reporust_rebootcancel

111,930 Commits over 3,928 Days - 1.19cph!

6 Months Ago
Merge from event_record_pool_increase -> main
6 Months Ago
Increase EventRecord pool size from default of 512 -> 16k
6 Months Ago
blow pipe blowdart art
6 Months Ago
▉▌▉▍▋ ▍▆▋▋ ▍▋▆▉▅▊▍▄▉▄▌_▊▅▆▋▇
6 Months Ago
More accurate terrain anchors for hill cliffs
6 Months Ago
▉▆▅▉▌ ▅▇▋█ ▅▇▊▅▅▆▋▅▇▍▅_▇▊▍▄▅
6 Months Ago
6 Months Ago
Jungle ruin stone albedo test
6 Months Ago
▍▌▊█▉▌ ▅▆▌▇▊▋▋▉▋▊▄ ▆▌▅▋ █▄ ▆▊▅▆▌▇ ▅▊▉▄▊▋▋▇▌▆▆ (▌▆█ █▇▇▌▌ ▍▍ ▊▊ ▌▇▉▉ ▋▇▌▇▉▇ ▌▊▊ ▄▋▅ ▋▄▆▅ ▍▉▇▉▍▊)
6 Months Ago
Merge from fix_reserved_slots_expiry -> main
6 Months Ago
Fixed reserved slots not expiring until a player joined the queue (or server) without a reserved slot Fixed a player able to use expired reservation to join (incase the first fix doesn't work)
6 Months Ago
fish spawn rate tweaks
6 Months Ago
merge from tincan_alarm
6 Months Ago
Cancel wire deployment if the player died Demo NRE fix
6 Months Ago
Fixed the wire deployment DDraw lines ghosting (applied the same fix to the WireTool)
6 Months Ago
player update. sks set up
6 Months Ago
Tweaked the deploy volumes to allow closer placement from other deployables Improved wire through walls checks
6 Months Ago
▊▋▌█▆▉ ▌▅▅▅▇▌▅▆▍▌▅ ▉█▋ ▌▍▋ ▇▆▅▆▅▉ ▌█▌▇▆
6 Months Ago
▉▅█ ▄▇▌▍▅▌█▌▆ ▋▆▉▊▇▇█ ▍▊█ ▇▊▄▌█▍▍▆▋▇ ▉▆▅ ▄▄ ▍▉▆▉▋ ▇▊▍▆█▊ ▇▌▋ █▆▅▇▄▋▋▍ █▇▄▆ ▉▊▉▋▉ ▄▉▉▇ ▋▆█▌▅▋▋ ▌█▌▉ ▅█▇▅ █▌▅▆▇ ▄▅▌ █▉▋ ▍▇▉▍▊▌ ▇█▊ ▍▋ █▌▄▄▅▍█'▉ ▅▄▇█ ▆▊▌▇▆▇ ▊▇ ▍▆█▋▇▆▉ ▆▋▋▄ ▊▅▋ ▇▆▆▆▌▅▇▍█▊▊▍▆▆<▋▉▅▅> ▄▊▋▅█▇ ▊▍ █▆▌▇▄▊▆▉▆▊ ▄▍▉▉▍ ▄▌▌▅▇▍ ▆▉ ▆▊▍▊█▍▅▌▍▊ ▍▊▅▅▄ ▊▍▊▋▄▄
6 Months Ago
Updated office_ceiling_light_b texture resolution
6 Months Ago
▉▉▄ ▊█ ▄▄▅▊▊▇▋▇▅▅ ▇▉▄▇ ▆▇▄▄ ▍▌ ▊▋▊█▊▄▋▋▅ █▍ █▊▆▄▄▆▅█▌█▋ ▉▅▉▉▉▋ ▋▍ ▉▉▄▋ ▌▇█▋ ▍▊▉▍▆▊ ▆▍ ▌▌▆▅▅▌▊▅▇ ▌▅ █▌▅█▄▄▆ ▍█▇▌▇
6 Months Ago
Distributing dismount points across ragdoll bones for more reliable dismount without offset issues
6 Months Ago
code review changes - client state initialized from networked parent entityref - removed some redundant client flag setting - eye positions levels out after ragdolling ends
6 Months Ago
added shoal fish to env_fish on main camera and tweaked numbers and values of all fish
6 Months Ago
Added two storey ruin variants. First pass of jungle ruin level assembly,
6 Months Ago
exported wolf run 180 turn left to run rm and wolf attack 1 rm anims
6 Months Ago
Updated office_ceiling_light_b Model and Prefab Added New Textures and Materials for office_ceiling_light_b
6 Months Ago
6 Months Ago
More hill cliff progress Made all hill cliffs 10% flatter
6 Months Ago
fixed no cliffs spawning below zero in test level
6 Months Ago
Update to Boomerang Textures
6 Months Ago
Update to Boomerang Material and Mesh
6 Months Ago
removed crustaceans material and replaced all instances of it with barnacles material,
6 Months Ago
6 Months Ago
merge from tincan_alarm
6 Months Ago
Protection values again, forgot to CTRL+S last time
6 Months Ago
Elevators can now trigger the tin can alarm, because why not
6 Months Ago
fixed some oddities with ore nodes by not using certain topologies (alt/cluster)
6 Months Ago
merge from tincan_alarm
6 Months Ago
Updated protection values
6 Months Ago
Cherry picked Remove topology for monuments
6 Months Ago
Vendor Restock Changes -> Main
6 Months Ago
Upped starting stock to 20
6 Months Ago
water triggers inside canyon to remove ocean surface
6 Months Ago
unique environment test level reduced stack
6 Months Ago
autospawn folder for unique environment prefabs
6 Months Ago
unique environment - canyon_a scene setup
6 Months Ago
updated lake normal texture
6 Months Ago
tin can alarm sounds
6 Months Ago
Cabling now works with new parenting structure