reporust_rebootcancel

139,503 Commits over 4,352 Days - 1.34cph!

15 Days Ago
Fixed FlexVirtualScroll on disabled gameobjects
15 Days Ago
Fix virtual scroll top and bottom spacers from not being set to the correct height in some instances We werent using min and max height properly
15 Days Ago
repro
15 Days Ago
indirect_instancing.buffer_upload_mode NRE fix
15 Days Ago
merge from main
15 Days Ago
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15 Days Ago
m16a2 viewmodel prefab scale edit and anims
15 Days Ago
merged main -> rust_relay_server
15 Days Ago
pre merge (resolved packet sending issue)
15 Days Ago
kiosk b update
15 Days Ago
fixed check for is in lake
15 Days Ago
S2P both oil rigs
15 Days Ago
Exclude particle systems from S2P flattening, breaks sub emitters like the oil rig flame
15 Days Ago
code clean up and refactor for better ocean/river/lake waterflow calculations
15 Days Ago
lots more charm attachment points
15 Days Ago
Loadout widgets show belt and wearables items
15 Days Ago
merge from reapply_136367
15 Days Ago
Kitchen Mod Set 1 update
15 Days Ago
merge from new_console-ui
15 Days Ago
merge from main
15 Days Ago
merge from iocounter_resetvalue
15 Days Ago
Auto clamp the counter reset value when typing in the input field
15 Days Ago
adding wall_tiles_mosaic tileable textures mapped it on the apartment building facade
15 Days Ago
setting up m16a2 prefbabs
15 Days Ago
merge from iocounter_resetvalue
15 Days Ago
More IO counter code cleanup
15 Days Ago
Phrases, fixed conflict in PressButton.cs
15 Days Ago
Can now change the reset value of IO counters Cleaned up some old code
15 Days Ago
Various final fixes with console input and autocomplete fuckery
15 Days Ago
Added salvaged axe, bunny costume and new egg to the skin viewer
15 Days Ago
Updating female bunny costume prefab with burst cloth and correct mesh
15 Days Ago
Industrial Auto Turret - Initial prefab setup, added blockout model and materials, added skin support for autoturret, manifest, localization
15 Days Ago
Reapply 136367
15 Days Ago
Fix top level padding
15 Days Ago
merge from Armored_ladder_hatch
15 Days Ago
Re-made armored ladder hatch icons
15 Days Ago
Ladder hatch crafting pass and techtree
15 Days Ago
Fix a bunch of borked server compiles
15 Days Ago
Fix UI_DeveloperTools and UI_ServerAdminUGCEntryPattern.OnVisible not compiling on SERVER builds
15 Days Ago
Gracefully close the autocomplete window if we click off the search input field
15 Days Ago
- Dont use selection colour inside the command list input window - Cleanup various autocomplete bugs (0 result searches, not selecting input field etc
15 Days Ago
- Swap dropdown to Show Client/Show server buttons - Minor code cleanup - Add Claude/Network profiles to ignore.conf
15 Days Ago
- Add same darken logic to the toplevel console - Swap autocomplete tooltips to the new menu ones
15 Days Ago
- Fix bug where the new console input could be blank sometimes - Stop text wrapping on autocomplete suggestions - Darken background of command list when typing in command list input - Hide commandlist when pressing escape - Fix description text wrapping - Add tooltip to default values for autocomplete list
15 Days Ago
set avatar on v_M16a2 rig and setup v_M16a2 animation clips
15 Days Ago
Applied metal material to all the ladder colliders on both the triangle and square armored hatch.
15 Days Ago
merge from coloured_buttons
15 Days Ago
Fix big button mat not being pushed in the last commit, Add more colors
15 Days Ago
Mortar idle and attack anim block out + vm camera files and animators
15 Days Ago
Fixed memory cell short circuiting when it has more than 8 components connected to one of its outputs