reporust_rebootcancel

113,171 Commits over 3,959 Days - 1.19cph!

8 Months Ago
Remove some unnecessary updates
8 Months Ago
Move LagSpikeProfiler.enabled into the record method
8 Months Ago
Show editor's email instead of the server name when in the editor (so it's easier to select a server in grafana)
8 Months Ago
wip textures
8 Months Ago
Move uploader creation into it's own method EnssureUploadersCreated() Ensure invokes are reset when we start recording so we don't get the cumulative stats since startup Move Reset() methods outside of serialize methods
8 Months Ago
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8 Months Ago
Improve readability of code - move try catch & "enabled" check into each Serialize() method - move some Serialize() methods into their profiler classes - set default enabled state in each profiler so the convars reflect what is turned on
8 Months Ago
merge from pipette_skin
8 Months Ago
Messed up my last commit, re-applying 98711: 'pipette' command can now copy items skin 'selectitem' will also try to select item with the same skin in your inventory
8 Months Ago
'pipette' command can now copy items skin 'selectitem' will also try to select item with the same skin in your inventory
8 Months Ago
Added client flags for braking, pulling over and lights
8 Months Ago
Expose overall stock Swap vendor check to a distance check Expose refill time Set vendor up to just have 1 of each item
8 Months Ago
Revert method change
8 Months Ago
Expose refill time Increase brake power Reduced check radius
8 Months Ago
player update. 3p updated chainsaw anims exported
8 Months Ago
merge from main
8 Months Ago
- correct WaterFactor handling with eye height - corrected deployable spawn orientation - driving animation with throttle input
8 Months Ago
Formatting fix
8 Months Ago
Switched method of equipping
8 Months Ago
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8 Months Ago
Fixed incorrect patron wait condition
8 Months Ago
Fixed a potential OOB error when clearing wires
8 Months Ago
Added CallsPerSecond attributes on SeismicSensor, Electrical Branch and WireTool RPCs Codegen
8 Months Ago
fix for 3p captive struggle anim not working
8 Months Ago
Spawned vendor now points in the direction of initial travel Client stop targets discarded
8 Months Ago
Added vendor fronts to new WIP model Removed DDdraw's Removed redudant ServerInit in vendor front
8 Months Ago
storage building large progress
8 Months Ago
Show belt items as locked to make it clearer you can't use them when handcuffed
8 Months Ago
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8 Months Ago
Sorted wheel values Vendor moves as expected again
8 Months Ago
Added "togglecluffslocked" console command
8 Months Ago
Play the old workbench open/close sounds when opening a tech tree on a workbench Play just the appropriate open sound when switching to a tech tree
8 Months Ago
Trigger struggle 3p anim
8 Months Ago
merge from main
8 Months Ago
Craggy cliff test
8 Months Ago
decals texture sheet
8 Months Ago
Coastal cliff progress
8 Months Ago
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8 Months Ago
Hooked up first person struggle anim for unlock minigame
8 Months Ago
merge from main
8 Months Ago
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8 Months Ago
DPV changes - toggled world collider to represent horizontal character better - drift stabilizing force scales against engine power - some cosmetics toggle with flags
8 Months Ago
Relaxed the seismic sensor distance checks to mitigate wall thickness Tossing a C4 on a wall exactly 10 foundations away was not working as it was 30.25m away from the sensor
8 Months Ago
Wire slack bound to the mouse wheel directly instead of next slot/previous slot
8 Months Ago
Set a few culling convars to admin-only as changing them might cause problems
8 Months Ago
Merge from main
8 Months Ago
correct protobuf entity name - no serialized data yet, so keeping the same field id
8 Months Ago
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8 Months Ago
Merge from main
8 Months Ago
marge from hackweek_renderlod_collapse