2,218 Commits over 1,827 Days - 0.05cph!
Added 1st person deploy sound for detonator
Updated m92 reload time to match animation lengths
Added sparks pfx to drone impact effect.
Set impact colliders to use metal physical material (for bullet marks)
Slightly increased LOD distances for C4 entity
Updated PTZ LOD render distances; now more in-line with existing CCTV camera
Tweaked power input position so it's not floating. Removed redundant collider
PTZ camera can be rotated before placement (90 degrees).
PTZ camera faces towards player by default. Power input moved to opposite side.
Updated deploy guide mesh for PTZ camera
Adjusted PTZ dof curve and blur values for zooming
Updated crosshair for RC computer station UI
Locomotive + Industrial menu background videos
Fixed incorrect gib sfx for stone triangle floor frame + ramp