile to utilize fpbuild installer scripts to manage fpbuild version per pipeline instead relying on globally installed version on the Jenkins runner system.
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Subtract 150311