reporust_rebootcancel

115,983 Commits over 3,959 Days - 1.22cph!

1 Year Ago
Split out stone nodes so they're not intersecting regular cliff geometry Added loot barrels, more trees and some stumps Better align map marker Clean up loaded grass on the client
1 Year Ago
Fixed inventory rotation getting applied to wanted poster shots
1 Year Ago
Adjust refresh rate to 1s
1 Year Ago
Add "wantedposter.autorefresh" convar If set to true, when a wanted poster is assigned it will regenerate that image every 5 seconds for faster visual iterating
1 Year Ago
Fixed bear not spawning correctly Fixed rotation of map icon
1 Year Ago
Manually place hemp on tutorial island Fixed navmesh generation errors
1 Year Ago
Remove unused poster prefabs Added some precautions to prevent the inventory screen affecting the screnshot process
1 Year Ago
Adjust wanted poster sizing to fit new models
1 Year Ago
Cherry-pick more signal light changes -> Aux2
1 Year Ago
Allow jackhammer to be repaired inside the workbench for free Add `ItemModRepairable.canUseRepairBench` to control which `ItemModRepairable` can also be repaired in the repair bench Play the air sound effect when it is repaired
1 Year Ago
Updated VehicleLight script colours
1 Year Ago
Undo accidental GameUI commit
1 Year Ago
Minor edit to train signal lights, differentiate a little more between yellow and red light
1 Year Ago
Cherry-pick new train signal light FX -> Aux2 (not merging rail_network_link directly as it recently merged from Main)
1 Year Ago
Merge TrainSignals -> rail_network_link
1 Year Ago
merge from main
1 Year Ago
merge from DroppedItemsOnVehicles
1 Year Ago
Added "Base UV Set" selection for UV0 or UV1; fixed base layer tiling/offset
1 Year Ago
merge from halloween2023
1 Year Ago
merge from halloween2023
1 Year Ago
Dracula mask now removes facial hair
1 Year Ago
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1 Year Ago
Keep backpack panel open when selecting items inside the backpack
1 Year Ago
Save chair starting y in protobuf
1 Year Ago
merge from main -> backpacks
1 Year Ago
set mask rarity to none
1 Year Ago
Allow unloading guns inside chests Update ItemIcon.selectedItem before calling OnInventoryUpdated() so that menu options update when your selected item changes
1 Year Ago
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1 Year Ago
Reduced rocking angle to stop player some clipping. Adjusted prevent building volume and deploy volume to prevent abuse.
1 Year Ago
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1 Year Ago
Client compile fix
1 Year Ago
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1 Year Ago
Skin bundle update
1 Year Ago
Rocking chair increases adjusts position as rock angle increases to prevent clipping.
1 Year Ago
Add an idle transition post kick anim so it doesn't just stop and adjust gesture duration so it doesn't end early Improves the snapping, still not 100%
1 Year Ago
Moved the kick action on the double doors to a radial menu, requiring a long hold Fits the action better, makes the player pause before opening which makes the gesture feel more natural
1 Year Ago
Scene2prefab to fix broken materials in train tunnel entrances in monuments
1 Year Ago
Moved rocking chair sign check and zero check math functions to mathx.
1 Year Ago
merge from halloween2023
1 Year Ago
merge from main
1 Year Ago
merge from halloween2023
1 Year Ago
Steamitem ref for draculamask fix Applied Rust halloween logo update
1 Year Ago
Merge fixes
1 Year Ago
merge from main
1 Year Ago
fixed broken filepaths in mirror shader
1 Year Ago
Increased Wanted Posters Scale