161,890 Commits over 4,597 Days - 1.47cph!

15 Days Ago
Set create mesh flag and set up viewmodel renderer
15 Days Ago
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15 Days Ago
Merge fixes
15 Days Ago
network_lods -> main (off by default)
15 Days Ago
main -> network_lods (breaking)
15 Days Ago
testing setup
15 Days Ago
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15 Days Ago
Merge from main
15 Days Ago
Updated mac and windows local server handler to use the new NativeProcess generic handler
15 Days Ago
Fixed the lighting on the PixelLit 6-Point shader
15 Days Ago
Fixed visual issues on the water purifier/desalinator caused by using a specular material with metalness textures.
15 Days Ago
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15 Days Ago
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15 Days Ago
merge from bagmarkers_fix
15 Days Ago
merge from adminui_ugc_scrollbarfix
15 Days Ago
merge from ramp_deploy_fix
15 Days Ago
merge from dpv_buff
15 Days Ago
merge from fxlayerfix
15 Days Ago
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15 Days Ago
merge from vm_t1_smg_firing_anim_fix
15 Days Ago
merge from procgen_fix_NMS
15 Days Ago
merge from neonsignfix
15 Days Ago
merge from PumpkinLockFix
15 Days Ago
Fixed ramp guide flickering between floors stacked 1.5m apart
15 Days Ago
merge from sleepingbag_overlap_deathscreen_fix
15 Days Ago
Added additional LOS pos for the ramp, fixes blue Line of sight blocked
15 Days Ago
Fix sleeping bag buttons on the death screen sometimes not getting sized correctly and overlapping, snapping back into place on hover and causing misclicks
15 Days Ago
merge from main
15 Days Ago
Fixed bags assigned to you while dead not showing on the map until another bag changed This could hide all your bags after rejoining a server you died on
15 Days Ago
Fixed admin UI's UGC history scrollbar layout issues
Rin
15 Days Ago
Disabled Halloween features
15 Days Ago
Fix dungeon spawning dark square
15 Days Ago
Fixed ExplosionScreenBounceFade sampling it's curve the wrong way around (1 was close to explosion, it should be 0) Also fixed all screenshake via this component not being applied if sip domain reload is enabled
Rin
15 Days Ago
Adjusting Catfish, Orange Roughy, Salmon, Small shark random gutting bonus Replace 20% chance to get 8 cloth, with a 20% chance to get a bluepfrint fragment
Rin
15 Days Ago
Add a 50% chance for a blueprint page to Large Barn/Ranch Hunter treasure mission box
Rin
15 Days Ago
Add a 20% chance of blueprint fragment in Crate_basic
Rin
15 Days Ago
Add blueprint fragment and blueprint page to underwater crates to match other loot pools
15 Days Ago
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15 Days Ago
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Rin
15 Days Ago
Hooked up new Blueprint Book File renaming
16 Days Ago
Adjusted the sunflowers seed stage collider so it can be cleared by a melee weapon reliably
16 Days Ago
Fixed wrapping paper item accepting water
16 Days Ago
Fixed chickens on tutorial island being weirdly aggressive (learning rust is hard enough)
16 Days Ago
Merge from swamp_tree_x_improvement
16 Days Ago
Lowered X markers on all swamp trees by quite a bit Added a check to make sure an X marker can never be spawned under terrain Added a bonus tolerance to the X marker configurable by tree, added 0.2m to each swamp tree as these colliders are weird
Rin
16 Days Ago
merge from blueprintbook
Rin
16 Days Ago
merge from main
16 Days Ago
Missing meta file
16 Days Ago
Merge from livestock_animals
16 Days Ago
Child animals can now leave the radius of their mother when attempting to eat out of a trough that is out of range from the leash to their mother Prevents child animals getting stuck with low hunger values while in a pen with a trough