144,774 Commits over 4,413 Days - 1.37cph!

19 Days Ago
main -> binoculars_ui_refresh
19 Days Ago
merge from mortar_prototype
19 Days Ago
Fix occlusion popping on mortar, add condition loss on shot
19 Days Ago
Merge from workbench_upgrades
19 Days Ago
Fix defensive upgrade description.
19 Days Ago
Merge from Main
19 Days Ago
Merge from main
19 Days Ago
- ExecuteOverlapSphereCommands uses a NativeArray for commands (again) - Use dependsOn jobhandle as a dependency for validateJob when in debug mode
19 Days Ago
Industrial Storage - corpse meshes, gibs tweak
19 Days Ago
merge from main
19 Days Ago
set skin id on crypt building skin to 10472 which is the same as the steam pack id
19 Days Ago
merge from storepage_crypt
19 Days Ago
Fixed crypt store page building tier icon
19 Days Ago
merge from main
19 Days Ago
vanity cabinets a/b/c/d lods and prefab setup collisions
19 Days Ago
merge from main
19 Days Ago
workbench upgrades can no longer be crafted for researched
19 Days Ago
merge from main
19 Days Ago
merge from mortar_prototype
19 Days Ago
merge from crypt_building_skin - store icon and square images for steam on sitem
19 Days Ago
square images for crypt bulding skin steam item
19 Days Ago
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19 Days Ago
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19 Days Ago
missing .mat
19 Days Ago
merge from deepsea_loot_balance
19 Days Ago
Compile fixes
19 Days Ago
Added simulate button to LootFill component
19 Days Ago
Nerfed deep sea PT boat loot
19 Days Ago
merge from main
19 Days Ago
low fences colliders
19 Days Ago
merge from main
19 Days Ago
merge from main
19 Days Ago
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19 Days Ago
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20 Days Ago
merge from Quickfire_FloatingCityVendor
20 Days Ago
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20 Days Ago
Added another female/light player seed
20 Days Ago
Attempt at fixing protobuf length generations on mac by using integer math instead (ato avoid platform floating point)
20 Days Ago
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20 Days Ago
project_generation_proto_files -> main
20 Days Ago
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20 Days Ago
merge from mainmenu_bits