2,439 Commits over 1,919 Days - 0.05cph!
Prevent building ramp and cylinder prefabs
Prevent movement sphere, ramp, and cylinder prefabs
Extra wood & cloth tiled cubes
Fixed shadow proxy for comms_tower
Added normals & spec to existing tiled materials
Merge from devlocalcoord_shader
Additional tiled cube prefabs (rock, gravel, ice, stone, etc) - still WIP
Merge from inventory_idle
Idle animation posture adjustments. Updated controller & player preview.
Merge from inventory_idle
Fixed canvas oversize for inventory UI
Unsaved anim & controller changes
Expanded width of player preview canvas
Head rotation adjustment on idle_c
Minor tweak to base animation
Updated idles and anim controller
A and B idle variants. Inventory anim controller now transitions between both clips + loops
Merge from physical_camera_convar
Further tweaks to idle animation
Scene + animation backups
First pass at a collection of tiled cube prefabs for map makers (wood, metal, brick, concrete, etc)
Updated idle animation. Test using cinematic avatar for player preview setup.
Merge from modularvehicle_presets
Fixed configuration for car_2mod_08 preset
Admin spawnable modular car prefabs - includes presets for 2, 3 and 4 mod setups. Each spawn with full health.
Merge from media_projects