reporust_rebootcancel

134,410 Commits over 4,444 Days - 1.26cph!

2 Days Ago
merge from satellite_crash
2 Days Ago
Initial sub menu organization/grouping to reduce overall length of Tools menu
2 Days Ago
some set dressing inside computer room
2 Days Ago
Outpost scene playable in editor
2 Days Ago
SP and collisions for the improvised computer haxor room
2 Days Ago
Merge from main
2 Days Ago
fixed roof shadow proxies around skylight/ladder room
2 Days Ago
Revert changes to PostFXBlitter
2 Days Ago
MotionBlurPass graphics format compatibility fix
2 Days Ago
Change SSAO render to use static lambdas
2 Days Ago
OverlayUberPass with sharpening and vignette
2 Days Ago
Fixed incorrect MeshLOD setup on apartment.stove.prefab S2P apartment complex for good measure
2 Days Ago
Fix multiple meshes in one lod group not registering as individual meshes
2 Days Ago
Lighting prefab progress
2 Days Ago
3 Days Ago
missing client guard
3 Days Ago
Merge from main
3 Days Ago
Merge from PlayerRigUpdate2
3 Days Ago
Remove sprint controller from L96, transition doesn't look great
3 Days Ago
wip wallpaper inventory model
3 Days Ago
merge from apartment_complex_monument/stove
3 Days Ago
Blocked tin can alarm in the apartment complex monument S2P
3 Days Ago
merge from apartment_complext_monument/stove
3 Days Ago
Merge from main
3 Days Ago
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3 Days Ago
Some cleanup, layers etc
3 Days Ago
Merge from inventoryidle_animfix
3 Days Ago
Small stove effects
3 Days Ago
Small stove entity Some prep work for visual food
3 Days Ago
fixed materials on workshopsource metal shop front
3 Days Ago
merge from workshopskinnable_metal_shop_front
3 Days Ago
merge from prototype -> apartment_complex_monument
3 Days Ago
Fix bucket placement finally, so finicky
3 Days Ago
Filter clan names on the leaderboard
3 Days Ago
Added stove entity, basically an electric BBQ that starts cooking when theres food to cook. No need for power
3 Days Ago
Low dismount ddraw duration from 1000s -> 30s - add convar `debugdismountduration` to control how long the ddraw is shown
3 Days Ago
Implement multi-pass motion blur to match BiRP
3 Days Ago
Fix motion vector global texture name to match BiRP
3 Days Ago
Make CopyAttachmentsPass use AddUnsafePass and publish the result as global textures
3 Days Ago
Merge from clan_bugfixes
3 Days Ago
Also fix for CheckSphere( Realm )
3 Days Ago
Fix BaseMountable CheckCapsule( Realm ) check not correctly filtering entities in CLIENT + SERVER mode - will ignore all entities in client mode instead of only skipping server entities
3 Days Ago
Allow clan members to view score events in the default member role
3 Days Ago
change how we're tracking viewmodel prev viewproj to not rely on BRP camera component
3 Days Ago
implement the pass that composes the water motion vector texture with the camera's motion vector texture as we now have a camera motion vector texture in RRP also properly track the prev viewproj for water in RRP
3 Days Ago
Disable rich text and escape characters in a bunch of places
3 Days Ago
More helpful error messages for invalid text given as clan name, rank name, and player notes
3 Days Ago
Add 'raiding enabled' and 'raiding disabled' vitals
3 Days Ago
Make bucket chair use different mount pose
3 Days Ago
Fix Player gizmo when sitting on chair not working for rotation