reporust_rebootcancel

138,994 Commits over 4,352 Days - 1.33cph!

55 Days Ago
merge from indirect_instancing
55 Days Ago
rebase on /main
55 Days Ago
bbq workshop camera position
55 Days Ago
Fixed one more docks barrel
55 Days Ago
Merge from naval_update
55 Days Ago
Merge from main
55 Days Ago
beanbags as generated convex hull set
55 Days Ago
wooden window shutters as primitives
55 Days Ago
Merge from naval_update
55 Days Ago
Array size check for ReceiveFogOfWarImages
55 Days Ago
creation gibs gib replacement update
55 Days Ago
floor and wall frame models and prefabs
55 Days Ago
easel colliders
55 Days Ago
First pass on redo shot hotkey, mostly working with a couple of bugs stil to work out
55 Days Ago
crypt building skin prefabs, building grade
55 Days Ago
merge from save281 - staging wipe
55 Days Ago
network++ save++ persistance++
55 Days Ago
Added support for loading a cfg file per shot in a demo The cfg file needs to be the same filename/path as the shot but it should have a .cfg extension
55 Days Ago
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55 Days Ago
Added a Load demo checkbox on GameSetup, allows you to load directly into the specified demo after hitting play Updated test.dem, the old one had a bunch of missing entities
56 Days Ago
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56 Days Ago
Merge from naval_update
56 Days Ago
Merge from main
56 Days Ago
Added specific error message for not placing engine on boat hull Added specific error message for entities that aren't allowed on a boat
56 Days Ago
merge from main/naval_update/boat_steering_creaks
56 Days Ago
merge from main/naval_update/sound_polish
56 Days Ago
merge from main/naval_update/islands_and_ghostship_ambience_changes
56 Days Ago
merge from main/naval_update/sound_polish
56 Days Ago
merge from main/naval_update/pt_boat_turret_movement_sounds
56 Days Ago
mrege from main/naval_update/sound_polish
56 Days Ago
RHIB and rowboat now use RPM based blending system for engine sound loops
56 Days Ago
Compile fixes
56 Days Ago
scientist_boats_gameplay_pass_4 -> main
56 Days Ago
Bug fixes with empty animator. Put 'IsEmpty' through a SyncVar
56 Days Ago
Don't allow door controllers on player boats in edit mode
56 Days Ago
Don't allow IO connections at all in boat building stations
56 Days Ago
Merge from gesture_sfx_fix
56 Days Ago
Added a new empty idle state to both gesture layers to work around crossfading into already running state issue in playables Fixes wave gesture not playing 3rd person animation Fixes wave sfx running after every gesture
56 Days Ago
albedo colors
56 Days Ago
fix left 'ammoLeft' parameter not having the right string name
56 Days Ago
Show if mounted turret is full or empty of ammo via swapping its idle animation to have the chain removed
56 Days Ago
added turret protection to cannon coconuts stack to 20 naval labs mission yields double diving tank naval treasure msision yields armor plates
56 Days Ago
merge from artist_pack_dlc
56 Days Ago
Refactor reactive targets, removing duplicated code and fixing collider issues on standard reactive target
56 Days Ago
Mounted weapons now give you hit markers when you shoot others - Setup ownership system for held entity
56 Days Ago
merge from LNY26
56 Days Ago
updated LNY26 sitem ids
56 Days Ago
FIx some oil barrels dropping below the island docks
56 Days Ago
merge from main
56 Days Ago
fix large ornate frame easel socket again