201,675 Commits over 4,171 Days - 2.01cph!

5 Months Ago
viewmodel - ADS reloading fix
5 Months Ago
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5 Months Ago
merge from softcore_update - 118244 Fixed corpses not decaying because they're immortal - 118245 merge from softcore_update/containers_auth
5 Months Ago
merge from softcore_update/deployable_corpse
5 Months Ago
merge from softcore_update/containers_auth
5 Months Ago
Fixed corpses not decaying because they're immortal
5 Months Ago
▋█▌▍▋: ▅▋█▆▋▆ ▉▇▅▆▇ ▌▊▄▅███▄.▇▇▌▇█▊ ▅█▉▆ ▄▋▅▆ █▄█▅▋▊▄▌▆▍ █▋▋▄▅▄█▇▄▌▉ █▆ █▍▉▊▋▄▅▅▉▆▊▆ ▄▊▇ ▊▌▍█▄▍▍▋▌▄▆█▋ - ▊▋▇▊▄▋▄▅▅ ▍ ▆ ▌▄▋▍ █▄▋▅█▅▊ ▅▌ ▄▇▇█▆▋▉▉ ▊▇█▌▍▍▆▆ ▉▅▉▍▋'▊ ▍▅▄▇▌ ▇▄▄ ▊▄▉ █▊▊█ ▊▍█▇▊, ▅▊▇ ▄▉▅▉▌▌ ▄▅▆▅ ▇▇▅█▍ ▌▆█ ▊▋▇▆█▇▉ ▌▍▅▄▉▄█▇ ▋▍▋▋▋: ▆▅▉ ▍▇▇ ▆▇▆ ▅▄▉▅ ▅▉▌▍
5 Months Ago
Refreshed LODs lighthouse
5 Months Ago
Put some missing vine kits in scene
5 Months Ago
Continuing work on piper nigrum vines
5 Months Ago
merge from softcore_update - 118237 Combined bed corpse gib meshes Fixed bed gibs colliding with corpse Disabled player collisions on bed, towel and bag corpses
5 Months Ago
merge from softcore_update/deployable_corpse
5 Months Ago
Combined bed corpse gib meshes Fixed bed gibs colliding with corpse Disabled player collisions on bed, towel and bag corpses
5 Months Ago
merge from softcore_update/tc_antigrief_fix
5 Months Ago
Fixed TC purchasing its anti gried upkeep after saving 50% of its loot in a corpse
5 Months Ago
exported updated sprint, run, trot and walk tiger animations that match the latest gait speeds
5 Months Ago
merge from main
5 Months Ago
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5 Months Ago
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5 Months Ago
Merge: from parallel_validatemove/stable_playercache Promoting stable player cache version as main dev direction Tests: none, no conflicts
5 Months Ago
Fixed large wood box prefab conflict
5 Months Ago
Adding camera animation to boomerang content
5 Months Ago
Always fully play attack anim. Anim state transition tweaks.
5 Months Ago
Lighting progress
5 Months Ago
Merge from snakes
5 Months Ago
Merge from jungle_update
5 Months Ago
Merge from wip_gameplay
5 Months Ago
Increase client aware trigger size
5 Months Ago
Merge from parent
5 Months Ago
Merge from jungle_update
5 Months Ago
merge from store-ui-2025-April
5 Months Ago
merge from blurryfxfix
5 Months Ago
merge from main
5 Months Ago
Don't spawn trees in rivers
5 Months Ago
Client compile fix
5 Months Ago
Very rough looking vine extending logic
5 Months Ago
further underwater progress
5 Months Ago
Increase max distance of vines by 10m, rework vine swing spawn location
5 Months Ago
Merge from main
5 Months Ago
Re-enable wind and fix instanced foliage motion vectors
5 Months Ago
Hide client side errors if its a generic network exception
5 Months Ago
Added forestside topology 12 units around the vine tree to stop other trees spawning too close to the vine tree and blocking movement
5 Months Ago
merge from softcore_update - 118201 Fixed vending machine corpse not repairable in doorways
5 Months Ago
Merge from parent
5 Months Ago
merge from softcore_update/deployable_corpse/open_interaction_fix/
5 Months Ago
Remove client Open interaction when a container is empty (so its not obstruction the way to dropped items indefintely)
5 Months Ago
Merge from stringpool_warning_fix (also includes latest main)
5 Months Ago
Possible fix for string pool warnings - ensure we use lower case bone names at runtime when looking in the string pool
5 Months Ago
Fixed vending machine corpse not repairable in doorways
5 Months Ago
Reapply spawn point change Add debug.vineswinginghighlight command