125,576 Commits over 4,171 Days - 1.25cph!

53 Days Ago
Blur changes
53 Days Ago
Can now see and open server maps in the menu (super early version) Ensure rust plus button refreshes on server connect Some more quick join code, not plugged in yet
53 Days Ago
Bump version number in DLLs/EXEs
53 Days Ago
Change domain reload toolbar color/tooltip when enabled without CLIENT and SERVER constants
53 Days Ago
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53 Days Ago
'▆▊▄▅▋▋' ▊█▄▉▌ ▄▅ ▉ ▌▍▌▇▍▍ ▇▊▇ ▄▉ ▆▅▍▉▊▋ ▋▍ ▉▉▆ ▇█▍▇▋ ▊▆█▇█▌▄ ▅▄▅▋▋▊█ - ▉▇▍▉▉▊ ▊▌█▌▅▄ ▉▍▊▉ ██▉ ▅▊█▌ ▊▅ ▇▄▋▉▉▄▍ '-▇▅▍▌▇▌▇▋' ▅▋ ▋ ▊▆▇▇▄▉█ ▋▇▅█▋▅█▇█ ▅▉ ▌▇▌▌ ▅▋▇▍ ▋▆ ▉▄▌ ▄▌ ▊▆█▋▍▍▆▅ ▌▋▋▍▇▌ - █▄█▅▅▆█▍ ▌▄▊▍▅▌▆▅ ▆▇▇▍▉▅▌ ▊▅▉▊ ▆▄▅█▌▍▅ ▆ ▅▅▌▊▌█▋ █▇ ▅▄▌▇▍▊ ██▉█▆▇▆ ▋▍ ▊▉▆▌▋ ▊▋▄ ▍▉▄▍▇▊█ ▉▌▊██▅▊▆▇
53 Days Ago
Removed trueshadow glow on limited skin tiles, we now have a gradient image using a static color based on the icon Added a glow behind the model in the skin viewer, using that color
53 Days Ago
update from main
53 Days Ago
Mute hidden value finalizer if we're entering playmode with domain reload disabled.
53 Days Ago
Merge from main
53 Days Ago
WIP: Spraycan supports reskinning codelocks https://files.facepunch.com/cipeaX/2025/July/23_14-29-CruelTamarin.mp4
53 Days Ago
disabling renderer batch scripts and enabling IsDynamic on LOD scripts for set dressing of ghost ship
53 Days Ago
Fix ownership share with buried weapons
53 Days Ago
new_menu -> main
53 Days Ago
Split MotionList in separate file
54 Days Ago
Ensure official servers are hidden in both community and modded
54 Days Ago
Merge from hardcore_refresh
54 Days Ago
Possible MapInterface.ResetMapView NRE fix
54 Days Ago
mirrored version of rope drum model and collider to avoid negative scale baked LOD4 for bumper tire bag
54 Days Ago
- fixed mip level calculation errors for fallback objects - fixed fallback objects not properly updating when in motion
54 Days Ago
main_menu -> main
54 Days Ago
Set client entities internal value instead of resetting the hidden value itself
54 Days Ago
Vis/parent checks for auth wip
54 Days Ago
Fix notifications for ultrawide
54 Days Ago
Potential fix for footstep NRE
54 Days Ago
Update Abyss Pack and Industrial
54 Days Ago
renamed pilot hazmat skin asset name to pilot pack
54 Days Ago
Fixed rare scale issue when opening skin modal
54 Days Ago
fix build
54 Days Ago
removed duplicate lodgroups and set up mesh lod on pilot codelock
54 Days Ago
update lumberjack and wallpaper pack with new media
54 Days Ago
Updated backpack textures
54 Days Ago
Loading Screen and Bootstrap views ultrawide fixing
54 Days Ago
Fixed skin viewer settle rotation not being consistent accross all framerates
54 Days Ago
Clamp skin viewer mouse pos on parallax, fixes models spinning while your mouse is on another screen Also inverted parralax Y axis, feels better
54 Days Ago
Added a warning when the steam overlay failed on checkout
54 Days Ago
modding_prefabs_july -> main
54 Days Ago
Updated moddeding wolf and tiger spawners, no longer spawn metal ore
54 Days Ago
merge from new_menu
54 Days Ago
merge from main
54 Days Ago
merge from main
54 Days Ago
merge from Locker_Collider
54 Days Ago
merge from fix_camera_jump
54 Days Ago
merge from fix_flashlight
54 Days Ago
merge from pilot_hazmat_dlc
54 Days Ago
Play menu tab box and headers
54 Days Ago
Fixed graphical artifact on bodies of water
54 Days Ago
Check for double priv. Save file update.
54 Days Ago
baked LODs of trawler ghost ship, updated prefabs
54 Days Ago
changed collision surface to metal