192,670 Commits over 4,049 Days - 1.98cph!

21 Days Ago
Fixed corpses not decaying because they're immortal
21 Days Ago
▋█▌▍▋: ▅▋█▆▋▆ ▉▇▅▆▇ ▌▊▄▅███▄.▇▇▌▇█▊ ▅█▉▆ ▄▋▅▆ █▄█▅▋▊▄▌▆▍ █▋▋▄▅▄█▇▄▌▉ █▆ █▍▉▊▋▄▅▅▉▆▊▆ ▄▊▇ ▊▌▍█▄▍▍▋▌▄▆█▋ - ▊▋▇▊▄▋▄▅▅ ▍ ▆ ▌▄▋▍ █▄▋▅█▅▊ ▅▌ ▄▇▇█▆▋▉▉ ▊▇█▌▍▍▆▆ ▉▅▉▍▋'▊ ▍▅▄▇▌ ▇▄▄ ▊▄▉ █▊▊█ ▊▍█▇▊, ▅▊▇ ▄▉▅▉▌▌ ▄▅▆▅ ▇▇▅█▍ ▌▆█ ▊▋▇▆█▇▉ ▌▍▅▄▉▄█▇ ▋▍▋▋▋: ▆▅▉ ▍▇▇ ▆▇▆ ▅▄▉▅ ▅▉▌▍
21 Days Ago
Refreshed LODs lighthouse
21 Days Ago
Put some missing vine kits in scene
21 Days Ago
Continuing work on piper nigrum vines
21 Days Ago
merge from softcore_update - 118237 Combined bed corpse gib meshes Fixed bed gibs colliding with corpse Disabled player collisions on bed, towel and bag corpses
21 Days Ago
merge from softcore_update/deployable_corpse
21 Days Ago
Combined bed corpse gib meshes Fixed bed gibs colliding with corpse Disabled player collisions on bed, towel and bag corpses
21 Days Ago
merge from softcore_update/tc_antigrief_fix
21 Days Ago
Fixed TC purchasing its anti gried upkeep after saving 50% of its loot in a corpse
21 Days Ago
exported updated sprint, run, trot and walk tiger animations that match the latest gait speeds
21 Days Ago
merge from main
21 Days Ago
▇▅▆▅▉ █▋█▄ ▅▍▉▄_▋▊▅▇█_▉▅▄▍█
21 Days Ago
▌█▍▇ ▄▆▅▍▅ ▉▋▇▊▆▇▋▋ ▅▊▉▆▆▉▄▋▇▆ ▌▋▍▌ ▍▊▋▄▍▄▊█▇██▄ ▊▄▍█ ▊ ▋█▋▇▌▊▄ ▊▌▌▉ (▊▄ ▇▅▅ ▊▋▊'▌ ▆▇▋▄ ▊▆▅▋ ▆▍▍▋▍▊)
21 Days Ago
Merge: from parallel_validatemove/stable_playercache Promoting stable player cache version as main dev direction Tests: none, no conflicts
21 Days Ago
Fixed large wood box prefab conflict
21 Days Ago
Adding camera animation to boomerang content
21 Days Ago
Always fully play attack anim. Anim state transition tweaks.
21 Days Ago
Lighting progress
21 Days Ago
Merge from snakes
21 Days Ago
Merge from jungle_update
21 Days Ago
Merge from wip_gameplay
21 Days Ago
Increase client aware trigger size
22 Days Ago
Merge from parent
22 Days Ago
Merge from jungle_update
22 Days Ago
merge from store-ui-2025-April
22 Days Ago
merge from blurryfxfix
22 Days Ago
merge from main
22 Days Ago
Don't spawn trees in rivers
22 Days Ago
Client compile fix
22 Days Ago
Very rough looking vine extending logic
22 Days Ago
further underwater progress
22 Days Ago
Increase max distance of vines by 10m, rework vine swing spawn location
22 Days Ago
Merge from main
22 Days Ago
Re-enable wind and fix instanced foliage motion vectors
22 Days Ago
Hide client side errors if its a generic network exception
22 Days Ago
Added forestside topology 12 units around the vine tree to stop other trees spawning too close to the vine tree and blocking movement
22 Days Ago
merge from softcore_update - 118201 Fixed vending machine corpse not repairable in doorways
22 Days Ago
Merge from parent
22 Days Ago
merge from softcore_update/deployable_corpse/open_interaction_fix/
22 Days Ago
Remove client Open interaction when a container is empty (so its not obstruction the way to dropped items indefintely)
22 Days Ago
Merge from stringpool_warning_fix (also includes latest main)
22 Days Ago
Possible fix for string pool warnings - ensure we use lower case bone names at runtime when looking in the string pool
22 Days Ago
Fixed vending machine corpse not repairable in doorways
22 Days Ago
Reapply spawn point change Add debug.vineswinginghighlight command
22 Days Ago
▇▆█▋▋ ▍▄▇▉ ▍▉▅▋▌▌▊▌_▆█▅▆▅▍ - ▇▇█▉▍▇ ▊▆▅▉ ▊▇▄▋ ▍▋ ▌▌▍▆▉ ▇▆▅▍█▉▉▄ ▅█▄▅ ▆▅ ▇▆█ ▄▄▌▋█▊▄▉ ▌▌ ▌█▉ ▆▆▍█▄▄▆▊▉▌ ▅▅▍▅▊▆ ▋▊▉█ █▌▍ █▌▌▊▄█▉▊ ▊▊ ▉▅▋ ▆▌▅▇▄▋█▅ ▊▉███▆ ▄▆▆▍ ▅█▇▉▉▅▇▆ ▅▄▆█▉▇▍ - ▌▄▌█▆█ ▊▇▋▋▇ ▇▆ ▉▅█▇█ ▋█▋▇▊▇▄▄ ▋▉█▍▆ ▄▄▉▉▆▆▋ ▄█▉▄ ▊▌▅▋▅▊▄▉▌ ▄▋ ▍▅█▇█ █▅▋▄▍▋ - █▆▇▊▍▌ ▆▊▇ ▇▍▋▋▌▆▇▍▅▉▍▅ ▅▆ ▅█▅▍▌▆▍▊█▄▌▇▌██▊, ▅▆▆▊█ ▄▇▋█▆▅▅ ▊█▄▊▇▄▅▆▌▍█▇ █▊█▋▍▉▇ ▌▉█▇
22 Days Ago
merge from softcore_update/deployable_corpse
22 Days Ago
merge from softcore_update/containers_auth
22 Days Ago
Use CanBuild instead of IsBuildingAuthed Optimisation, only one CanBuild server call per check
22 Days Ago
aztec rifle blockout progress