146,489 Commits over 4,444 Days - 1.37cph!

16 Days Ago
Debug command
16 Days Ago
Russian roulette prototype wip
16 Days Ago
- Show cue - Add line renderer to show where you're aiming
16 Days Ago
fake player improvements
16 Days Ago
Fixed missing transparency in apartment interior trims (for steps)
16 Days Ago
Fixing FPBuild path var in unity tests step in Jenkinsfile
16 Days Ago
penthouse decals cont
16 Days Ago
merge from PlayerRigUpdate2/asset_cleanup
16 Days Ago
Delete old player textures
16 Days Ago
medium apartment collision
16 Days Ago
delete hair cap calibration mats - easier to calibrate in realtime now we can release material blocks
16 Days Ago
Add profiling. Showing approx 0.08ms per table when bodies are moving
16 Days Ago
Updating female skinning and cloth sash
16 Days Ago
Quick refactor
16 Days Ago
Revert some changes to VPC files from x86-64 * I have done it again. Move some DLLs back to garrysmod/bin/ again. Reduce verbosity of the new codesign tool Remove 64bit client launcher from SRCDS package
16 Days Ago
16 Days Ago
merge from version_log_server
16 Days Ago
merge from traintunlightfixes
16 Days Ago
merge from cargoshipfixes
16 Days Ago
merge from terrain_lowering_nms_large_cave
16 Days Ago
deleted duplicated old reference prefabs
16 Days Ago
Slightly expand and shift the CaveNetworkGroupLayerOverride at silo to fix a remaining problematic sight line S2P NMS
16 Days Ago
Deleted old hair assets Deleted old hair sets
16 Days Ago
plugged the holes in apartment complex LOD2's windows inb4 rebaking LOD from multiple sources
16 Days Ago
merge from main
16 Days Ago
Penthouse apartment edge decals and remaining wall textures
16 Days Ago
Subtract navmesh subtraction
16 Days Ago
delete old materials
16 Days Ago
delete old head prefabs
16 Days Ago
Delete old player model fbx and prefab reference duplicates
16 Days Ago
Minor cleanups Check for empty strings when getting sound duration
16 Days Ago
Subtract bad merge
16 Days Ago
Manifest
16 Days Ago
Fix kinematic bodies forcing the pool physics tick to keep simulating because their velocity wasn't being killed
16 Days Ago
delete debug player model prefabs, no longer needed
16 Days Ago
Delete old skinset assets
16 Days Ago
Codegen
16 Days Ago
Bunch of compile fixes
16 Days Ago
Merge from main
16 Days Ago
Merge from main
16 Days Ago
Can now walk around the pool table when mounted
16 Days Ago
apartment oven, texture tweaks, prefab setup, lods and collision
16 Days Ago
Added new code signing tool, and adjusted workflow files to have necessary environment variables during pipeline runtime for authorizing with the new system (#2)
16 Days Ago
Merge: from main
16 Days Ago
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16 Days Ago
Merge from main
16 Days Ago
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16 Days Ago
Sync pool mountable locations over the net
16 Days Ago
merge from mismatched_serialized_analyzer