248,634 Commits over 3,928 Days - 2.64cph!

23 Days Ago
Add option to report players for breaking server rules via the F7 menu - events will only be sent to game servers
23 Days Ago
Arena 1 updates
23 Days Ago
Optimize DLabel autostretch behavior (#2089)
23 Days Ago
First pass on making scientist aiming feel fairer
23 Days Ago
Refactor scoring a bit, should resolve scoring issues
23 Days Ago
missing cleanup
23 Days Ago
changed carving/smoothing to use a flat-ended capsule (sphere where the carve starts but with a flat cap) and use a constant depth, oriented to the player's view when carved - makes carving feel more consistent at different carving sizes as you couldn't easily see how deep the carve would have been before
23 Days Ago
Use Guid here
23 Days Ago
Show stats debug
23 Days Ago
- Improved raise power - Adjusted angular drag
23 Days Ago
Ensured drawbridges can also be repaired again
23 Days Ago
▊▋▆▋▅: ▊▇▌▋▉ ▊▆▉▋▇ ▍▋▆▉▌ ▅▍▄██▊▇ ▄█▇ ▆▌▍▊▅▄▉▊::▅▊▍▅▄▊▇▌▅▄ ▇▆▄▊ ▅▉▄▋▋▋▇ ▉ ▆▆█▇▆▋▇▍▉ ▇▇▄▅▌, ▌▍▍▇▄▉█▆ ▋▆▆▊▋█▉▇▆▌ ▆▊█▊ ▋▊▇▊▉▆▉▍ ▌▄ ▉▇▊▅▌▇▊ ▌▄ ▍█▅▄▊▄▌(▇▆▄▉▋██▆ ▅▆▍█▍ ▆▋▌█ ▆▅▇▌▇▉▍▆█ ▉█▆▉▉▋▉▋) ▌▆▌▆▆: ▄▌█▍▉▇▅▌ ▌▆▊▋▌ ▉▊▍▍▊▅ ▇▇▌ ▄▍▉ ▊▆▌▆▇█ ▍▅ ▄▄▉██▍. ▊▄▉▋ ▆ ▉▌▋▅ ▍▋▌▉▋▍▍ - ▆▌█▇▍▄▇▊ █▋▊ ▊▋█▅▉ ▉▋▉.
23 Days Ago
merge from main - RC
23 Days Ago
jungle_ruins_b progress
23 Days Ago
Ensured siege tower can be repaired again
23 Days Ago
Tweak wording on External Changes dialog to make it more clear what the options are Only ever show one External Changes dialog for a scene
23 Days Ago
WIP: Building again
23 Days Ago
water shader experiments
23 Days Ago
Adds Entity:AddSpawnFlags, Entity:RemoveSpawnFlags and Entity:SetSpawnFlags (#2138)
23 Days Ago
Added the base for the custom TAA post-process
23 Days Ago
siege_weapons -> primative
23 Days Ago
Localization Support For Crosshair Setup (#2148) * Localization For Crosshair Setup * Lowercase
23 Days Ago
fixed a typo in hudanimations.txt (#2160)
23 Days Ago
- Greatly improved the raise command on siege tower - Stopped draw bridges trying to reverse open
23 Days Ago
jungle_ruins_b first iteration layout added a proxy mesh for the croc to design around
23 Days Ago
- Fixed string equality offset bug in StringView - Double maximum MenuTip length, and truncate post-richtext filter - Removed debugging character from rich text filter.
23 Days Ago
...and EnforceShadowDistanceBounds
23 Days Ago
Fix NRE caused by new scientist missing a component that wolves have
23 Days Ago
Remove old shadow distance
23 Days Ago
▆█▊▍▄▌▆▌ ▉▌▇▆▆▇▋ ▋▅▅▄▌▋ ▉▄▆▊▄▌▍ █▌▉ ▅▋▅ ▌▆▊ █▄█▅▅▋▊▍, ▄▄▌▉▌▍█▅ ▌ █▋██▇ ▍▍▇ ▇▊ ▆▆█ ▄▉▉▄▋▄▉▋ ▉▋▇▆▊▄▄▇ ▊▌▄▄ ▌▋▄ ▋▆▅▅█▋ ▌▄▇▊▉▄▆ ▍▋▆█▉▅▍▍▅▅ ▊▍▍▍▋▋▆ ▅▉▆█ ▋▌▊▍▅▍▋ ▊▄▊▅▍ ▋▇▌▊▊▉
23 Days Ago
Fixed broken damage FX
23 Days Ago
Death camera
23 Days Ago
Bunch of texture streaming related setup/rework. Rewored AdjustTextureStreamingBudget() to take budget directly from convar. Added streaming budgets to presets. Fixed bug with preset editor and non-UI linked convars.
23 Days Ago
Spine IK groundwork Tweaked head IK leaning Moved the horse center of mass back to give that laggy ass feeling Start moving forward a lil bit after rotating in place
23 Days Ago
Remove new detail metallic map from decals to stop errors for now
23 Days Ago
Enhanced mine https://files.facepunch.com/tony/1b0411b1/sbox-dev_tBUWj7kgIu.mp4
23 Days Ago
Fix mine damage NRE
23 Days Ago
WIP restart server at 4am local machine time, check for >=22 hour server uptime and do not restart Staging servers (env || hostname) start the timer 10 minutes after the server is up and repeat every 5 minutes Separate rcon logic and serverinfo loop out of ConsoleInputBar and into separate class CommandManager. Swapped out usages in RunServer.cs. Finished up the CheckForServerRestart functionality. Confirmed the project still builds Was accidentally using DateTime.UtcNow instead of DateTime.Now Change the time check to prevent the extremely rare edgecase of the server attempting to restart twice Use the global cancellation token in the CommandManager, don't make a new one CommandManager takes CancellationToken, not source Rename CommandManager to more suitable ServerRcon rename vars, too Double time window to ensure we restart and store DateTimeOffset of when restart was last requested Attempt to restart multiple times if we failed due to an exception Log any errors Minor changes Merge pull request #6 from Facepunch/server_restarts Server restarts
23 Days Ago
Minor changes
23 Days Ago
reverting 108949 - caused compilation issues
23 Days Ago
Bring back external changes detected dialog, move to interface event Assets added at runtime can be loaded into promises/missing resources again Move prefab instance reload logic out of ResourceLoader Clear selection when reloading SceneEditorSession
23 Days Ago
Don't allow double activating/deactivating cards Comments / cleanup
23 Days Ago
Arena one updates
23 Days Ago
Change glass cannon card stats a bit These shouldn't be properties
23 Days Ago
Lowest HP stat possible is 1
23 Days Ago
Fix for abilities
23 Days Ago
▇▉▋▇▇ ▄▊▇█ ▊▌_▍▉█▌_▄▄▉▉▇█▇▅▆
23 Days Ago
Fix overriding SSR with a black texture when it should be initialized with a translucent one
23 Days Ago
in Material.Lerp, normalize after lerping normals Include ReflectionTextureColor in all the layers @samzanemesis might wanna check this is the right thing to do build shaders
23 Days Ago
Fixed DeferredMeshDecal NRE when spawning hex-a-gone tiles